The latest patch for Ratchet & Clank Q-Force has just been released giving players a free new map of the classic location of Metropolis. Released late last year, the game was hardly a classic addition to the series, ditching the platforming in favour of a tower-defence model. Check out our review here. Maybe these additions will tempt some players back.
The patch also introduces a number of tweaks and balance fixes to the weapons and defences. There’s nothing particularly huge, but reducing the Warmonger’s rockets from five to three just makes me all kinds of sad. There’s no mention of when we’re getting the free Vita version that was supposed to ship with the game as a part of Sony’s cross-buy incentive.
The patch weighs in at a meaty 427MB and all the minute details are listed after the break. Continue reading Ratchet: Q-Force 1.04 Patch Adds New Map & Tweaks, But No Vita Version →
The Ratchet & Clank series has been somewhat unpredictable in recent years as it seems to be trying to reinvent itself with the last few games despite a strong following and decent review scores. Its blend of planetary exploration, platforming and fantastically fun weaponry was a hit every time, culminating in the excellent A Crack in Time in 2009.
In 2011, the series delved into co-op gameplay and despite dumbing down the controls to remove manual aiming and allow all players to share a single screen, the game was an enjoyable blast with the usual polish we’ve come to expect from the series. It was surprising to hear the studio was working on yet another R&C title after announcing the multi-platform Fuse. We were hoping for something along the lines of A Crack in Time again, but alas we have a PSN tower-defence download title. Wait… what?
Continue reading Ratchet & Clank: Full Frontal Assault (Review) →
You might be wondering where Insomniac Games have been since announcing their multi-platform title,Overstrike. Well, since then this is their second Ratchet & Clank title, it would seem they’re not quite ready to move out of mama Sony’s house quite yet.
In recent years we’ve had the awesome Crack in Time and last year saw the enjoyable inclusion of multiplayer to the series with All 4 One. Today’s demo was single player but there will be online and splitscreen co-op options for two players. This could work very well as the action was a little dumbed down for All 4 One to allow four players to share a single screen. It was fun, but not quite the full co-op experience long-time fans craved.
Continue reading Ratchet & Clank: Q-Force (Hands-on Preview) →