Originally intended to be a PS4 launch title, it’s fair to say we may have forgotten about this one. The single-player ambitions have been scrapped in favour of an online multiplayer-only FPS title, that still looks like it could be fun.
Primal Carnage: Extinction puts the dinosaurs against the humans in online arenas. There’s a trailer for you after the break, which in all honesty makes the game look like the dinos are going to struggle against the humans’ firepower. Look out for the game on PSN from October 20th. Continue reading Primal Carnage: Extinction coming to PS4 this month
Until now, we’d only seen a few very pretty screenshots for Cliff ‘Gears of War’ Bleszinski’s new FPS, but now we have a name and more importantly, a gameplay trailer. And it’s looking pretty damn impressive.
LawBreakers will be a free-to-play title launching on PC, presumably in 2016. There’s no official word on a console release, but after watching this video, we’re sure PS4 and Xbox One owners wouldn’t mind a taste. The video shows off the different styles of characters and how the Earth’s shattered gravity atmosphere means everyone’s moon jumping around. Laser tethers also allow players to wall run around the outsides of buildings too. Continue reading Cliff Bleszinski’s LawBreakers gameplay trailer has some moves
If you’re reading this, chances are you’re still waiting for your 12GB PS4 beta for Call of Duty: Black Ops III to download. Well, grab those snacks and energy drinks and fuel up for the night while watching this 12-minute video from Treyarch that tells you everything you need to know about the new beta which is live now through Sunday.
We’re going to get stuck in too, so we’ll be sure to let you know how we’re getting on. Continue reading Check out Call of Duty: Black Ops III MP tutorial while beta downloads
The PS4 beta for Call of Duty: Black Ops III is just around the corner for PS4 owners with a August 19th start date. Xbox One and PC will enter the fray from August 26th. Everyone looks set to get a generous chunk of the game to play though.
You’ll be able to unlock weapons, equipment, perks and scorestreaks to test out. There will be at least seven multiplayer modes, a minimum of three maps, eight multiplayer specialist loadouts and a weapon customisation paintshop. Continue reading Call of Duty: Black Ops III trailer shows off beta content
The new E3 trailer for Battleborn has been released early and it’s looking pretty good. We’ll remain cautious until we’ve got our hands on the new FPS/MOBA hybrid as Gearbox’s output in recent years has varied considerably (Borderlands series – ace. Aliens: Colonial Marines and Duke Nukem’ Forever – balls.).
It’s undeniably pretty though, reminding me of the colourful aesthetic of WildStar. Unlike WildStar though, Battleborn will be coming to the PS4 and Xbox One as well as the PC. With any luck we’ll find out how the FPS/MOBA model is going to work out as more details emerge during E3. Continue reading E3 Battleborn trailer shows off gameplay
The brand new gameplay debut trailer for Call of Duty: Black Ops III from Treyarch just landed and it’s pretty damn awesome if we’re honest.
You’ll have fun spotting some of the ‘influences’ from other hit games. So far we can see reminders of the likes of Vanquish, Titanfall, Deus Ex: Human Revolution, Binary Domain and wait,,, Haze? We can’t wait to get our hands on the game as it looks set to continue in a similar manner to the highly enjoyable Advanced Warfare, despite development reverting back to Treyarch.
We didn’t see exo-suits, but enhanced movement like speed thrusts, wall-running and knee slides certainly seem to be in. Along with Deus Ex-style upgrades and robotic enemies and mechs as seen in the likes of Vanquish and Binary Domain. We’re certainly not complaining, mash up all these influences and you have the potential for a fantastic shooter. Advanced Warfare was the boot up the arse the series needed and Black Ops III looks like it may speed things up even more. We most certainly approve. Continue reading Call of Duty: Black Ops III gets ridiculously fun trailer
Gamers who have purchased the digital version of Battlefield: Hardline on PS4 are reporting issues for the game’s installation in-game. Once the game has downloaded from the store and the latest software patch has been installed, gamers are able to start the game as per normal. Once games are downloaded from PSN, they install automatically on the main menu usually.
However, that’s not the end of the installation for Battlefield: Hardline. My own experience so far with a digital copy has been matched with multiple reports appearing online right now. On the game’s main menu, they are seeing a screen like the one below. Multiplayer does not appear yet and only Episodes are selectable. Diving in, I found I was able to play the brief prologue level before being kicked back to the menu as the rest of the game has yet to be ‘installed’.
It’s odd that an install is taking place in game and there doesn’t seem to be anything else downloading, not on the PS4’s download list anyway. After staring at the screen for a few minutes and not seeing the % go up at all, I decided to leave it be and come back in 30 minutes. An hour later and it had only gone up an additional 3%. Continue reading Battlefield: Hardline suffering installation issues on PS4
Before Call of Duty: Advanced Warfare landed on our doormats, this has been a year to remember for the first person shooter. The likes of Titanfall and Destiny have made vital efforts to push the envelope in terms of what we can expect from a shooter.
Titanfall has been a fun-packed title with awesome mechs, jetpack parkour and some decent DLC, despite server issues that made the early months a little rough. And Destiny, well the jury’s still out a little there as Bungie’s MMOFPS has been a little light on content for many gamers, but there’s a solid foundation. It’s been a year where developers have attempted to shake things up, and for that they should be applauded. And let’s face it, the sequels could be incredible if they take the feedback on board.
Continue reading Call of Duty: Advanced Warfare (Review)
The exoskeleton is out of the bag folks, Activision has finally shown off the eagerly awaited multiplayer for Call of Duty: Advanced Warfare. It’s time to take a look at the five most exciting things unveiled by today’s live stream. As ever, we’d love to hear your thoughts on the new-look multiplayer too.
Continue reading Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer
UPDATE: ALL CODES HAVE NOW GONE OUT, CHECK YOUR INBOXES!
We’ve given our PS4 gamers the chance to get a hold of a beta key for our most anticipated shooter in years, but fear not Xbox fans, we didn’t forget about you. In fact, we have a bunch of codes to give away on both the Xbox One and Xbox 360. The codes are not region locked either so they should work wherever you’re playing.
The hype for Bungie’s upcoming shooter has been building significantly since players got their hands on the Alpha build and with new missions and extra multiplayer maps to enjoy in the latest Beta version, we really think you should give it a try. Continue reading CLOSED! WIN an Xbox One or 360 Destiny Beta Code
An Inglorious Bughunt
I wanted to love Enemy Front, I really did. As a big WWII FPS fan, I’ve been starved for years and have only recently got a taste of the genre coming back with the ‘what if the Nazi’s won’ Wolfensteinon PS4 and the ‘let’s shoot Italians in Africa for a change’ of the recent Sniper Elite III. Enemy Frontcould have been another game to show that WWII is still one of the best settings for FPS titles; instead, it’s probably buried it.
The game’s ambitions are pure enough, but CI have struggled to cope with the CryEngine and basic gameplay design, producing one of this year’s biggest messes. The frame-rate crashes into single-digits whenever you go indoors, especially when moving up the stairs of any of the multiple apartment buildings. The checkpointing seems intent on making you relive the worst parts of the game whenever you bite the dust after the increasingly random number of perforations deemed acceptable is reached.
Continue reading Enemy Front (Review)
Just spent £35 on a Titanfall beta code on eBay? Well, your Muppet of the Month award will be with you shortly. For the rest of you that missed out on registering for a Titanfall beta code in time, you’ll be glad to hear that you can now download the beta from the dashboard on your Xbox One. No codes, no purchases, just head to the New Game Demos section of the Game Store. No word yet on when PC gamers can expect similar access.
So, get cracking and get involved with what’s looking like the Xbox One’s killer app.
Tried out Killzone: Shadow Fall’s multiplayer yet? Pretty mean isn’t it? Don’t go running back to the warm embrace of Call of Duty just yet soldier. Man up, and check out our Sunday Seven Survival Tips to leave behind your days as a snivelling recruit and be reborn as a feared harbinger of doom. Failing that, maybe we can make that kill/death ratio a little less pitiful.
Continue reading The Sunday Seven: Survival Tips for Killzone: Shadow Fall Multiplayer
At last night’s VGX awards (formerly the VGA’s), Titanfall showed up to the party and unveiled two new classes of Titan gamers can look forward to piloting when the game lands in March on the Xbox One, 360 and PC.
Before today, we’d only seen and played as one regular Titan. To mix things up a little on the battlefield we will now have the Ogre and the Stryder to choose from too. The Ogre class is your choice for high damage output and resistance, but at the cost of speed. So it come’s as no surprise that the Stryder model is the opposite, sprinting around the battlefield and using nimble jet-thrust dodge moves to get the upper hand against slower opponents, although this means they will have the weakest armour of the Titans.
See them in action below with a new pair of trailers. Continue reading New Ogre and Stryder Titanfall Rigs Revealed
Infinity Ward’s latest shooter, Call of Duty: Ghosts, hit the shelves this week and has again proved a big success, although not to the same degree as previous titles. There’s been a drop in sales, albeit one which could be explained by players waiting for next-gen versions later this month. The critical reception has taken a hit too though as the series dips into the ‘dreaded’ yellow zone on Metacritic with a current average of 75 instead of the usual 80-90 range.
Much of the criticism has been aimed at the game’s single player element, which is surprising, given that Infinity Ward should know what they’re doing by now. Have they become lazy? Are we expecting too much? Have our tastes changed? Or do we just want to get on with the multiplayer?
Well, today let’s tackle the single player side of Ghosts, by looking at what’s strong and what’s wrong with it. My experience and thoughts are based on my recent complete playthrough of the campaign on the PS3.
Continue reading What’s Right and What’s Wrong with Call of Duty: Ghosts’ Single Player
“Look, We’re Knocking Down Skyscrapers Too!”
That’s what this trailer for the Free Fall pre-order DLC incentive seems to be shouting, as Activision try to muscle in on Battlefield 4’s key multiplayer feature, massively changing environments in multiplayer maps. To be fair, Call of Duty: Ghosts’ new map looks like a hell of a lot of fun too.
Infinity Ward’s Mark Rubin, is pretty excited about the new map: “It [the new map] introduces our new mechanic, dynamic maps – this idea of bringing that sort of cinematic single player experience to multiplayer. You’re playing in a building that is falling over and is wedged between two other buildings. The floor you’re on is actually the glass windows from the side of the building so you see this world in a very topsy-turvy sense as it’s plummeting down to the streets below.”
The pre-order map will be available from multiple outlets in the US. European console gamers face a one-store exclusive policy in each territory though, with Game being the only option for UK gamers. Tease yourself with a trailer after the break and decide if you want to put your money with the big purple one. Continue reading Call of Duty: Ghosts Free Fall Map is a GAME Exclusive
Fast-Tracking to the Big Guns
Guerrilla Games know they’re up against it when competing for our time in the busy arena of FPS multiplayer games. How do you encourage gamers to give you a fair shot when Call of Duty and Battlefield are so dominant? How about unlocking all the core features from the start?
All weapons and class abilities will be available without the usual grinding; enabling you to try everything and discover what combination works best for you. This is a great idea and allows for a more even playing field for newcomers against players that have been living in the servers since launch day.
Continue reading Killzone: Shadow Fall (Multiplayer Hands-On Preview)
Well, the Vita finally has a respectable FPS. Admittedly, it wasn’t too hard for it to beat the likes of Resistance: Burning Skies (6/10) or Black Ops: Declassified (4/10), but it’s comfortably the best FPS on the handheld, despite it not really pushing the FPS boat out as Jon mentions in his review.
Rather than display some adrenaline pumping action, this launch trailer strangely opts to show off the games environments and lighting effects. But to be honest, the detail on show is incredible and well worth proudly boasting. It’s almost a shame to play it on such a small screen. With any luck, we’ll be able to play it on the Vita TV Micro-console. Continue reading Killzone Mercenary Launch Trailer
Want an old-school shooter, but one that doesn’t feel like it’s stuck in the past? Quiet, Painkiller HD, nobody wants to play you. You really need to check out the new gameplay trailer for the reboot of Shadow Warrior. There’s a gory mess of first-person sword attacks and bloody massive rocket launchers against all sorts of opponents.
Plus, the protagonist is called Wang. Any trailer that open with “you’ve got Wang” when answering the phone has our attention. Childish? Most certainly. A much needed dose of silliness in a genre obsessed by realism? You bet. Enjoy the weird after the break. Continue reading New Shadow Warrior Gameplay Trailer
Boy does the Vita need a great game. Particularly a decent FPS as Resistance only managed a ‘meh‘ and Call of Duty was an absolute abomination. This looks like the real deal though. The transition to handheld doesn’t seem to have dumbed down the action at all with this trailer showing huge firefights in the skies and on the ground.
Playing as a mercenary, the aim of the game is to make as much money as possible, by taking any dirty job you can. Brutal kills and headshots net you even more cash along with completing your objectives. Money can then be used to buy new equipment and upgrades. With lots of quickfire missions, gameplay will be well suited to the handheld, and early reports are suggesting the multiplayer is shaping up nicely too. Enjoy the trailer after the break and don’t forget to take a peek at Jon’s hands-on preview too. Continue reading Killzone: Mercenary Gamescom Trailer Raises Our Hopes