Battlefield 4 Gets Two New Gamescom Trailers

Wow, even on the lower settings on YouTube, this game looks amazing. We’ve scavenged two trailers from EA’s Gamescom presser for you. The first is the Paracel Storm multiplayer trailer which looks like the ultimate in modern updates to the Pacific Island battles of Battlefield 1943.

The second video shows off the game’s varied ‘Levolution’ concepts, destroying the environment to your advantage, or just because it looks so damn cool. The competition for the years hottest FPS just got a lot tougher for Activision’s Ghosts. Continue reading Battlefield 4 Gets Two New Gamescom Trailers

Battlefield 4 Open Beta Launching on PS3 and 360 in October [UPDATE]

UPDATE: Premium details also unveiled

DICE have just announced that an open Beta for Battlefield 4 will launch in October for both PS3 and Xbox 360 – and that there’ll be plenty of incentives to get involved with the Premium programme this time around.

Continue reading Battlefield 4 Open Beta Launching on PS3 and 360 in October [UPDATE]

Terminators: The Video Game Announced [UPDATE]

UPDATE: When we asked Reef what consoles we can expect to see the game on they said they will “aim at next-gen machines.”

Reef Entertainment have been shopping and have managed to wrangle the video game rights for two of the most iconic sci-fi movies of all time, Terminator and Terminator 2: Judgment Day. They’ll be taking full advantage of this to bring Terminators: The Video Game to consoles and PC. Continue reading Terminators: The Video Game Announced [UPDATE]

Killer Instinct Pricing and Bundles Announced

Since the E3 reveal we’ve been keen to find out what the pricing plans were for the DLC-structured beat ’em up. As you may already know, the game will be available as a free download with just Jago to play as. Awesome news for Jago purists, but others will be wanting more.

Additional characters will cost £3.99/$4.99 each. An additional six brawlers will be available at launch with another two to follow shortly after.

For players wanting to really pack out their rosters, two bundle packs will also be available. For £16.99/$19.99 you’ll be able to buy the Combo Breaker pack which features the aforementioned eight fighters, saving you 50% on buying them separately. Continue reading Killer Instinct Pricing and Bundles Announced

Ryse: Son of Rome Multiplayer Revealed

Microsoft and Crytek have just released a new video displaying Ryse’s co-op mode. This mode is based in gladiatorial arenas like the Colosseum. With a partner, you’ll take on waves of enemies, but will also have to be mindful of the arena itself. Tiles of the floor will shift and change to reveal spike pits, fire and other career-shredding opportunities for you to lumber into. Of course, you’ll be able to use them to your advantage too by shoving enemies into them.

We ‘Ave all the gory details and the all-important trailer below.

Continue reading Ryse: Son of Rome Multiplayer Revealed

The Walking Dead Vita Out Today in the US

It’s taken a while to shuffle onto the PlayStation Vita store, but The Walking Dead is out now in the states. The European release is as yet unconfirmed but heavily tipped to burst through the windows of the EU store tomorrow. The game will also come with the 400 Days DLC which acts as a link between Seasons one and two.

The game takes advantage of the Vita’s touchscreen to hit the onscreen prompts and select choices, but regular face button controls are available if you don’t want to get greasy fingerprints on that lush screen. There won’t be any cross-save features with the PS3 version though and the price may raise a few eyebrows at $24.99 (£16) for such an old game. Have a trailer after the break. Continue reading The Walking Dead Vita Out Today in the US

Tales of Xillia (Review)

After waiting nearly two years more than our Japanese friends, we Western gamers have finally got our hands on one of the most eagerly awaited RPGs of recent memory. But was it worth the wait?

Tales of Xillia takes you on a journey with Milla Maxwell, a spirit deity in human form, and Jude Mathis, a young student, as they try to stop a corrupt king using a deadly weapon in a war he’s desperately trying to start.

Continue reading Tales of Xillia (Review)

Tales of Xillia – Two Heroes, One Destiny Trailer

You’ve probably just about finished Ni No Kuni by now yes? Well, that means you need another absorbing JRPG to get stuck into and once again Namco Bandai are here to help, this time with their long awaited English version of Tales of Xillia.

The latest trailer ups the drama and shows off some of the game’s slick anime cutscenes as Milla, Jude and co look to save the world. We have some combat gameplay trailers for you here too. Stick around, I’ll be publishing my full review of the game later today after weeks of playing the game. I might squeeze in a few more EXP though first. Continue reading Tales of Xillia – Two Heroes, One Destiny Trailer

Zatanna Added to Injustice Roster

NetherRealm have built up a strong roster of characters for Injustice: Gods Among Us since release, with regular DLC drops doing a great job of keeping the game locked into our consoles whenever we feel a bit fighty.

Zatanna the magician is the latest fighter and we have history and gamplay videos for you after the break.  She’s going to be a tough one in the hands on experts as she’s very fast. Cool teleport moves and excellent juggling skills are ready to make your life hell. Her magic skills mean Superman in particular is going to have a tough time with her, which should please Batman no end. Unless Zatanna mind-wipes him again. Still, we’d rather risk that than have to spend any time with the cast of Charmed or Hermione. Videos after the break a review link here. Continue reading Zatanna Added to Injustice Roster

12 Minutes of Dying Light Gameplay

We’ve been dying (sorry) to see Dying Light in action since its initial E3 reveal and Techland have finally unleashed some gameplay footage. This survival action game takes the Dead Island template and adds in some slick parkour moves to spice up the action.

It’s about time developers started to take some influence from the criminally under-appreciated Mirror’s Edge and we have our fingers crossed this will be more fun to play than Brink. Gameplay here looks to be very open, with tough choices needing to be made on the fly, as shown when discovering a lone survivor on the way to a supply drop.

You’ll also get a brief look at how much of a bad idea it is to be caught outside after dark in Dying Light. We’ll presume the almost instant transition to night-time was sped up a little for display purposes in this mission, but it would appear direct combat is a big no no at night. The zombies appear to go through some sort of transformation, becoming faster, stronger and more agile requiring intense sneaking around or terrifying sprints when discovered. Consider this one back on our radars. Enjoy the video after the break. Continue reading 12 Minutes of Dying Light Gameplay

Seven Things You Should Know About Disney Infinity

What is it?

In a similar way to Skylanders, you place plastic toys on a docking station plugged into your console and those toys will appear on-screen allowing the player to use them in-game in specific Playsets.

Characters are linked to Playsets, specific stages based around famous Disney films or locations. John Day told us more at a recent hands-on event:

In a given Playset you experience a single universe in a really immersive way. So when you play in Cars, you play as a Cars character you do things that makes sense to Cars like racing or building up the town of radiator springs. And if you play in the Pirates of the Caribbean Playset you get a very different experience, you play as a Pirate’s character, you get a pirate ship you sail the high seas, you fight the Kraken, the Kraken eats you, that’s what happens in Pirates. The two never really cross over, Jack sparrow will never go into the Cars Playset and McQueen will never go into the Pirates Playset.”

Continue reading Seven Things You Should Know About Disney Infinity

The Sunday Seven: Why You’ll Enjoy Saints Row IV More Than GTA V

We’ve been looking forwards to Saints Row IV ever since Deep Silver surprised us all with its announcement earlier this year. Yet much of its hard-earned limelight has been stolen by Rockstar’s upcoming GTA V. Rockstar release a few screenshots, one gameplay trailer and the world goes nuts, despite the press not even being allowed to touch it. Same old story, same old Rockstar.

Well, balls to them. Less than a month before GTA lands, one of the worst gaming droughts we’ve seen ends with numerous big hitters and none of them look half as entertaining as Saints Row IV. Here at Dealspwn we’ve had plenty of updates, trailers, interviews and hands-on sessions and it’s time to tell you why you’ll be having more fun with the dudes in purple.

Continue reading The Sunday Seven: Why You’ll Enjoy Saints Row IV More Than GTA V

Tearaway: Behind the Scenes Video

As trusting Vita owners, we’re really looking forward to Media Molecule’s Tearaway and it looks like the game is shaping up very nicely according to the latest video from Access PlayStation which takes a look around the developer’s office.

The unique platformer will use all of the PS Vita’s control methods to interact with the world. The rear pad can be used to poke your finger out of the ground, blow on the mic to make wind (stop laughing at the back), take pics with the camera and so on. We’re a bit worried that the game will be lost amongst all the big hitters though. It’s already in a niche category thanks to the papercraft-style visuals and its delay from October to late November puts it amongst COD, Battlefield and the next-gen consoles. Perhaps delaying it until early next year would have been better?

Continue reading Tearaway: Behind the Scenes Video

Disney Infinity Toy Box Combat Trailer

Only a few weeks to go now before Disney’s tie-in to end all tie-ins arrives. This latest trailer shows off multiple characters’ attack moves and lots of crazy weaponry in Toy Box mode, where players can create or download new levels. Check out my hands-on preview for more details on this section of the game.

Disney Infinity clearly has the likes of Skylanders and Little Big Planet in its sights and with the huge range of Disney and Pixar characters and worlds to choose from, we think this could be something special. We’re expecting Disney to take advantage of their new Star Wars and Marvel licenses with this too, so you’ll finally have an excuse for filling your house with plastic toys again. Check out the trailer after the break. Continue reading Disney Infinity Toy Box Combat Trailer

Creative Assembly’s Aliens Game Not Cancelled

In 2011, Sega and Creative Assembly announced they were working on an Aliens title and bar one blurry monitor screenshot from a team photo at the CA studio, we’ve seen nothing of it since.

However, in an MCV [print edition] interview, Sega’s European boss Jurgen Post said, “Aliens is still one of our pillars. In May 2011 we announced that Creative Assembly is doing something with that brand – we’ve said nothing else so you have to read between the lines there.” Continue reading Creative Assembly’s Aliens Game Not Cancelled

Heavy Fire: Shattered Spear (Review)

Remember Time Crisis? Great fun wasn’t it? Yes, then Namco went a bit mental and attached half a PlayStation pad to the Guncom and we’ve never been able to look it in the eye since.

So why haven’t the Wii or PS Move stepped in to fill the void with imitator shooters? Hell we barely even have any gallery blasters. Step forward young challenger, Heavy Fire: Shattered Spear. May the spirit of Virtua Cop be with you.

We’ll forgive you for not having heard of the game, it was something of a surprise to us until a few weeks ago too. It’s an on-rails FPS, which can also be played with a control pad. But you really shouldn’t, it’s awful with a pad. The aiming is all over the place. It’s so over-sensitive it feels as though the crosshairs are attached to a hockey puck.

Continue reading Heavy Fire: Shattered Spear (Review)

Disney Infinity to Allow Cross-Platform Sharing

For the first time in the gaming industry, user-generated content created on one console will be available to download on the other formats too, thanks to the upcoming Disney Infinity.

As I detailed in my hands-on preview earlier this week, the game allows players to create their own stages, minigames and racetracks in the Toy Box mode to be shared online. The revelation means that from here an Xbox 360 player would be able to submit a creation to the Disney servers and once it has been approved for publication, players on the PS3 and Wii U will be able to download and play it for free. As the game’s Producer John Day told us, “[This] has never happened before in the game industry.” Continue reading Disney Infinity to Allow Cross-Platform Sharing

Gaming reviews, previews and features by Brendan Griffiths