For the first time in the gaming industry, user-generated content created on one console will be available to download on the other formats too, thanks to the upcoming Disney Infinity.
As I detailed in my hands-on preview earlier this week, the game allows players to create their own stages, minigames and racetracks in the Toy Box mode to be shared online. The revelation means that from here an Xbox 360 player would be able to submit a creation to the Disney servers and once it has been approved for publication, players on the PS3 and Wii U will be able to download and play it for free. As the game’s Producer John Day told us, “[This] has never happened before in the game industry.” Continue reading Disney Infinity to Allow Cross-Platform Sharing
Buying titles for the little gamer in your life can be a difficult task. Especially if they’re of the age that bright colours and fun take precedent over playing GTA. So you’ll want to get it right this Christmas.
Disney Universe is a good place to start in addition to De Blob 2 and the tougher Ratchet & Clank: All 4 One. It’s cheery, inoffensive, impossible to hit a Game Over screen and has so many playable characters that kids might even still be playing it by New Year’s.
Continue reading Disney Universe (Review)
Late movie tie-ins are bound to raise suspicion from any gamer, especially from a film that’s clearly one of Pixar’s poorer efforts. Unless the UMD fires out of the PSP and blinds me, this should be a better experience than the film. Maybe. The retail version isn’t yet available in the shops (next year apparently) but the PSN version is available now, albeit at an optimistic price.
After expecting a few standard races around the film’s locations, I was surprised to see that they’ve changed the racing format a little. Instead of having full steering control from a rear camera angle, you’re locked into lanes. You swap between them by flicking the analogue stick left and right. The camera sweeps around throughout the race, attempting to provide the best cinematic angles.
Continue reading Cars 2 (PSP Review)