Tag Archives: Sony

Sony E3 2011 Conference | New Move Title: Medieval Moves

This new action adventure game, Medieval Moves: Deadmund’s Quest, is from the talented folks behind the excellent Sports Champions. If anyone can make another decent game for Sony’s motion controller it’s these guys.

The action sees you controlling an adorable skeleton in a suit of armour, mainly from a first-person perspective. From here you can use a sword, a bow, throwing stars and more to bash goblins, skeletons and other medieval monsters. The weapons can be accessed without going into an inventory screen. Just simply ‘reach’ for them as if they were equipped on your person and the Move controller will work with the PS Eye to equip what you want.

Continue reading Sony E3 2011 Conference | New Move Title: Medieval Moves

SOCOM: Special Forces (Online Multiplayer Review)

I recently enjoyed the single-player side of SOCOM: Special Forces and gave it a shiny 8/10 for its efforts. Now the PSN is finally back online I’ve had a chance to get online with the game and see if the multiplayer was worth the wait.

Matches can feature up to 32 players, but many match-types seem to limit the action to 20. Even so, there’s no sign of lag at all, even during busier matches. I suppose the servers get a break seeing as there’s rarely a full field of players alive at once, someone’s always a wrong turn away from having to respawn. At least you only have to wait a few seconds to get back into the fight.

Continue reading SOCOM: Special Forces (Online Multiplayer Review)

SOCOM: Special Forces (Single-player Review)

After a brief dalliance with the FPS genre for the 256 players and 5 minutes of fun MAG, Zipper Interactive return to their long-running third-person military shooter series.

Thanks to the recent PSN crisis I was afforded more time to play the single-player side of the game. It was a great surprise to find that there’s a great campaign to be played through along with some addictive stand-alone solo levels.

The last game, which barely made it to UK PS3s, was online only and was the sort of game you were relieved you only rented. Back on the PS2 the first game had too many squad commands, with dodgy voice-commands if you were foolish enough to trust the headset and was a very dry experience for only the most patient gamers. But respect where it’s due, SOCOM was an early success on the PS2’s babysteps into online gaming.

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Sony: PSN potentially repaired this week and with free gifts

Sony today announced the most encouraging details so far on when we can expect PSN to be up and running again. That’s great news, but we were more enticed by this statement:

Our global audience of PlayStation Network and Qriocity consumers was disrupted. We have learned lessons along the way about the valued relationship with our consumers, and to that end, we will be launching a customer appreciation program for registered consumers as a way of expressing our gratitude for their loyalty during this network downtime, as we work even harder to restore and regain their trust in us and our services.

That sounds like free awesomeness. Click through to read the rest of the story and see what you’re getting and how the PSN will be turned back on… Continue reading Sony: PSN potentially repaired this week and with free gifts

UPDATE: PlayStation Network Worldwide Crash

The PSN is out of action once again, with the Sony tech team working to resolve the issue as soon as possible. Usually, when Sony have had scheduled maintenance to do, they have been quite specific with communicating the downtime. This is not a scheduled session though which means there’s no clear time-frame as to when we can expect to get back online. Worryingly, this is affecting the servers worldwide.

So what problems will this cause you? You can’t sign-in to the PSN (you’ll be greeted with the error code: 80710A06), so you can’t get access to the PSN Store or the Qriocity service. More importantly, you can’t play any games online, particularly annoying if you’re in the middle of reviewing SOCOM: Special Forces. If you have any pending downloads they will at least carry on downloading, handy if you’re trying to download that 870MB Battlefield 3 video.

Continue reading UPDATE: PlayStation Network Worldwide Crash

MotorStorm Apocalypse (Review)

After smashing vehicles and racers to bits across deserts, tropical islands and Arctic tundras, where else in the world is there left to race for MotorStorm? How about the end of it? Or more specifically a city that is absolutely not (it is) San Francisco, during a series of earthquakes and storms.

The setting might be a little close to the bone in regards to the recent tragedies in Japan, but in fairness the game was almost shipping when that happened and Sony sensibly decided to delay the release.

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PixelJunk Shooter 2 (Review)

Q-Games came pretty close to perfection with the first game. So we were damn pleased to hear it was getting a full-on sequel as we would have been psyched with a few extra DLC levels.

If you missed out first time around I’ll quickly bring you up to speed. The dual-stick 2D shooter has you flying a small ship, rescuing miners, shooting enemies, and blasting, melting and burrowing your way through terrain looking for survivors, treasure and a way out.

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Killzone 3 (Review)

It’s time for Sony’s flagship shooter to really step up as the shooter genre swells with top titles like Black Ops, the Battlefield series, Bioshock, Halo and newcomer Bulletstorm, who are all fighting for gamers’ hearts and cash. Our wishlist: cinematic Campaign mode, multiplayer, local co-op Campaign, Move support and jaw-dropping graphics. Can Killzone 3 really pack all this in?  Continue reading Killzone 3 (Review)

Little Big Planet 2 (Review)

After the success of the original, which spawned millions of levels, the guys at Media Molecule have decided to see what we can do when they throw a bigger tool-kit at us to create any type of game we can think of. The short answer? Absolutely kick their ass at their own game.  Continue reading Little Big Planet 2 (Review)

Dead Nation (Review)

By the time the inevitable zombie apocalypse does come around, gamers will most certainly be the best equipped to survive. Well, as long as the apocalypse comes with extra lives, save-points and pause buttons.

Gamers have really taken zombies to their hearts in recent times with Left 4 DeadDead RisingCOD’s zombie modes and the undead have even burst into Japan’s next Yakuza game. So will our love for the groaning shufflers go on, or will our enthusiasm fade like a Romero movie fan watching his latest 21st Century zombie-flick-flop?

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Gran Turismo 5 (Review)

All good things come to those that wait. Not just an adage for the long wait that’s preceded this much delayed game, but a piece of advice for getting through a rough start with Polyphony Digital’s driving simulator.

There have been a few patches already to fix the online issues, such as packed servers infecting the single-player game. So now after the storms have settled following GT5’s release, we can provide a proper verdict of the game as it stands today. Continue reading Gran Turismo 5 (Review)

TV Superstars (Review)

Enter your bid to become the next TV Superstar by making your way from a Z list nobody to the ultimate star. Hard work? Graft? Autobiographies? Sleeping with Katie Price? Pfft, just wave your arms around in time to the lines like a mirror-licking basement obsessive.

Mini-games are how you’re going to attain stardom via a variety of TV channels and commercials. You start by creating your character by getting the PS Eye to take a few mugshots of yourself before gasping in horror at the sex offender it seems to have replaced your face with. Got a full beard? It’s only going to pick up the moustache, not a great look. Continue reading TV Superstars (Review)

God of War: Ghost of Sparta (Review)

Looks like Ready at Dawn Studios have done it again. They’ve only gone and made the best action title on the PSP, again. God of War: Chains of Olympus provided a PSP prequel to the original PS2 game and now Ghost of Sparta looks to fill the gap between God of War 1 and 2.

The story follows Kratos as he searches for his younger brother, Deimos, who was taken from him when they were both young Spartan children. We finally get some answers about Kratos’ facial scar and his red tattoo. We also get to find out what really happened to the legendary city of Atlantis.

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Start the Party (Review)

Start the Party should be high on your priority list if you’re looking for an ideal Move game for younger gamers. This compilation of brief mini-games is more fun for kids, but the rest of the family can enjoy it too.

PS2 fans may remember the EyeToy Play titles and this is pretty much an update on that format for the PS3’s PS Eye and new Move motion controller. The camera grabs a live feed of your living room and the player on-screen and surrounds them with colourful, crisp borders for each minigame. Continue reading Start the Party (Review)

Kung Fu Rider (Review)

Well that didn’t take long. On the same day PlayStation Move arrives and impresses with a mighty 9/10 score for Sports Champions, we get our first stinker for the motion control device.

The concept is sound for a game idea, if not a little barmy. You slide down busy Hong Kong-esque streets on an office chair, baby seat or some other inappropriate device, aiming to get to the escape van at the bottom of the hill, while collecting cash and points along the way by kicking Yakuza thugs and performing tricks. If you can remember Tony Hawk’s Downhill Jam, you’re in the right ball park. Continue reading Kung Fu Rider (Review)

Sports Champions (Review)

So, out of the four launch titles for Sony’s new motion controller, which should you go for? Well, the answer is simple, Sports Champions. I’d advise getting at least two motion controllers to get the most out of the game, even for single-player action. Games like Archery and Gladiator Dual can be played with one, but using two adds so much to the experience.

All the games have single player modes where you compete in bronze, silver and gold tournaments with short individual matches. There are mini-games for each game too. Multiplayer is definitely King here, but the wide range of difficulty levels the AI offers, means they are a fun challenge for anyone playing on their own. The graphics are bright and crisp with everyone who played it over the weekend warming to the more realistic looking characters as better alternatives to the Wii’s deformed monsters. Anyway, to the games… Continue reading Sports Champions (Review)

PSP2: Most Wanted Features

PSP2: Most Wanted Features

Sony hasn’t given us any real indication that a second PSP is on the way anytime soon. But that doesn’t mean the net hasn’t stopped trying to unearth any details via rumours, scrupulous checking of tech trademark registrations or the CVs of every tech developer on LinkedIn every two minutes. But what would we actually want from a PSP2? Here’s a list compiled from my own thoughts and general grumbles from fellow gamers. Continue reading PSP2: Most Wanted Features

Killzone 3 (Hands-on Preview)

This was hands-down the game of the show at the PlayStation Beta Rooms showcase held in Birmingham. There were various different level chunks available to play and I found myself constantly coming back to replay each of them.

The first section is that  from the E3 stage demo (colour me excited). I seem to be in the open-air cargo hold of an ship and have just been attacked by Helghast jump-pack troops. If you’ve seen them in action, you’ll know they can be tricky to take down. Continue reading Killzone 3 (Hands-on Preview)

PlayStation Beta Rooms Round-up Part One

Well the PlayStation Move games at Birmingham’s Sony’s Beta Rooms have been covered now with Part 1 and Part 2, but don’t worry I didn’t forget about the rest of Sony’s upcoming titles. Today I’ll be going over MotorStorm: Apocalypse, Eat Them and Dead Nation with more to follow soon. Continue reading PlayStation Beta Rooms Round-up Part One

ModNation Racers (PS3 Review)

After the platforming success of Little Big Planet, it’s good to see someone taking a similar approach to racing games. ‘Race Create Share’ is the new tagline for this arcade kart racer with user generated content at its core.

Players can create their own racer characters -or Mods as they’re known here- then create a vehicle for them too. The most exciting part of the game though is the track creator that has a huge amount of depth, but not at the cost of ease-of-use. And as a feature, it’s a great success. But what about the rest of the game? Continue reading ModNation Racers (PS3 Review)