Attack on Titan gameplay footage breaches the wall

Attack on Titan is one of the most popular new names in manga/anime right now and we’re rather excited about the new game. But also a bit nervous as the complex action could be a tough test for the 3DS to handle. For those of you that haven’t seen the anime (it’s on UK Netflix, so get it sorted), it features humans taking on huge Titan enemies that keep breaching city walls to nom all the humans. Using your ODM (Omni-directional Mobility) Gear you use wired hooks to fly around a level in a manner not a million miles away from Spider-Man.

It’s not clear how much control you’ll have in the final game over movement, but it would seem that the critical strikes are QTE’s with timed strikes required via timing circles indicating the best time to hit the button. If players are given manual control over movement, we hope the camera is up to the job, as anyone that has seen the show will attest, the Scout Titan killers move very quickly and change direction to dizzying effect. 4-player co-op will be included with online and local options, which sounds fantastic if we’re honest and the game seems to be shaping up way better than we imagined. Continue reading Attack on Titan gameplay footage breaches the wall

Godzilla gameplay trailer hits downtown

Want to see what Godzilla looks like on PS4? Then you’re in the right place as we have a new gameplay trailer, showing off multiple monsters going at it from Godzilla’s long movie history. You might not know it from the trailer, but this is a full-priced release coming to PS3 and PS4 in July. Call me skeptical, but if we questioned whether Evovle was worth £40, Godzilla is certainly facing a uphill struggle. That said, if this summer is anything like last year, we’ll be desperate for any new game. There, and I thought I wasn’t going to be able to say anything nice.

Stay tuned to Dealspwn.com as Jon went to a preview day at Bandai Namco recently and got his mitts on it.  Take a look at the trailer below and see the King of Monsters in action. Continue reading Godzilla gameplay trailer hits downtown

These 5 fun games will cure your Bloodborne rage

As much as we’re enjoying Bloodborne here at Dealspwn, there comes a time when we need a break. From Software’s game is extremely punishing as you know and it’s good sometimes to step back and play something else for a while to chill out and remember that not every game makes your blood boil or punishes slight slipups by snatching away all your progress from the last hour. So here’s a list of therapeutic games to play when the red mist builds up too much and you fear for your DualShock 4’s safety. Continue reading These 5 fun games will cure your Bloodborne rage

Bloodborne has already sold 1 million copies

Bloodborne Review | Hunt. Die. Learn. Grow.

Sony have just confirmed that as of April 5th, Bloodborne has sold over one million copies. This is the number sold worldwide and marks a huge success for the Sony/From Software partnership as fans of the Dark Souls series, and probably a fair few new fans, have flocked to the game since its release just a few short weeks ago.

Shuhei Yoshida, President of Sony Computer Entertainment Worldwide Studios said: “Bloodborne was a new challenge for us, and our goal was to create a title that took full advantage of the power of PS4.” And also: “I am thrilled that so many users have been enjoying the extremely rich and detailed world, beautiful melancholic atmosphere and palpable tension of Bloodborne. [Sony] will continue to bring exciting software titles that offer entertainment experiences only possible on PS4.” Continue reading Bloodborne has already sold 1 million copies

Destiny: House of Wolves debut trailer is live

Destiny fans can finally see the new House of Wolves expansion DLC in action thanks to a new trailer that’s just hit the net. Bungie and Activision are going head-to-head with The Witcher III though with a May 19th release date.

With Bungie’s DLC being of seriously questionable value so far, it seems nuts to go up against a game that gamers have been chomping at the bit for. The Witcher III is set to offer 200 hours of missions no less. While House of Wolves will cost £19.99 (also a part of the Season Pass) and possibly last a night or two -aside from repeating farming and grinding, naturally. Unless you already own the Season Pass, we’d say wait for the reviews to see if Bungie learned from their past mistakes with The Dark Below. Continue reading Destiny: House of Wolves debut trailer is live

Bloodborne (Review) – Hunt. Die. Learn. Grow.

Bloodborne Review | Hunt. Die. Learn. Grow.

Weeks after my first night in Yharnam, it’s time for a verdict on my adventures in Bloodborne. Well, a number for the experience so far at least. Fresh tales about From Software’s new title are appearing online every day. This is a game that nobody can really claim to have mastered yet. Secrets are still being unearthed, much of the lore has yet to be agreed and rumours whisper through the net about everything from werewolf modes to hidden boss fights.

One thing’s for sure though, Sony has done very well for themselves by nailing Bloodborne down as a PS4 exclusive. As enjoyable as Infamous, DriveClub (eventually) and Killzone were, they never rode such a continuous wave of hype after release. Bloodborne’s appeal won’t be a surprise to fans of From Software’s Demon’s Souls or the Dark Souls series, but what is surprising, is that it’s pulling in people who aren’t fans of the Souls games. People like me. Continue reading Bloodborne (Review) – Hunt. Die. Learn. Grow.

Lego Dimensions: how the magic of Lego could dethrone Skylanders

Lego Dimensions has just been announced, finally confirming the rumours that Warner Bros Interactive were getting in on the toys-to-life genre that has flourished in recent years with the likes of Skylanders, Disney Infinity and more recently, Amiibos.

As adult gamers, we’re often quite cynical about this burgeoning genre, as it often seems like an exploitative cash grab designed to prey upon the pester power of kids on their parents. Or as we’ve seen with the Amiibos, honing in on your most loyal fans with toys that add very little to a gaming experience and even worse, releasing limited numbers of some of them, making fans snap them up even sooner, before the eBay merchants get them all. Worse yet, most of these toys add nothing to a game that couldn’t have just been DLC. Continue reading Lego Dimensions: how the magic of Lego could dethrone Skylanders

Lego Dimensions officially announced as Skylanders rival: check out the reveal trailer

Following a timely leak earlier today, Warner Bros Interactive Entertainment have officially announced Lego Dimensions (perhaps a little earlier than they intended).

It will function much like Skylanders or Disney Infinity, with players able to buy NFC-chipped official Minifigures and playsets that can transfer characters into a tie-in videogame via a LEGO Portal peripheral.

A familiar idea, but LEGO Dimensions is set to bring an entirely new… dimension… to the traditional NFC experience since we’ll actually be able to play with articulated minifigures that are compatible with the LEGO sets we already own, as opposed to just collecting static figurines. Not to mention mixing together characters from loads of famous franchises too.

Continue reading Lego Dimensions officially announced as Skylanders rival: check out the reveal trailer

Mario Kart 200cc comparison trailer has all the speed

Mario Kart 8 has been feeling the need for speed for a while now. So we’re delighted to hear that Nintendo is bringing back the 200cc motors. This new comparison video shows how fast they are compared to the 150cc vehicles, which are currently the fastest rides in Mario Kart 8.

Yes, Nintendo. So much yes. The 150cc karts feel a little slow to be honest, but this injection of speed should see us knocking a third off our best lap times and we can’t wait for the new motors to land as a FREE update on April 23rd. On the same day a new paid DLC bundle will be available with two new characters and eight new tracks. Consider us tempted.

If you have any GameCube controllers you want to use on your Wii U for Mario Kart 8 or Super Smash Bros, be sure to pick up this cheap Gamecube to Wii U controller adapter for £9.99. Check out the new trailer below. Continue reading Mario Kart 200cc comparison trailer has all the speed

Deus Ex: Mankind Divided official reveal trailer

Well folks, after a rather clumsy ‘reveal’ from Square Enix, where details leaked out during the rather boring multi-day Twitch broadcast, we have the first trailer for Deus Ex: Mankind Divided. Now, wouldn’t that have just been easier rather than whatever was happening with Twitch, where everyone guessed it was going to be a new Deus Ex title anyway?

To be honest, we’re still massively excited as we were beginning to fear it might be another mobile/tablet game rather than a PC and new-gen console title. Although, a Kane & Lynch match-three game would have been bad-ass. Anyways, enough chit-chat, let’s take a look at what Adam Jensen is getting up to and when you’re done, be sure to read Jon’s newest article What we want from Deus Ex: Mankind Divided – better graphics are just the start. Continue reading Deus Ex: Mankind Divided official reveal trailer

Ride (Review) – More than a fair weather rider

Ride Review - More than a fair weather rider

Bikers get a seriously rough deal for video gaming thrills. The late 80s and 90s teased us all into getting bikes when we grew up with classics like Road Rash and Super Hang On and then the genre just up and died. Sure there have been Moto GP titles and a smattering of MX titles, but the genre’s glory days have long gone. And booting people on Vespas into oncoming traffic is generally frowned upon in real life.

The last decent pair of wheels seen on PlayStation was the free bikes DLC in Burnout: Paradise. With Road Rash seemingly presumably dead in a desert ditch somewhere, we’ve had to look elsewhere for two-wheeled fun. Milestone (of recent WRC and Moto GP fame) are taking another swing at the sim-side of the genre, something akin to Riding Spirits. We’re not quite ready to call this the Gran Turismo of bikes either though. Continue reading Ride (Review) – More than a fair weather rider

Save yourself some time and ignore Square-Enix’s #cantkillprogress Twitch reveal (for now)

Square Enix are currently ‘revealing’ their new game, which we don’t even have a name for, via an interactive broadcast on Twitch. We say interactive (well, they’re saying it), but there is no clue as to how to interact with it.

The video began by showing a man strapped to a chair and being interrogated by someone with an Eastern European voice. The man in the chair was being asked what music he preferred, Folk or Classical. Throughout, voting text appeared on the screen, perhaps to encourage Twitch viewers to vote themselves. Continue reading Save yourself some time and ignore Square-Enix’s #cantkillprogress Twitch reveal (for now)

Bloodborne makes my blood boil. So why do I play it?

Playing Bloodborne pisses me off. A lot. It makes me want a cigarette despite giving them up over a decade ago. So why has it pulled me in more than any game has in a long time and I’m still playing it every chance I get?

Bloodborne feels like strange new territory to me. Sure I played the original Demon’s Souls and while appreciating what it was trying to do, I just never jelled with it, so I never bothered with Dark Souls either. So what the hell is going on here? Let’s see why on earth I’m doing this to myself. Continue reading Bloodborne makes my blood boil. So why do I play it?

Battlefield: Hardline (Review) – Campaign brings home the bacon

Battlefield: Hardline Review - Campaign brings home the bacon

Visceral games had a daunting task on their hands when they were given the reigns for the latest Battlefield game. But rather than attempt another military shooter, they’ve come up with a fresh angle for the series’ single player campaign and the online multiplayer by infusing a cops and robbers vibe.

We’ll start with the campaign, as it’s always nice to get a feel for the guns before hopping online. That said, DICE’s last two campaigns in Battlefield 3 and 4 have been terrible, you’d barely know that the same team were behind the excellent Battlefield: Bad Company games. Visceral know their way around a campaign though, having developed the excellent Dead Space series. Continue reading Battlefield: Hardline (Review) – Campaign brings home the bacon

Life is Strange Episode 2 – Out of Time Review

Life is Strange Episode 2 - Out of Time Review

Seven weeks is far too long to wait between episodes. Episode 1 was a fantastic opener, but the initial six-week wait between episodes became seven after a small delay. Considering Capcom recently released four episodes in four weeks for their episodic Resident Evil: Revelations 2, it would seem to make much more sense to follow their model by finishing development of a game and then releasing it, rather than frantically trying to meet deadlines every six weeks.

More to the point, with story-heavy content like this, it can be difficult to remember just what the hell is going on. The major events stuck in my head easily enough, but some of the interactions with smaller characters were much harder to recall. That said, checking Max’s diary and her character bios was a big help, and for the most part, I felt like I was up to speed enough without needing to replay the first episode. Naturally, if you’re holding off until every episode is out, you’re not going to have a problem. Continue reading Life is Strange Episode 2 – Out of Time Review

Brendan’s Bloodborne Hangover – A Dark Souls virgin’s first night in Yharnam

As far as Dark Souls goes, you’ll struggle to find anyone at Dealspwn that dislikes it more. But here I am, working my way through Bloodborne. From Software’s latest title is essentially a spiritual successor to the incredibly tough Souls series.

But screw it, I almost enjoyed the Alpha and Beta versions I played in recent months. So perhaps the tides were turning and I was going to start warming to the infamous brand of hardcore gaming that has built up such a large following since the early days of Demon’s Souls. Incidentally, that game was the last one I played. Continue reading Brendan’s Bloodborne Hangover – A Dark Souls virgin’s first night in Yharnam

Battlefield: Hardline Multiplayer Tips

After easing ourselves in though Battlefield: Hardline’s campaign (so much better than the last two games!), we’ve been hitting the servers pretty hard since launch. We’ve been impressed with how stable the online action has been and it looks like Visceral have learned from DICE’s mistakes in Battlefield 4. So you’ve no excuses to not get the most from the online action. However, life as a cop or criminal can be seriously tough out there. So why not improve your chances by checking out our Battlefield: Hardline multiplayer tips. Continue reading Battlefield: Hardline Multiplayer Tips

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

It’s highly unlikely we’ll see Final Fantasy XV released this year as it’s apparently only around 60% complete. So it was a great surprise to hear that Square-Enix were releasing a lengthy demo for it. Well, if you bought an copy of Final Fantasy Type-0 that is.

So let’s dive into this vertical slice of the game that lets us play around with some basic combat options and also provides a large area to explore. Seriously, this thing is huge, no wonder they called it an Episode rather than a demo.

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

This lengthy taster begins with a brief introduction to the four main characters of your party. There’s some serious box ticking of RPG-tropes here. There’s the muscle head, the smart guy, a Junkie-chic version of Cloud wearing a weird vest jacket that looks like a tartan skirt at first glance and then there’s you, Prince Noctis, a skinny ultra emo haircut. There’s not enough story or dialogue scenes offered to provided a fully rounded opinion I’ll admit. But as first impressions go, they’re fairly dislikeable. I’ve noticed that FF party members have been a wonderfully diverse group over the years, so it’s odd to see this Japanese equivalent of the Backstreet Boys.

Like Kingdom Hearts, your party will sometimes be joined by other characters (in the final game) for a while, so fingers crossed we get a bit more racial and gender diversity in the group. Given the series’ popular appeal with male and female gamers, it’s odd to see Square-Enix shun half of their audience by having no default female party members. In episode Duscae, the only female of note is the cleavage-centric mechanic fixing your car.

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

After the opening cutscene ends and the early resentment fades, you step outside your tent to be greeted with a stunning vista of a lake with huge dinosaur-like creatures wading in the middle of them. The lakes are surrounded by meadows where large rounded sheep-like beasts graze in herds and there’s a forest over to your left. And the best thing? You can go anywhere you like.

Waiting at least 20 hours to go free-roaming in FFXIII was a disaster the XIII series never recovered from. Episode Duscae seems like it is making a very important statement that freedom is back on the menu. Consider us relieved and impressed.

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

Combat

I’ll get to the missions later. Chances are the first interaction you’re going to have with this world is to bash it with a sword. Handily, there’s a quick tutorial to ease you into the new combat. Turn-based purists may want to brace themselves, we’re looking at an action-RPG this time.

The closest Square-Enix comparison would be Kingdom Hearts, but seeing as this is a demo, not all of the combat features are available. There’s no spell-casting for example. The Square button handles melee strikes that can be bashed out or used with held presses for a variation (I had to look that latter feature up online though).

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

The MP bar feeds dodge moves by holding L1 and pressing a direction on the left stick. Time a dodge correctly against telegraphed attacks and you’ll have a chance to initiate a powerful counter. Different special attacks are activated via the Triangle button, such as the drain attack that absorbs HP/MP  or the Dragoon Jump that launches you into the air to smash back down with a powerful blast – great for groups of goblins or getting out of harm’s way for a few seconds. These specials also use MP, but they recharge with successful melee strikes, when you back away from the fight or use the warp teleport to climb nearby towers to take a breather. A warp-strike move is also incredibly helpful to zoom straight towards your target, which you’ll really appreciate during encounters with nimble enemies.

This brief sparring session put the combat in a good light, the melee moves were reasonablyresponsive -you’re not getting it confused with DmC anytime soon- and the dodge mechanic works well. Once you get into the field to take on groups of enemies though, things are a little different.

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

The target lock system is going to need a lot of work by the time Final Fantasy XV releases. In its current state, you press R1 when facing an enemy for a soft lock and you’ll need to press R3 to get an apparent hard-lock on an enemy, indicated by an extra layer on the targeting reticule.  Holding R1 is also an option. The right stick controls the camera and swaps targets, which can be problematic when you’re just trying to get a better view. Whichever option I used, I found the lock-on would come loose all too easily against larger numbers of enemies. When trying to work on one enemy at a time to thin out their numbers, accidentally swapping targets all the time made fights much harder than they needed to be.

Against small groups of three or four enemies, I was able to wrangle the system into a manageable form, but against any larger groups, its becomes very annoying. With so much development time remaining though, we wouldn’t be surprised if Square-Enix continue to adapt the combat, especially with some of the feedback they’ll get from Episode Duscae. Hopefully at least.

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

Weapon equip options available in this slice of the game were mainly locked down. Essentially, your melee combo is made up of five different swords with different properties. The special abilities only matter when you activate them via the Triangle button, but you can swap the swords around if you fancy opening a combo with a lance for example rather than a short sword. The final blade in a combo is ideally a finishing weapon, so you’ll want to equip one that does massive damage. Not that this demo tells you any of this. I had to go online to find information on that too. So again, hopefully the full game will fill in the blanks better.

Missions

So, when you’re not stabbing oversized sheep, what else is there to do in Episode Duscae? The overall mission is to earn 25,000 Gil to fix your car. While one of the larger yellow sheep monsters will net you 3000 Gil for a horn, you’re better off taking up the bounty of defeating the local behemoth, Deadeye, who has wanted posters all over the region. Probably for eating the locals, he doesn’t look like the bank-robbing type.

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

From the map, you’re able to trek to distant locations to look for clues on his location, like huge footprints or smashed up sections of forest. These missions are very much a case of walking to a location and pressing X until you’ve done enough to find the entrance to his lair. Side-missions along the way may pop up, but all the ones I found involve walking a hundred metres from the start and picking up a clearly indicated item. So yes, the mission design is pretty poor. But they do feel a bit like placeholders, so again, we’re keeping our fingers crossed for something a little more exciting in the final game.

When you do decide to head into the forest to chase down the behemoth, you’ll get a change of pace with a stealth mission where you have to creep behind the huge creature in the fog to follow it to its lair. While initially quite atmospheric, it’s let down by cheap fails if you get too far behind (despite still being able to clearly see it), or when it spots you despite having its back to you or when moving on its blindside (it’s missing an eye and the game tells you it can’t see on that side too).

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

It’s about the EXPerience

EXP earned during fights is based on a few factors, like speed, number of parries and any boosters added through eating specific meals at camp. Meals can boost not only your XP bonus, but also critical chances or immunity to poison attacks. The longer a day goes on, the less XP you will earn once these boosters wear off, which can be a little annoying to be honest, as even hard-won fights against tough opponents can provide little reward if done at the wrong time of day.

If a party member’s HP reaches zero during battle, they’ll stumble around until someone heals them by running over and pressing X (the AI will look after you here too). However, each time this happens their overall HP meter shrinks. Camping will restore the meter’s maximum capacity though, making it an essential part of your day. It’s too bloody dark to enjoy hunting at night anyway.

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

You’re only actually given your XP from the day when you rest at a campsite overnight. Here the XP automatically levels up everyone on the team. There’s no option to choose specific stats to update, but fingers crossed there will be by the final game. Hmm, I’m crossing my fingers a lot here.

Despite the issues with the camera lock-on and the generic mission types, Episode Duscae shows that Final Fantasy XV has enormous promise. The Duscae region is but a tiny sample of the world we will be able to explore and feels like the first proper Final Fantasy experience I’ve had in years. Emerging from that tent and being free to run off and explore in any direction of my choosing was fantastic fun and after four hours I may have finished the behemoth storyline, but there’s still more to do. Like finding all the parts of a hidden sword or using my new Eidolon to overkill the smallest of enemies just for the hell of it. And yes, it is possible to break out of the demo’s map barrier and explore more than you’re supposed to. You might even spot a Titan if you know where to look. Even at this demo stage, people are finding lots of hidden depth and extra things to do, just imagine how much there will be to discover in the final game.

Final Fantasy XV: Episode Duscae Review | The Behemoth vs The Boyband

*All images captured by author on PS4.

Paying over £15 for God of War III: Remastered encourages publishers to rip you off

New-gen remasters. They can be great. Or they can be something of a rip-off. We’ve nothing against playing a better looking version of a last-gen game and it’s a great way to invite gamers that may have missed out last time.

But some of these re-releases are really starting to take the piss and are treating gamers like morons, or ripping off those that don’t know any better. We’re always looking at the value for money on offer by looking for the very cheapest game prices for you. So, when we see Sony and retailers trying to charge $40 (or £49.85 in the UK!) for a five year old game with slightly shinier graphics, we struggle to see how they can get away with it. Continue reading Paying over £15 for God of War III: Remastered encourages publishers to rip you off

Batman: Arkham Knight delayed again, but here’s a new trailer

Batman: Arkham Knight has suffered yet another delay. Instead of releasing June 6th, you’ll now have to wait until June 23rd. It’s not the longest of delays (Uncharted 4 has hurt us the most in recent weeks) and we’re glad that Rocksteady is waiting until they decide the game is ready if we’re honest.

Arkham Knight is looking fantastic so far and Warner Bros has released a new trailer called ‘Officer Down’ to ensure our appetite doesn’t diminish while we wait. Enjoy the video below to see a fresh seven minutes of gameplay. After that, take a look at our hot pre-order offers, where you can reserve a PS4 or XO copy from as little as £37.99. Continue reading Batman: Arkham Knight delayed again, but here’s a new trailer

Gaming reviews, previews and features by Brendan Griffiths