All posts by Brendan Griffiths

Firefly Revealed for Batman: Arkham Origins

Good old Warner Bros. We wouldn’t want any bad guy appearances to be a surprise for us in Batman: Arkham Origins now would we? So yes, WB are once again building up momentum for their new game by showcasing each of the assassin’s hired to kill the Bat.

To be fair, this trailer only shows a few glimpses of the flame-throwing  jetpack enthusiast. Numerous villains make an appearance in this new video, along with a younger Jim Gordon, who’s yet to earn his commissioner stripes.

Matt and Carl will be sneaking through the rafters of the Koelnmesse arena in Cologne and unleashing some smoke bombs to get their hands on the game over the next few days so we can finally see how the game is holding up without Rocksteady at the helm. Continue reading Firefly Revealed for Batman: Arkham Origins

Everybody’s Gone to the Rapture Set to be Casual, But Immersive

Fancy something mildly disturbing? Ever wondered what it would be like if Lost and Silent Hill collided? Then you’ll be wanting to take a look at The Chinese Room’s new game coming exclusively to PS4, Everybody’s Gone to the Rapture. The ‘post-event’ vibe in the trailer feels like there’s some sort of menace just around the corner. What is ‘the loop’ that somebody was trying to close on the computer? These are questions raised by the brief trailer and we’re sure you want to know more too.

The developers of the critically acclaimed Dear Esther have been talking about the game and how they approached Sony. Dan and Jessica, co-directors at The Chinese Room had this to say:

“It’s all about the end of the world. You play the role of a scientist, trapped in the very second of the apocalypse, and the game is about discovering what has happened. You do this by exploring a large open-world environment, and interacting with the objects, places and people you find to gradually unlock and put together the story.” Continue reading Everybody’s Gone to the Rapture Set to be Casual, But Immersive

Rime Devs: Sony Respect the Crazy and Beautiful

There was a fantastic range of indie games announced for the PS4 during yesterday’s Sony Gamescom presser, but Rime has scrambled to the top of the pile for this Ico fan.

Coming from Spanish outfit Tequila Works, this gorgeous game blends the colourful art-style of Zelda: The Wind Waker with the atmospheric, lonely cliff-side castle ruins seen in Ico. Little else is known about the game at this stage, but we’d strongly advise you check out the trailer below if you haven’t seen it already. Continue reading Rime Devs: Sony Respect the Crazy and Beautiful

Infamous Devs Show off DualShock 4 Controller

Hot on the heals of yesterday’s reveal trailer for new character, Fetch, we have another Infamous: Second Son video for you. This dev diary is an essential watch for any PlayStation fan wanting to see the DualShock 4’s trackpad in use. The player can use it to make Delsin scan his finger at checkpoints, follow prompts for hacks or even for stealth attacks as he seemingly melts a guard’s neck with his fiery hands.

The rest of the video displays Sucker Punch’s enthusiasm for the new controller and even how they were invited to Japan to give feedback on early prototypes. Matt and Carl will be getting their own hands on the controller all this week, keep an eye out for their PS4 previews for their impressions. Continue reading Infamous Devs Show off DualShock 4 Controller

Lightning Returns: Final Fantasy XIII – The Savior’s Choice Trailer

Lightning Returns: Final Fantasy XIII. Well, it’s a royal mess of a name and will mess up your alphabetised collection something rotten, but there’s still something about Square Enix’s upcoming RPG that pulls us in. We prefer to think of it as hope rather than blind belief they’ll get it right this time.

A more-action orientated approach will annoy purists, but games like the excellent Tales of Xillia prove that you can have it both ways. Plus, you’ll visit the last known home of the Moogles, although we don’t think you’ll be allowed to massacre the cheeky little sods. Pre-order the game and you’ll get a Cloud outfit from FFVII, it’s like Square Enix are actively taunting fans that have been howling for that remake. It’s double date time this Valentine’s day as Lightning arrives for her last hurrah February 14th. Continue reading Lightning Returns: Final Fantasy XIII – The Savior’s Choice Trailer

Battlefield 4 Gets Two New Gamescom Trailers

Wow, even on the lower settings on YouTube, this game looks amazing. We’ve scavenged two trailers from EA’s Gamescom presser for you. The first is the Paracel Storm multiplayer trailer which looks like the ultimate in modern updates to the Pacific Island battles of Battlefield 1943.

The second video shows off the game’s varied ‘Levolution’ concepts, destroying the environment to your advantage, or just because it looks so damn cool. The competition for the years hottest FPS just got a lot tougher for Activision’s Ghosts. Continue reading Battlefield 4 Gets Two New Gamescom Trailers

Battlefield 4 Open Beta Launching on PS3 and 360 in October [UPDATE]

UPDATE: Premium details also unveiled

DICE have just announced that an open Beta for Battlefield 4 will launch in October for both PS3 and Xbox 360 – and that there’ll be plenty of incentives to get involved with the Premium programme this time around.

Continue reading Battlefield 4 Open Beta Launching on PS3 and 360 in October [UPDATE]

Terminators: The Video Game Announced [UPDATE]

UPDATE: When we asked Reef what consoles we can expect to see the game on they said they will “aim at next-gen machines.”

Reef Entertainment have been shopping and have managed to wrangle the video game rights for two of the most iconic sci-fi movies of all time, Terminator and Terminator 2: Judgment Day. They’ll be taking full advantage of this to bring Terminators: The Video Game to consoles and PC. Continue reading Terminators: The Video Game Announced [UPDATE]

Killer Instinct Pricing and Bundles Announced

Since the E3 reveal we’ve been keen to find out what the pricing plans were for the DLC-structured beat ’em up. As you may already know, the game will be available as a free download with just Jago to play as. Awesome news for Jago purists, but others will be wanting more.

Additional characters will cost £3.99/$4.99 each. An additional six brawlers will be available at launch with another two to follow shortly after.

For players wanting to really pack out their rosters, two bundle packs will also be available. For £16.99/$19.99 you’ll be able to buy the Combo Breaker pack which features the aforementioned eight fighters, saving you 50% on buying them separately. Continue reading Killer Instinct Pricing and Bundles Announced

Ryse: Son of Rome Multiplayer Revealed

Microsoft and Crytek have just released a new video displaying Ryse’s co-op mode. This mode is based in gladiatorial arenas like the Colosseum. With a partner, you’ll take on waves of enemies, but will also have to be mindful of the arena itself. Tiles of the floor will shift and change to reveal spike pits, fire and other career-shredding opportunities for you to lumber into. Of course, you’ll be able to use them to your advantage too by shoving enemies into them.

We ‘Ave all the gory details and the all-important trailer below.

Continue reading Ryse: Son of Rome Multiplayer Revealed

The Walking Dead Vita Out Today in the US

It’s taken a while to shuffle onto the PlayStation Vita store, but The Walking Dead is out now in the states. The European release is as yet unconfirmed but heavily tipped to burst through the windows of the EU store tomorrow. The game will also come with the 400 Days DLC which acts as a link between Seasons one and two.

The game takes advantage of the Vita’s touchscreen to hit the onscreen prompts and select choices, but regular face button controls are available if you don’t want to get greasy fingerprints on that lush screen. There won’t be any cross-save features with the PS3 version though and the price may raise a few eyebrows at $24.99 (£16) for such an old game. Have a trailer after the break. Continue reading The Walking Dead Vita Out Today in the US

Tales of Xillia (Review)

After waiting nearly two years more than our Japanese friends, we Western gamers have finally got our hands on one of the most eagerly awaited RPGs of recent memory. But was it worth the wait?

Tales of Xillia takes you on a journey with Milla Maxwell, a spirit deity in human form, and Jude Mathis, a young student, as they try to stop a corrupt king using a deadly weapon in a war he’s desperately trying to start.

Continue reading Tales of Xillia (Review)

Tales of Xillia – Two Heroes, One Destiny Trailer

You’ve probably just about finished Ni No Kuni by now yes? Well, that means you need another absorbing JRPG to get stuck into and once again Namco Bandai are here to help, this time with their long awaited English version of Tales of Xillia.

The latest trailer ups the drama and shows off some of the game’s slick anime cutscenes as Milla, Jude and co look to save the world. We have some combat gameplay trailers for you here too. Stick around, I’ll be publishing my full review of the game later today after weeks of playing the game. I might squeeze in a few more EXP though first. Continue reading Tales of Xillia – Two Heroes, One Destiny Trailer

Zatanna Added to Injustice Roster

NetherRealm have built up a strong roster of characters for Injustice: Gods Among Us since release, with regular DLC drops doing a great job of keeping the game locked into our consoles whenever we feel a bit fighty.

Zatanna the magician is the latest fighter and we have history and gamplay videos for you after the break.  She’s going to be a tough one in the hands on experts as she’s very fast. Cool teleport moves and excellent juggling skills are ready to make your life hell. Her magic skills mean Superman in particular is going to have a tough time with her, which should please Batman no end. Unless Zatanna mind-wipes him again. Still, we’d rather risk that than have to spend any time with the cast of Charmed or Hermione. Videos after the break a review link here. Continue reading Zatanna Added to Injustice Roster

12 Minutes of Dying Light Gameplay

We’ve been dying (sorry) to see Dying Light in action since its initial E3 reveal and Techland have finally unleashed some gameplay footage. This survival action game takes the Dead Island template and adds in some slick parkour moves to spice up the action.

It’s about time developers started to take some influence from the criminally under-appreciated Mirror’s Edge and we have our fingers crossed this will be more fun to play than Brink. Gameplay here looks to be very open, with tough choices needing to be made on the fly, as shown when discovering a lone survivor on the way to a supply drop.

You’ll also get a brief look at how much of a bad idea it is to be caught outside after dark in Dying Light. We’ll presume the almost instant transition to night-time was sped up a little for display purposes in this mission, but it would appear direct combat is a big no no at night. The zombies appear to go through some sort of transformation, becoming faster, stronger and more agile requiring intense sneaking around or terrifying sprints when discovered. Consider this one back on our radars. Enjoy the video after the break. Continue reading 12 Minutes of Dying Light Gameplay

Seven Things You Should Know About Disney Infinity

What is it?

In a similar way to Skylanders, you place plastic toys on a docking station plugged into your console and those toys will appear on-screen allowing the player to use them in-game in specific Playsets.

Characters are linked to Playsets, specific stages based around famous Disney films or locations. John Day told us more at a recent hands-on event:

In a given Playset you experience a single universe in a really immersive way. So when you play in Cars, you play as a Cars character you do things that makes sense to Cars like racing or building up the town of radiator springs. And if you play in the Pirates of the Caribbean Playset you get a very different experience, you play as a Pirate’s character, you get a pirate ship you sail the high seas, you fight the Kraken, the Kraken eats you, that’s what happens in Pirates. The two never really cross over, Jack sparrow will never go into the Cars Playset and McQueen will never go into the Pirates Playset.”

Continue reading Seven Things You Should Know About Disney Infinity

The Sunday Seven: Why You’ll Enjoy Saints Row IV More Than GTA V

We’ve been looking forwards to Saints Row IV ever since Deep Silver surprised us all with its announcement earlier this year. Yet much of its hard-earned limelight has been stolen by Rockstar’s upcoming GTA V. Rockstar release a few screenshots, one gameplay trailer and the world goes nuts, despite the press not even being allowed to touch it. Same old story, same old Rockstar.

Well, balls to them. Less than a month before GTA lands, one of the worst gaming droughts we’ve seen ends with numerous big hitters and none of them look half as entertaining as Saints Row IV. Here at Dealspwn we’ve had plenty of updates, trailers, interviews and hands-on sessions and it’s time to tell you why you’ll be having more fun with the dudes in purple.

Continue reading The Sunday Seven: Why You’ll Enjoy Saints Row IV More Than GTA V