So, I’ve had Street Fighter V for a week. For most games, especially a fighter, that’s usually plenty of time to polish off a review. Except I can’t really do that with Street Fighter V, because I’ve not been able to play anywhere near a finished product. That’s not to say there isn’t lots to say on the game’s single and multiplayer content so far.
We already knew the proper ‘Story Mode’ complete with cutscenes, wouldn’t be coming until Summer, but that was always seen as an extra, something we don’t usually get with an SF game anyway. It was fair to assume a selection of the usual modes would be on the disc from day one, but many are missing or ‘coming in March.’ Once these modes are here, and there’s no denying they damn well should have been on the disc from the start, I’ll be able to give the game a finished review with a score rating, much like I prefer to do with Telltale’s episodic games – not exactly a comparison I was expecting to make. Continue reading Street Fighter V Review Diary – Multiplayer or bust?