Rime Devs: Sony Respect the Crazy and Beautiful

There was a fantastic range of indie games announced for the PS4 during yesterday’s Sony Gamescom presser, but Rime has scrambled to the top of the pile for this Ico fan.

Coming from Spanish outfit Tequila Works, this gorgeous game blends the colourful art-style of Zelda: The Wind Waker with the atmospheric, lonely cliff-side castle ruins seen in Ico. Little else is known about the game at this stage, but we’d strongly advise you check out the trailer below if you haven’t seen it already.

Key staff members at Tequila Works have been keen to praise Sony, citing the big company’s respect for the “crazy” and “beautiful.” Tequila Works CEO and Creative Director, Raul Rubio Munarriz said:

“In just a few months of collaborating we can see we have found our perfect partner with SCE Worldwide Studios Europe on Rime. They are completely supportive of our process and vision and truly collaborate in the true sense of the word. Rime is something very personal. When we develop a game we continually ask ourselves ‘Where is the Crazy? Where is the Beautiful?’ and clearly SCE’s commitment with Indies on PS4 respects this and welcomes our originality, which is the best beginning we could imagine.”

Rime’s Art Director Luz Sancho added:

“RIME is an adventure game that is totally personal and engaging. Our goal is to immerse the player in innovative and emotional ways as he has never seen. What better partner than Sony to push the visual and gameplay experience boundaries PS4 has to offer?! It is a dream to partner with Sony on RIME and truly benefit from everything!”

More as we hear it, fingers crossed for a release some time this year too.

[Tequila Works]

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