Category Archives: Platforms

The Sunday Seven: THQ’s Best Games This Gen

This week saw the sad end of an era as THQ’s assets were finally sold off at auction. While many of the licenses, franchises and development teams found new homes, there were a few that are still holding out hope for a lifeline.

Amongst all the misery, there have been numerous reminders of some of the great times THQ games have provided over the years. So here’s my tribute to some of the best games I’ve played from THQ over the years on this generation of consoles.

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The Sunday Seven: Steps to Rebuild the PS4 Controller

The Sunday Seven: Steps to Rebuild the PS4 Controller

Scouring through patents, blueprints, rumours and ‘twitter leaks’ (aka bollocks) has put us on a seemingly endless chase in recent months for information about what we’re getting from the next-generation of consoles. With the Wii U sitting uncomfortably between two generations, Sony’s task of judging where to go next with their controller in an unenviable one. Do they once again add minor tweaks to the DualShock, an iconic controller that’s dutifully served them and millions of gamers for over a decade, or move forwards to keep up with what may turn out to be the popular trend in years to come?

There were undoubtedly some tough choices made at the drawing board, or perhaps nothing is set in stone yet, the rumours of a March reveal simply digital whispers and Sony will be gluing together a prototype minutes before this year’s E3 presentation. Fingers crossed they don’t try anything like that ridiculous bananarang redesign that they tried for the PS3. Continue reading The Sunday Seven: Steps to Rebuild the PS4 Controller

Lumines: Electronic Symphony (Review)

lumines-vitaIf it wasn’t for the Lumines games on the old PSP the underperforming handheld would have faded into obscurity and the back of our cupboards much sooner than it sadly eventually did. As the Vita approaches its first birthday with a distinct lack of killer apps, I’ve been looking over its back-catalogue, desperate for something to justify charging the thing up more than once a month. Now available for under a tenner, Lumines: Electronic Symphony seemed like a good place to start and certainly better value than its initial £35 price tag.

Lumines is a block-puzzler but one that bears little resemblance to games like Tetris andBejeweled 2. By rotating falling blocks of four squares you must create patterns of like colours in 2×2 or bigger blocks. These blocks will then become highlighted and the constantly sweeping timeline comes and clears them from your pile.

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Ratchet & Clank: Full Frontal Assault (Review)

The Ratchet & Clank series has been somewhat unpredictable in recent years as it seems to be trying to reinvent itself with the last few games despite a strong following and decent review scores. Its blend of planetary exploration, platforming and fantastically fun weaponry was a hit every time, culminating in the excellent A Crack in Time in 2009.

In 2011, the series delved into co-op gameplay and despite dumbing down the controls to remove manual aiming and allow all players to share a single screen, the game was an enjoyable blast with the usual polish we’ve come to expect from the series. It was surprising to hear the studio was working on yet another R&C title after announcing the multi-platform Fuse. We were hoping for something along the lines of A Crack in Time again, but alas we have a PSN tower-defence download title. Wait… what?

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PlayStation All-Stars: Battle Royale (Review)

Requested and rumoured for years, we finally have a game putting together a rich collection of the finest PlayStation-exclusive characters along with some top names from third-party brands for a mighty punch-up. The comparisons to Nintendo’s Smash Brothers are obvious, as they always were going to be, but I’m here to review the game on its own merits.

Buying the PS3 game also gives you access to a free download of the Vita version and I’ll go into details about the portable options later on. Let’s get stuck into the game itself on PS3 first.

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Game of the Year 2012


What with the gaming industry still being keen to strangle itself every year by releasing all the good games at once, I’m going to be playing catch up on some of the great titles long into next year. This might even give me something to do next summer if the lineup for the ‘sunny’ bit of the year is as grossly thin as it was this year.

I’ve played some great stuff this year though, many of them get a mention below, but a few other honourable shouts go out to DishonoredSonic and All-Stars Racing TransformedBlack Ops II,Sports Champions 2 and WipEout 2048 and Virtua Tennis 4 on the Vita.

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Call of Duty: Black Ops Declassified (Review)

Nihilistic’s first Vita game, Resistance: Burning Skies, proved that first-person shooters were a suitable match for Sony’s dual-analogue sporting handheld. Admittedly, the game was a bit basic, a bit ugly and rough around the edges, but compared to using the face buttons instead of a second analogue stick like we were forced to on the PSP, it handled like a dream.

On learning that they’d be handling the Vita’s first Call of Duty title though, I was a little concerned as I thought development would go to someone with a more impressive CV. But hey, I was probably worried when Sony gave a little known studio called Ready at Dawn the reigns to create aGod of War PSP game and they utterly nailed it.

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The Sunday Seven: Far Cry 3 Survival Tips

Far Cry 3 is a hot contender for Game of the Year and should be on any FPS fan’s Christmas list. The postcard-perfect tropical location is fraught with danger though so you’ll want to take note of our handy survival guide before you pack those grenades, assault rifles and sun cream. These seven tips will make your life much easier and allow you to enjoy the game to its maximum potential. Feel free to add in your own tips in the comments section or anything cool you may have come across in the game.

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Lego The Lord of the Rings (Review)

One brick to rule them all? Or in the laziness bind them?


Despite being released nine years after the final film, the memories are still strong enough to make the latest tie-in feel like a relevant entry to the series rather than a late cash-in. I’m sure the upcoming release of the first Hobbit movie has nothing to do with Traveller’s Tales and Warner Bros. Interactive waiting this long. Ok, so maybe a little.

Since the Lego series began, we’ve seen it grow in terms of production values. The graphics have been steadily improving and the recent Lego Batman 2 introduced fully voiced characters for the first time, which allowed the series to portray a proper story and a damn amusing one at that.

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Family Guy: Back to the Multiverse (Review)

Join Brian and Stewie in their dimension-hoping adventure as they use the Multiverse remote to stop Bertram, Stewie’s evil half-brother, who plans to use his own remote to build an army and destroy the Quahog duo’s Universe.

This gives the game a chance to provide a wide range of settings. From Amish farms, Santa’s weapon workshop with inbred elves, to a world populated by the handicapped and so on. Bertram has convinced everyone in these universes that you must be killed, so in turn you’re shooting pretty much everyone in sight. Be they Amish farmers, jocks, cripples on crutches or small homicidal alien chickens.

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The Sunday Seven: 2013’s Most Wanted Games

We’re used to all the big games coming out in the months leading up to Christmas and this year is certainly no different. However, many of our most wanted titles slipped into the 2013. Many of them are coming out in the first quarter, essentially giving us Silly Season Part 2. We’re still trying to get this year’s line-up finished but next year looks set to be even busier. Hopefully, we’ll actually have something to play in the summer next year instead of everything bookending the release calendar.

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The Sunday Seven: Top PS3 Exclusives

The PlayStation 3 has just turned 6 in the USA, so what better time to give it The Sunday Seven treatment and put down a list of the Top 7 PS3 Exclusives. Frankly, in terms of the number of high-quality exclusives, the PS3 is a tough machine to beat. Looking through the long list of PS3-only releases, I instantly regretted setting myself a lowly target of seven instead of at least ten. It may be a while before I’ll be able to forgive myself for leaving some outside. I’ll be taking a look the top PSN exclusives in the near future too, so keep an eye and we’ll see if I have the guts to put Calling All Cars at the number 1 spot.

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Call of Duty: Black Ops II (Review)

Subtle is never a word I thought I’d use to describe any element of a Call of Duty game, but the pre-title cutscene that paints a picture of how Black Ops II’s villain was formed is beautifully put together, in no short thanks to an excellent song choice with Elbow’s ‘The Night Will Always Win.’

The emotional reactions from most COD moments are usually sudden violence, be it first-person execution, slowly dying in a nuclear blast, the death of a child and so on, it’s never had anything like this. After this strangely heartfelt and sympathetic opening, subtlety kind of goes out of the window as it’s all slit throats and shotguns to the knees for the other scenes. Oh well, it was nice while it lasted. After all, we’re here to blow shit up.

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The Sunday Seven: Reasons to Buy Black Ops II

We’re sure most of you are planning on picking up Call of Duty: Black Ops 2 on Tuesday. If you’re still on the fence though, we think you should take a look at our new Sunday Seven feature that gives you our Top Seven reasons to buy the game. Even if you already have your pre-order down, take a look and join in the excitement for the year’s biggest shooter. Don’t forget to sound off in the comments section with your own reasons for or against the game too.

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When Vikings Attack (Review)

Picking a simple premise for a game can be enough to make the most basic of efforts entertaining for hours. Just look at Angry Birds, Plants Vs Zombies or Calling All Cars – the latter being the best PSN game you’ve never played.

When Vikings Attack comes at us with its own simple mechanics aiming to be easy to pick up for the masses. Throw in multiplayer, cross-play with the Vita and extra characters to unlock and it’s clear that the developers think the game has a shot. These ambitions spiked my interest and after five minutes, I thought this could work. Sadly, after 15 minutes, it got boring. Half an hour later and it felt like all possibilities of enjoyment were driven from my very soul.

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WRC 3 (Review)

I’d never make it as a WRC driver. Mainly because my first thoughts to hearing the words “Don’t cut” from my co-driver are “why not?” Which makes the rewind feature an invaluable tool in the boot of my rally experience, as once again Milestone encourage me to take my favourite Colin McRae inspired approach to rallying: “If in doubt. Flat out.”

Milestone has produced two of the best rally experiences I’ve had on this generation of consoles. Admittedly, WRC 2 was something of a version 1.5 over its predecessor, but the vision of the series has always been pure rallying, which is more than can be said of Codemasters’ recent efforts. Codemasters took the great Colin McRae series and produced the first impressive Dirt game before absolutely nailing it with Dirt 2. Then they got a big old man crush on Ken Block and started to make us drive our cars like poledancers. Sad times.

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The Unfinished Swan (Review)

Sony’s PS3 continues to lead as a platform striving to offer as many diverse experiences as possible. Admittedly, most have them have come from That Game Company in the shape of Flow, Flower and Journey. So it’s good to see a new studio emerge from under Sony’s wing to show us such a visually arresting game.

While the game is a first person title, I’d hesitate to class it as a first-person shooter, although it handles that way. There are no bullets here though, only paint and a few platforming sections.

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The Testament of Sherlock Holmes (Review)

The traditional point and click style adventure game is dead and buried as far as consoles are concerned, which makes Frogwares decision to bring this series to PS3 and Xbox 360 a brave one, but we’re certainly up for giving it a go.

Instead of the usual lever-pulling puzzles we’re used to, The Testament of Sherlock Holmes will require a bit more brainpower to proceed. Solving gruesome murder mysteries is the most enticing prospect and when you’re investigating a crime scene, the game really stands out. As with many of these games though, there tends to be a reliance on bizarre puzzles too. More on those later.

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Injustice: Gods Among Us (Preview)

NetherRealm, the studio formed from the remains of Midway, have been one of the few developers outside of Japan that haven’t given up on providing us with beat ‘em up brawlers over the years. Most famous for the Mortal Kombat series, their last title Mortal Kombat Vs DC Universe, whet our appetites for more from the DC collection as the two worlds didn’t quite connect as gamers wanted. Mainly because DC won’t let you gut DC characters in the way Mortal Kombat games are all about.

Now we’re free to play as these classic DC characters in a manner much more suited to their elaborate comic book backgrounds. The fighting style and feel may initially seem similar to Mortal Kombat, but it isn’t long before we start to see why this game is standing out from not only Mortal Kombat but other big name fighters too.

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Tekken Tag Tournament 2 (Review)

Accessibility and new fans. That’s what Namco would have you believe are the targets that Tekken Tag Tournament 2 is aiming for as one of the most respected names in the fighter genre returns. Getting new players used to the basics of the series has always been an obstacle many fighting games so anything that seeks to address this is going to be well worth a look.

The Fight Lab is Namco’s attempt to ease-in new players and get them used to Tekken’s basics. Basics that to outsiders make the game immensely difficult to pick up and play with the same level of success as the Street Fighter or Soul Calibur titles. Button bashing in Tekken games will generally get you nowhere, thus making it less enjoyable to crack out at parties for anyone that hasn’t played them before.

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