The original Velocity title on the Vita was a cool retro shoot ‘em up that had you teleporting through barriers to reach other parts of a scrolling stage. We would have been happy enough with more of the same, but Futurlab really went the extra mile by adding in on-foot 2D platforming sections when you leave the ship. The game effortlessly shifts between the two modes with no loading screens to complete one of the slickest experiences we’ve seen on PS4.
So why haven’t the Wii or PS Move stepped in to fill the void with imitator shooters? Hell we barely even have any gallery blasters. Step forward young challenger, Heavy Fire: Shattered Spear. May the spirit of Virtua Cop be with you.
We’ll forgive you for not having heard of the game, it was something of a surprise to us until a few weeks ago too. It’s an on-rails FPS, which can also be played with a control pad. But you really shouldn’t, it’s awful with a pad. The aiming is all over the place. It’s so over-sensitive it feels as though the crosshairs are attached to a hockey puck.
Why did the chicken cross the road? To take on an army of totalitarian penguins in a cool action puzzle platformer. Browser game fans may recognise the game, as it’s an extended version of Rocketbirds: Revolution.
The cartoony character art style set against the wartime background of the sinister penguin forces oozes style. Cutscenes play out a straightforward story of redemption and revenge with some surprisingly dark moments amongst the genuinely funny parts that themselves will raise plenty of wry smirks. Psychedelic rock band, New World Revolution, provide the soundtrack to the cutscenes, and while you won’t be rushing off to buy their album, their sombre tones suite the game well.
Strange one this. Zero gravity pinball with a grappling hook is the best way to think of it. It may look like another arcade shooter set in space, but there’s no shooting and you can’t freely control your movement.
After pushing off with one initial boost you then navigate by using your analogue stick to select a beacon to anchor your grappling hook on. Once you’re hooked up your ship will fly around the beacon until you release the tether. The momentum will carry you forwards until you bounce off a wall or until you grab another nearby beacon. Continue reading Stardrone (Review)
Q-Games came pretty close to perfection with the first game. So we were damn pleased to hear it was getting a full-on sequel as we would have been psyched with a few extra DLC levels.
If you missed out first time around I’ll quickly bring you up to speed. The dual-stick 2D shooter has you flying a small ship, rescuing miners, shooting enemies, and blasting, melting and burrowing your way through terrain looking for survivors, treasure and a way out.
By the time the inevitable zombie apocalypse does come around, gamers will most certainly be the best equipped to survive. Well, as long as the apocalypse comes with extra lives, save-points and pause buttons.
Gamers have really taken zombies to their hearts in recent times with Left 4 Dead, Dead Rising, COD’s zombie modes and the undead have even burst into Japan’s next Yakuza game. So will our love for the groaning shufflers go on, or will our enthusiasm fade like a Romero movie fan watching his latest 21st Century zombie-flick-flop?
The top down shooter genre is getting quite crowded on the PlayStation Store, so each new release is going to have to really work for our money. At over £10, Alien Breed: Impact is reallygoing to have to work for it.
The game takes place on a huge space vessel overrun by aliens. Most of the crew are dead, you’re the only hope yadda yadda. The atmosphere owes a lot to Dead Space, but hey you might as well borrow from the best. Continue reading Alien Breed: Impact (Review)
This is another retro-style 2D shooter for the PSN and probably the harshest one yet. Your space-ship handles similarly to games of yesteryear like Thrust and Gravitar. If this means nothing to you, it’s like a hockey puck slowly sliding across the ice, with little thrusts to control changes in direction. The game’s enjoyable to look at in a minimalist way, with its simple yet striking visualstyle of solid lines making up the maps and lighting them up with a neon glow. Continue reading Gravity Crash (Review)