Tag Archives: FPS games

Killzone: Shadow Fall Extended Forest Gameplay Video

If you watched Sony’s E3 press conference and were left wanting more after that brief new trailer, then wrap your eyes around this. This new video from IGN shows live gameplay from a forest outside of the walls of the city shown in the original Shadow Fall reveal. Arjan Bak, the game’s Environment Art Director, gives us a commentary throughout, discussing the weapons and the OWL bot that can be used to assist you by distracting the Helghast and hacking computers to cut off enemy reinforcements.

Don’t forget to whack up the YouTube setting to HD for maximum effect. Killzone is not for SD. Fingers crossed Sony’s shooter will be at Gamescom this year as we really want  to touch it and whisper things about Halo meaning nothing to us in its ear. No, just me? Ahem, video after the break. Continue reading Killzone: Shadow Fall Extended Forest Gameplay Video

Underwater Stage and Riley the COD Dog Gameplay Debuted for Call of Duty: Ghosts

The live gameplay reveal for Call of Duty: Ghosts has just been shown giving gamers an early look at what the press are going to see at E3 in a few days’ time.

The demo begins with an underwater section that resembles many of the stealthy follow missions in previous Call of Duty games. You follow your AI partner around some highly detailed reefs, populated by schools of fish and apparently not-that-hungry sharks. The demo was running on ‘next-gen hardware’ but some of the finer detail was lost due to the live stream nature of the feed. We’re sure a shiny HD version of the demo will emerge over the next few days though.

After another bit of stage chatter, we finally get to see the COD Dog in action, or should I say, Riley. Infinity Ward have named the canine after his namesake in a few previous Call of Duty titles. I know, I thought  they were going to go for Price too when they mentioned pleasing fans.

Riley looks awesome though, and we’ll be able to directly control him. This is reasoned-out by him having a pop-up camera mounted on his back and vibrating sensors behind each ear telling him which direction to move in. The German shepherd can be sent to silently dispatch lone targets. Well, silent apart from their terrified screams.

Commands can also be issued, but this may be something the AI takes care of. Upon cracking the glass in a window, the AI partner simply says ‘search’ and Riley smashes through, alarming a group of guards inside before the door suddenly explodes in slow-motion with one enemy soldier flailing to stop Riley eating his face and the others barely even noticing your presence in what appears to be Ghost’s version of a ‘breach’ assault.

The demonstration closes with an impression of the E3 arena’s 120-foot screen showing a montage. Sadly, this looks very thin on your laptop or TV as they try to cram in the whole image.

Just in case you missed the presentation on your Machinima App on your Xbox 360 because it crashed (well worth £30 a year, Microsoft), here’s a link to the replay on the Call of Duty site. Just skip the 30-minute countdown to get to the presentation. We’ll bring you a YouTube link as soon as possible.

It may only be a glimpse, but we’re looking forward to the November 5th release date already.

Metro Last Light Demo Shows Alternate Play Styles

The latest Metro: Last Light video is all gameplay and goes a great job of showing how you can approach the game with a variety of different playstyles. The stage shown is underground with Artyom needing to get past a group of human enemies.

The first approach shown is traditional FPS fare. So shoot everyone then? Enemies make good use of cover and regularly try to flank the player. Red damage indicators show successful hits, with headshots showing an extra burst which is particularly handy in the darker scenes.

The other approaches show a stealthier take on getting past enemies. Light bulbs can be shot out at distance or unscrewed quietly if you’re up close. The dynamic lighting is amongst the best we’ve seen before. The approaching helmet-lights of a guard are very useful when sneaking around in the dark too. Approaching the stage quietly allows you to overhear conversations, which will help to flesh out the lore around the game’s story, which always feels more natural than finding scraps of journal in random places.

Avoiding lengthy gun battles also helps to save ammo, which will be very rare in some stages of the game. From what we’ve seen, playing the stealth angle seems much more interesting anyway as we have plenty of traditional FPS games on the market. Metro: Last Light is released May 17th on PS3, 360 and PC. Enjoy the trailer after the break and don’t forget to have a look at Jon’s hands-on preview too. Continue reading Metro Last Light Demo Shows Alternate Play Styles

Sniper: Ghost Warrior 2 Siberian Strike DLC Out Now

Finished Sniper: Ghost Warrior 2 already? You probably have if you bought it seeing as it’s only about five hours long. This first DLC drop is a single-player expansion chapter in snowy Siberia and is available now for an eye-watering 800 MSP or £8.99 on PSN and Steam. Currently metascoring in the 50s, it wasn’t hard to see why City Interactive were being tight with review code for the original game.

After renting it though I would have thought that multiplayer DLC would have been up first seeing as the game currently has a solitary team deathmatch mode spread over a mere two maps. Check out the trailer for Siberian Strike after the break, but I’d be advise holding onto your money until it sees a discount. Not that you’re going to spend money on DLC for a game you’d only rent. Continue reading Sniper: Ghost Warrior 2 Siberian Strike DLC Out Now

The Walking Dead: Survival Instinct Launch Trailer

Activision won’t be sending us a review code and from the game’s current 36% rating on Metacritic we can see why they may not be so keen to hand us the knife. So at the moment, it’s looking like a curious rental is about all the encouragement we’re able to muster for the game, which is probably how we’re going to bring your a review at a later date too.

Remember, this game has nothing to do with the Telltale Games titles that picked up numerous GOTY awards last year. This is strictly based on the TV show rather than the comics. You control Daryl in the events before the show started as he’s looking for his racist arsehole of a brother. Great, so we know the ending already, right?

Check out the trailer after the jump to see the game in action. Daryl’s crossbow dominates the footage with lots of messy headshots to be seen. The Walking Dead: Survival Instinct is out now on PS3, Xbox 360 and Wii U. Continue reading The Walking Dead: Survival Instinct Launch Trailer

Killzone HD (Review)

There have been many HD re-releases over the last few years and it’s always a tough ask when the game was pushing the original hardware to the limit. Exactly how much more can we expect from a HD remaster? Rest assured though, Killzone HD looks, and more importantly, still plays exceptionally well today.

I was worried that having been such a fan of the original game, I may have been remembering the visuals with rose-tinted glasses and the HD reworking would shatter those memories. Thankfully, the game looks fantastic today and pulses with graphical finesse. It’s fortunate that the original game featured a texture-friendly grainy filter and a lot of mist, which transfers well today, giving the game a distinguished look.

Continue reading Killzone HD (Review)

Aliens: Colonial Marines Story Trailer

Not long to go now until the February 12th release of Aliens: Colonial Marines. Sega and Gearbox’s game is following up directly after the events of the Aliens movie, meaning we’ll be revisiting the Sulaco and the apparently still quite infested planet below.

Check out the brand new story trailer after the jump to hear more, including some details from the briefing of the new grunts.

Continue reading Aliens: Colonial Marines Story Trailer

Call of Duty: Black Ops Declassified (Review)

Nihilistic’s first Vita game, Resistance: Burning Skies, proved that first-person shooters were a suitable match for Sony’s dual-analogue sporting handheld. Admittedly, the game was a bit basic, a bit ugly and rough around the edges, but compared to using the face buttons instead of a second analogue stick like we were forced to on the PSP, it handled like a dream.

On learning that they’d be handling the Vita’s first Call of Duty title though, I was a little concerned as I thought development would go to someone with a more impressive CV. But hey, I was probably worried when Sony gave a little known studio called Ready at Dawn the reigns to create aGod of War PSP game and they utterly nailed it.

Continue reading Call of Duty: Black Ops Declassified (Review)

The Sunday Seven: Far Cry 3 Survival Tips

Far Cry 3 is a hot contender for Game of the Year and should be on any FPS fan’s Christmas list. The postcard-perfect tropical location is fraught with danger though so you’ll want to take note of our handy survival guide before you pack those grenades, assault rifles and sun cream. These seven tips will make your life much easier and allow you to enjoy the game to its maximum potential. Feel free to add in your own tips in the comments section or anything cool you may have come across in the game.

Continue reading The Sunday Seven: Far Cry 3 Survival Tips

Call of Duty: Black Ops II (Review)

Subtle is never a word I thought I’d use to describe any element of a Call of Duty game, but the pre-title cutscene that paints a picture of how Black Ops II’s villain was formed is beautifully put together, in no short thanks to an excellent song choice with Elbow’s ‘The Night Will Always Win.’

The emotional reactions from most COD moments are usually sudden violence, be it first-person execution, slowly dying in a nuclear blast, the death of a child and so on, it’s never had anything like this. After this strangely heartfelt and sympathetic opening, subtlety kind of goes out of the window as it’s all slit throats and shotguns to the knees for the other scenes. Oh well, it was nice while it lasted. After all, we’re here to blow shit up.

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The Sunday Seven: Reasons to Buy Black Ops II

We’re sure most of you are planning on picking up Call of Duty: Black Ops 2 on Tuesday. If you’re still on the fence though, we think you should take a look at our new Sunday Seven feature that gives you our Top Seven reasons to buy the game. Even if you already have your pre-order down, take a look and join in the excitement for the year’s biggest shooter. Don’t forget to sound off in the comments section with your own reasons for or against the game too.

Continue reading The Sunday Seven: Reasons to Buy Black Ops II

Metro: Last Light Loses Multiplayer

The multiplayer component of upcoming FPS title, Metro: Last Light has been cancelled. 4A Games made a statement via the game’s blog, citing a desire to concentrate on the single-player campaign as the reason.

The decision was made after E3, but has only just been confirmed publically. Despite keen fan interest for details about the multiplayer, the developers realised that the single-player experience was what fans really care about. While the game won’t ship with any multiplayer, we could still see something later on.

Continue reading Metro: Last Light Loses Multiplayer

New Far Cry 3 Savages Trailer Increases ‘Want’ Factor

Two whole months to go until Far Cry 3 is released and each trailer just makes the wait even worse. This new video introduces us to Buck, an Aussie nutcase that we get the feeling may even turn out to be worse than Vaas. The action shows us more tantalising glimpses of the island from land, sea and air. With the environments looking as gorgeous as they are, we’re hoping the game will start a trend for not basing your game in industrial estates and office blocks. More trees, more beaches, more sun and definitely more tigers in everything from now on please. Continue reading New Far Cry 3 Savages Trailer Increases ‘Want’ Factor

Dust 514 (Hands-On Preview)

How do you take on the mighty big guns of Call of Duty or Battlefield? Giving your game away for free isn’t a bad place to start. We’ve seen the free-to-play market really boom this year, a trend further enforced by the large presence of many free-to-play titles at this years’ Gamescom Expo in Germany.

To be honest though, those hungering for ‘proper’ games haven’t had anything to match the core experience offered by bigger premium games. CCP would like to change that attitude though with their new PS3 title, Dust 514, an MMO first-person shooter.

Continue reading Dust 514 (Hands-On Preview)

Painkiller: Hell & Damnation Preview

Painkiller Hell & Damnation wants to rock it old-school and we’re more than a little up for that in the midst of all the identikit military shooters. Brash and often ridiculous weaponry complimented by simple ‘kill everything’ gameplay is just what the FPS world needs write now. While usually the domain of the PC gamer, the game will be coming to Xbox 360 alongside the PC release, with a PS3 version to follow in 2013.

The game is actually a HD remake of the original Painkiller and the Battle out of Hell expansion pack. Thanks to the polish added by the Unreal Engine 3, the game is looking pretty impressive, although we’re only shown a brief stage in a night time graveyard and the opera house.

Continue reading Painkiller: Hell & Damnation Preview

Far Cry 3: Survival Trailer Welcomes Us To Rook Islands

For those of you tired of military shooters, feast your eyes on the gorgeous Far Cry 3. Rather than focus on Vaas telling us All about his ‘insanity’ for a change we get a real good look around the two main islands that will be used for the single player campaign of the game.

Lush jungles -complete with wildlife ranging from birds, komodo dragons and tigers- are amongst the most detailed ever seen on a console. It sort of makes Just Cause 2 look like something spewed out on Blue Peter. An early look at some of the underground ruin areas shows a new side to the game and gives it something of an Uncharted FPS feel. Or imagine Skyrim’s tombs actually looking like something on a current-generation machine (sorry, burned PS3 gamer here).

Jet skis, hang gliders, jeeps and quads are given a brief showing. Nasty nature seems keen to eat your face as we see close encounters with tigers and sharks. Wrapping a bandage around your arm or pulling a dislocated thumb back into place are shown too, not that any of those will be applicable to getting out of a shark’s stomach.

Far Cry 3 is climbing up our most wanted lists at an alarming rate.

Continue reading Far Cry 3: Survival Trailer Welcomes Us To Rook Islands

Far Cry 3 (Hands-on Preview)

After sitting through so many presentations at Gamescom, it was a relief to see that I’d actually get to play Far Cry 3. The recent E3 singleplayer stage was available as was a round of multiplayer. I’m eager for something a little different than another military shooter and Far Cry 3’s tropical paradise setting is one hell of a place to start. Console gamers missed out on the first game and the dull African setting of the last game left a lot to be desired for many, so expectations are high for Ubisoft’s title.

The start of the single-player stage began on a cliff-top across from an island. Using the bow, I took out the guard far in the distance. The arrows realistically drop over longer distances, so it took a few attempts as my first shots landed in the water just in front of him.

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ZombiU (Hands-On Preview)

If ever a console needed a title to appeal to regular gamers rather than small children and fitness-obsessed parents it’s the Wii U. After the relentless shovelware from the original Wii, Nintendo have a lot to prove to get us onboard.

It’s not a great start for Ninty at Gamescom 2012, as they couldn’t even be bothered turning up in first-party form. Thankfully Ubisoft have stepped up -hot off the heels of a hella-strong E3 showing- to get gamers onboard, with Rayman Legends and the much bloodier ZombiU.

Continue reading ZombiU (Hands-On Preview)