Summary of the News articles I posted at Dealspwn.com in November 2013 as Weekend Editor.
Continue reading My Dealspwn.com News Posts Roundup – November 2013
Summary of the News articles I posted at Dealspwn.com in November 2013 as Weekend Editor.
Continue reading My Dealspwn.com News Posts Roundup – November 2013
Get your Zurkon!Sony’s long serving pair are back for another dose of platforming and mad scientist-style firearms. Let’s get straight to what you want to hear, yes, Ratchet & Clank: Nexus is a return to form after the misguided effort that was Q-Force. So, with no threats of ridiculous tower defence to worry about we’re free to enjoy the series as it was always meant to be.
That said, I’ve been surprised to see Insomniac continue to work on the series since they started working on non-Sony titles, but I supposed something has to pay the bills between Fuse and Sunset Overdrive (an upcoming Xbox One exclusive). This could explain why we’re getting a shorter Ratchet adventure than usual, but in fairness, it’s only £20.
If you read my hands-on preview of Castlevania: Lords of Shadow 2 a few weeks ago you may be interested to take a look at my new hands-on preview video. Taking place at what may turn out to be the first stage of the game, you’ll see a variety of new weapons in action such as the Void Sword and the Cestus Claws. And you see Gabriel rip a knight into what can only be described as a red splash. It’s messy.
With only Ryse on the horizon, this is one of our most eagerly-awaited hack n’ slash titles. Kratos better come out of retirement soon if he doesn’t want to lose his title.
Continue reading Castlevania: Lords of Shadow 2 – Hands-on Playthrough Video
After years of waiting, the PS4 and Xbox One are now unbearably close. However, let’s take some time to make sure we’ve planned ahead for the perfect launch experience on the day. You may have more left to do than you think. So don’t get caught out on launch day, check out our 10 Top Tips for Preparing for Your Xbox One or PS4. Then we can all go back to staring at our calendars.
Continue reading 10 Top Tips for Preparing for Your Xbox One or PS4
Infinity Ward’s latest shooter, Call of Duty: Ghosts, hit the shelves this week and has again proved a big success, although not to the same degree as previous titles. There’s been a drop in sales, albeit one which could be explained by players waiting for next-gen versions later this month. The critical reception has taken a hit too though as the series dips into the ‘dreaded’ yellow zone on Metacritic with a current average of 75 instead of the usual 80-90 range.
Much of the criticism has been aimed at the game’s single player element, which is surprising, given that Infinity Ward should know what they’re doing by now. Have they become lazy? Are we expecting too much? Have our tastes changed? Or do we just want to get on with the multiplayer?
Well, today let’s tackle the single player side of Ghosts, by looking at what’s strong and what’s wrong with it. My experience and thoughts are based on my recent complete playthrough of the campaign on the PS3.
Continue reading What’s Right and What’s Wrong with Call of Duty: Ghosts’ Single Player
A Better Reflection
The 3DS was always going to struggle with the ambitious graphics in Mirror of Fate, but we no longer have to fend off its ugly with a crucifix, because Konami have unleashed a HD makeover on the PS3 and Xbox 360 digital stores and at a bargain price of £9.99.
For those of you who missed the 3DS version, the game ditches the 3D action feel of Lords of Shadow for something more in line with the classic 2D Castlevania games. So expect lots of platforming, exploration and fending off opponents from both sides.
Summary of the News articles I posted at Dealspwn.com in October 2013 as Weekend Editor.
Continue reading My Dealspwn.com News Posts Roundup – October 2013
Despite the recent Tokyo Game Show giving players a chance to explore an open world portion of Lightning Returns: Final Fantasy XIII, visitors to the Eurogamer Expo were stuck indoors in a strictly linear series of combat tutorials. With the combat system being my biggest grievance with the FFXIII series though, this is exactly what I wanted.
So after a cutscene that made little sense without the relevant context, I’m thrown straight into a tutorial. Given that Lightning Returns is making bold steps to move away from the ‘bash X to win’ mentality that has plagued 90% of the battles in the last two games I was certainly keen to get stuck into the lesson.
Lightning fights alone in this game, so forget the notion of parties. Stop! Come back, long-suffering Final Fantasy fan. To give combat the depth of a team you have various Schemata outfits to choose from. If you think of the interchangeable dress-spheres from the divisive FFX-2 on the PS2, you’ll find the concept easy to follow.
Continue reading Lightning Returns: Final Fantasy XIII (Hands-On Preview)
Guerrilla Games know they’re up against it when competing for our time in the busy arena of FPS multiplayer games. How do you encourage gamers to give you a fair shot when Call of Duty and Battlefield are so dominant? How about unlocking all the core features from the start?
All weapons and class abilities will be available without the usual grinding; enabling you to try everything and discover what combination works best for you. This is a great idea and allows for a more even playing field for newcomers against players that have been living in the servers since launch day.
Continue reading Killzone: Shadow Fall (Multiplayer Hands-On Preview)
Dragon’s Crown is a fond throwback to classic side-scrolling beat ‘em ups like Streets of Rage, or more specifically, Golden Axe (you can totally ride dragons!). Stages involve going from left to right with a four-strong group consisting of knights, amazons, dwarves, elves, wizards or sorceresses. There’s a boss with a health bar as wide as your TV at the end of each one too, with one of them being a clever nod to a certain Monty Python film. Sold yet?
You’re spoilt for choice, with six different character types to choose from. They’re ranked from beginner to expert, but to be honest you’ll be fine going with whichever takes your fancy from the start and you’re allowed to have a few on the go at once.
There are a lot of racing games on their way, perhaps too many for those of us planning to splash out on a next-gen console soon. So which of them are shaping up to be worthy of your attention? I endured the queues and hardware crashes of the Eurogamer Expo to tear around various racetracks to bring you my impressions of five of the most anticipated racers of the future on both existing and next generation platforms.
Summary of the News articles I posted at Dealspwn.com in September 2013 as Weekend Editor.
Continue reading My Dealspwn.com News Posts Roundup September 2013
Past industry form indicates that you’d be forgiven for dismissing the presence of a handheld game when it has a bigger and shinier counterpart on your main console. So often we’ve seen them stumble into our hands as shabby ports or overly simplistic, barely related tie-in fodder. Armature Studio is here to change things with their new Vita game. From what I’ve played, it truly deserves a place on your shopping list if you’ve enjoyed the last two Rocksteady games and are planning on picking up Origins on October 25th.
This game will follow on from the events of the console game Arkham Origins, rather than rehash the same story. The Blackgate in the title refers to the prison where the majority of the game will be set. Home to the non-insane criminals of Gotham -although a few are clearly borderline- various well-known villains ‘run’ different parts of the prison. So expect to take on some infamous faces to get the jail back in order. The story is delivered via motion comics, which I suppose is reasonable given the source material, but there’s no getting around they’ll always feel and look like the cheap option.
Continue reading Batman: Arkham Origins Blackgate (Hands-On Preview)
First things first. This hands-on report will be spoiler-free regarding the first game. I’m currently playing that one through (I know, I’m late) and several previews for the new game have blown the first game’s ending. I don’t want to do the same if you’re yet to play Lords of Shadow. So read this, then get on it, you don’t want to get left behind again.
The word on the wire is that this concluding part of the Lords of Shadow saga is going to be a more open world affair. That’s not on display here though as this is more of an introduction. Don’t worry; it’s much more exciting than it sounds. There’s a massive, Holy Transformer thing for starters! But more on that later.
Continue reading Castlevania: Lords of Shadow 2 (Hands-On Preview)
Earlier this week, Sony took to the stage at the Tokyo Game Show to announce the excellent-looking PS Vita TV micro-console, which will be released in Japan later this year. Sony haven’t announced anything about a Western release beyond “stay tuned”, but considering the high interest the device has received from this half of the world, we’re expecting to get our hands on it early next year at the latest. We can’t complain really, especially as Japan is getting the Vita TV device instead of the PS4 this year. I bet they’re furious deep down, but in a really polite way.
So, is Vita TV really just a consolation prize for gamers in Sony’s homeland? Far from it, in fact, I really want one. Is that because I’ve been told I can’t? Very possibly, but here are another seven reasons why I’m crossing everything in the hope we’ll soon be plugging the little white box into a nearby TV.
Continue reading The Sunday Seven: Reasons to be Excited about PS Vita TV
After the slightly frosty reception the thawed out first sequel received, it would seem the Lost Planet series has been pining for those long cold winters again. So the third game is a prequel to the original, taking place many years before.
You are Jim, red-haired (finally!) and awesomely bearded-up for the cold. Jim has a wife and newborn son back on earth, but he’s taken this job on the frozen rock of E.D.N. III to earn some serious money as a Rig operator / go-to guy for exterminating the pesky Akrid wildlife while the NEVEC Corporation searches the planet for T-Energy.
Rather than the Vital Suits of the last two games, you get to romp around in a 50-foot high walking Rig. These huge mechs are essentially maintenance machines, hardly built for combat, but as you and Jim will find out, you’re stuck with what you have.
When the best stealth experiences this generation have come from first person games -take a bow Far Cry 3’s machete and Dishonored- you have to wonder if grizzled vet Sam Fisher and Splinter Cell can still compete. Like any stealth master though, you don’t even notice how good he is until you’ve been completely drawn in.
The so-so wrapping of this long-awaited return belies the high quality within though. Fans of TV’s 24/anything with terrorists will be able to spot the plot a mile off. A rogue ex-military group attempt to start World War III by threatening terrorist attacks on America if they don’t pull all their troops from foreign countries. A few familiar faces from Sam’s past turn up, but newbies can play the game without feeling they’re missing important facts. Blacklist is a great standalone entry point to the series.
Summary of the News articles I posted at Dealspwn.com in August 2013 as Weekend Editor.
Continue reading My Dealspwn.com News Posts Roundup August 2013
The Bureau: XCOM Declassified is far removed from the strategy roots of last year’s much-loved XCOM: Enemy Unknown. It was off to a rough start when originally revealed as an FPS, before the internet threw its toys from the pram over a few minutes of footage.
Fans were appeased when 2K released Enemy Unknown, and since then The Bureau transformed into a third-person shooter and the tactical side of the game was given some much-needed emphasis in the build-up. After all the fuss and returns to drawing boards, 2K may end up annoying fans anyway. There’s no escaping that this is essentially a third-person shooter with squad commands stapled on.
The story is standard alien invasion fare, but with an unusual setting for most video games, the early 1960s. This gives the early parts of the game something of a unique identity. The sharp suits, the hats, the cars, the picture perfect suburban homes and even the music all feel spot on. Mad Men fans will adore it.
After waiting nearly two years more than our Japanese friends, we Western gamers have finally got our hands on one of the most eagerly awaited RPGs of recent memory. But was it worth the wait?
Tales of Xillia takes you on a journey with Milla Maxwell, a spirit deity in human form, and Jude Mathis, a young student, as they try to stop a corrupt king using a deadly weapon in a war he’s desperately trying to start.