Category Archives: Platforms

Yakuza 4 (Review)

It can be a bit of a tough sell trying to get pumped up for Yakuza 4, seeing as it’s been out in Japan for a year and they’re getting close to the release of the zombie-packed sequel Yakuza of the End. But hell, Yakuza 3 was a pretty damn awesome beat em’ up adventure game and we won’t be seeing the Kamurocho walking dead anytime soon so let’s just try and enjoy it.

Unlike the past games you’ll be playing as four different characters, each of whom has their own storylines although their paths occasionally cross. Each of them also has a different fighting style and access to some exclusive character-specific minigames and side-quests.

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MotorStorm Apocalypse (Review)

After smashing vehicles and racers to bits across deserts, tropical islands and Arctic tundras, where else in the world is there left to race for MotorStorm? How about the end of it? Or more specifically a city that is absolutely not (it is) San Francisco, during a series of earthquakes and storms.

The setting might be a little close to the bone in regards to the recent tragedies in Japan, but in fairness the game was almost shipping when that happened and Sony sensibly decided to delay the release.

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WWE All-Stars (Review)

As the UFC games send the wrestling genre towards ever-duller reality the WWE universe gets a style overhaul as WWE All-Stars throws in the biggest, names past and present, into the squared circle. Expect to battle with the likes of Hulk Hogan, Andre the Giant, Bret ‘Hit Man’ Hart, Ultimate Warrior, Stone Cold, The Rock, John Cena, Triple H, Shaemus and Rey Mysterio.

The emphasis is on setting everything to the extreme. The character models are beefed up to ridiculous proportions and their faces are amusing cartoonised charactertures of themselves. The first time you see two wrestlers standing toe-to-toe at the start of a match you’ll only be able to think ‘they’re effing huge!’. There are no Divas to oggle at, but considering the beefcake visuals, that’s probably a good thing.

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Stardrone (Review)

Strange one this. Zero gravity pinball with a grappling hook is the best way to think of it. It may look like another arcade shooter set in space, but there’s no shooting and you can’t freely control your movement.

After pushing off with one initial boost you then navigate by using your analogue stick to select a beacon to anchor your grappling hook on. Once you’re hooked up your ship will fly around the beacon until you release the tether. The momentum will carry you forwards until you bounce off a wall or until you grab another nearby beacon. Continue reading Stardrone (Review)

Slam Bolt Scrappers (Review)

Don’t dismiss this one as another Tetris or Bejeweled clone as Fire Hose Games have made a real effort to try something new, ambitious and a little bit crazy.

The aim is to destroy your opponent’s tower with your own tower of weaponised blocks. Using familiar (read: exactly the same as) Tetris shapes you must create same-coloured squares (4×4, 8×8 etc) which will then convert into a weapon. There are different weapons or shields for each colour. Blue is a shield and protects the next square along, red fires rockets, purple a laser, orange repels enemy missiles with ping pong bats, green launches little drills and even more weapons await you in the later levels. These weaponised squares can be powered-up by making the squares bigger by adding extra blocks, a bit like Lumines.

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Homefront (Review)

The son of Kim Jong Il, proves to be quite a nasty daddy’s little boy and after ‘unifying’ North and South Korea, he decides to stretch his legs a bit in this alternative future-based first-person-shooter.

While Korea was on the up, America was trying to recover from a flu virus that killed millions and soaring gas prices that crippled the nation’s industry. When Korea launched a surprise attack, the US never stood a chance. Using EMP strikes, Korea destroyed America’s vulnerable, digitally reliant infrastructure.

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Ten Unannounced Sequels I Already Despise

We live in the world of the sequel, the remake, the annual release, the safe bet, the lazy rehash. Occasionally a new name might emerge, a new IP (Intellectual Property) that hopes to become the next big franchise, but they’re generally seen to be too risky in the world of the multi-million pound costs of developing and marketing a game.

Some sequels are essential though and 2011 will be no different with Uncharted 3, Mass Effect 3 and Batman: Arkham City already driving us nuts with the wait. Sometimes though, when we see an announcement for a sequel, our hearts sink, we question the sanity of developers/publishers and usually have a bit of a fight around the office to see which poor sod will have to review it.

So here’s a look at the sequels that haven’t been announced yet, but in all probability will be in the near future. Albeit with slightly more marketable titles. Continue reading Ten Unannounced Sequels I Already Despise

Red Faction: Armageddon (Ruin Mode Hands-On Preview)

The demolition minigames from the previous Red Faction game have been reworked into a stand-alone Ruin mode.

Rather than being more of the same though, it’s set to be a big improvement thanks to the addition of the Magnet Gun, which if you read my recent preview of the single player game, you’d know is the new toy that every big kid should want.

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Red Faction: Armageddon (Single Player Hands-On Preview)

The level begins with the game’s star, Darius Mason (grandson to Alec Mason of Red Faction: Guerilla), fleeing for his life.

He’s just been duped into unleashing an alien horde from a mysterious underground shaft in a Marauder temple, deep underground on (in?) Mars. We never see any people, but we can hear them cursing Mason in the tunnels ahead as they flee from what he’s let loose from the planet’s depths.

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PixelJunk Shooter 2 (Review)

Q-Games came pretty close to perfection with the first game. So we were damn pleased to hear it was getting a full-on sequel as we would have been psyched with a few extra DLC levels.

If you missed out first time around I’ll quickly bring you up to speed. The dual-stick 2D shooter has you flying a small ship, rescuing miners, shooting enemies, and blasting, melting and burrowing your way through terrain looking for survivors, treasure and a way out.

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Killzone 3 (Review)

It’s time for Sony’s flagship shooter to really step up as the shooter genre swells with top titles like Black Ops, the Battlefield series, Bioshock, Halo and newcomer Bulletstorm, who are all fighting for gamers’ hearts and cash. Our wishlist: cinematic Campaign mode, multiplayer, local co-op Campaign, Move support and jaw-dropping graphics. Can Killzone 3 really pack all this in?  Continue reading Killzone 3 (Review)

Little Big Planet 2 (Review)

After the success of the original, which spawned millions of levels, the guys at Media Molecule have decided to see what we can do when they throw a bigger tool-kit at us to create any type of game we can think of. The short answer? Absolutely kick their ass at their own game.  Continue reading Little Big Planet 2 (Review)

Shift Extended (PSP Minis Review)

As a part of a strange experiment you’re tasked with escaping each room using your Shift ability in this maze-treading, platforming puzzler. If you’re a fan of games like Echochrome, Exit or Crush, you’re going to love this. It’s even better.

To reach the exit door, you must activate a ‘Shift’ (L or R button) to invert the game world. You can move along the white background or change to travel the opposite black side. When a Shift is activated you sink into the ground and the world is flipped 180 degrees. Shifts can only be performed when your feet are planted on the ground. So when confronted with a spiked column, just change it around so it’s a hole to jump over. Still confused? Have a quick look at the video below. Continue reading Shift Extended (PSP Minis Review)

DC Universe Online (Review)

After what seems like an eternity of waiting, PS3 gamers finally have a MMORPG. A genre that never took off on PS2 has been given another shot by dropping the genre’s staples of orcs and elves for the more intriguing world of DC superheroes.

If you’ve waited this long another two hours won’t hurt and that’s how long it takes to install the game. You’ll be needing 15GB of space too, most of which is taken from the disk, but at least 2GB needs to be downloaded. There’s a bit of unwanted PC-style experience for you already.

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Modern Combat: Domination (Review)

Don’t let the uninspired name put you off, this is a game worth the attention of any online FPS fan. The delightful price of £6.29 gets you five maps and six modes to enjoy that puts the likes of Blacklight: Tango Down to shame.

An old-school approach is taken in regards to your health, take damage and it stays. No health packs or regeneration makes for extra tense matches and balances things out nicely, especially if you manage to get a few shots into an opponent before you get taken down. When you do get killed it shows how much health and armour your killer has left. This works to annoy you further when you see they only had 7% left.

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Homefront (Preview)

The story of the new FPS, Homefront, is one of invasion, occupation and resistance. In the not too distant future, after the death the North Korean President, Kim Jon Il, his son takes his place. Over the next few years, he unifies North and South Korea and starts to invade nearby countries.

Throughout this period, America is weakening with a decreasing military force, further financial difficulties and a flu epidemic. This is when the KPA (Korean People’s Army) strike. Using satellite EMP blasts to wipe out the American electronics, including their defence measures, the Koreans begin their unflinching invasion. The game begins two years into the occupation of the US in 2027.

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Ace Armstrong Vs The Alien Scumbags (PSP Minis Review)

For anyone that may have downloaded this side-scrolling shooter when it was first released, you have my sympathies. It wasn’t just you, it was ridiculously and miserably tough.

Thankfully Laughing Jackal listened to the fan feedback and have since re-released a new version on PSN. If you’ve already downloaded the game just delete it and download it from your PSN account again to get the new version at no extra cost. I’ll explain the improvements throughout the rest of this review. Continue reading Ace Armstrong Vs The Alien Scumbags (PSP Minis Review)

Killzone 3 Preview: 3 Reasons It Will Rock 2011

Not long to go now before we touch down on Helghan again to get stuck into Sony’s PS3 exclusive first-person-shooter, Killzone 3. It’s the only series Guerrilla Games have been working on for years now, so we’re really expecting great things from them, especially considering how much they squeezed out of the PS3 last time. Here are three reasons it’s shaping up to be one of the finest shooters of 2011. Continue reading Killzone 3 Preview: 3 Reasons It Will Rock 2011

Vibes (PSP Minis Review)

Guitar Hero and Rock Band have made the traditional button-controlled rhythm-action game obsolete thanks to their Fisher Price-style range of plastic instruments. However, those of you who’d like to see the return of games like PaRappa the Rapper and Frequency might want to take a look at Vibes.

Vibes is a PSP Mini released last year that passed most of us by with barely a whisper. However, I recently gave it a go and decided it was well worth a mention as it’s one of the finest Minis I’ve played in ages.

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Best Video Games 2010

Game of the Year

Heavy Rain

Arguably more of an interactive movie than a game, but the bravery shown by Quantic Dream to try something different from the norm can only be applauded. Before playing the game I was really worried that it would be just a long series of Quick-Time Events. Thankfully Heavy Rain was packed with enough choices for the player and brilliant production values to make all these worries fade away within the first hour of play. Rarely are we given so much choice on how a story plays out with such an interesting set of characters, who if we weren’t careful could die permanently and possibly change the journey and outcome of this dark crime story. Did it change gaming forever? Well, not really, nobody else seems to be trying to emulate Heavy Rain’s success. But but it showed what is possible and that many gamers are more open to something a little different for a change if only developers and publishers are willing to take a chance.

Favourite Game of 2010

Best Video Games 2010 | Brendan Griffiths

Bioshock 2

I completed the first Bioshock for the first time, just a few days before Bioshock 2 came out, so I could review it for the site I wrote for before Dealspwn. This meant I was in a great position to compare both games without the rose-tinted glasses. The decision to put the player into the boots of a Big Daddy was inspired, mainly because of the way the game had you interact with the Little Sisters. Protecting them while they harvested Adam from corpses was an unnerving affair, made even more complicated by what to do afterwards. Would you harvest them for a large supply of Adam, or free them, hoping there’d be an award later on? I opted to try and save them all and this is where the stand-out moment of the game occurred.

There were two Little Sisters in the same area. One of mine, harvesting a corpse while I was fending off splicers and the other cowering behind a Daddy I accidentally pissed off (thus had to kill) during the shoot-out. Yep, I picked up the wrong one and didn’t realise for an hour. After dropping off my free-loader I made my way back to the area where I’d lost the first one and felt genuine guilt (and massively relieved) when she emerged from the shadows and ran over cheering: “I knew you wouldn’t leave me behind.”
Other games just aren’t getting close to how much emotion they can provoke, or asking questions from a gamer about how far they’d go to make life easier on themselves. Bioshock Infinite will be asking similar questions, albeit in a completely new sky-high location.  Unfortunately I’ll have to wait this time, along with everyone else. Roll on 2012.

There were two Little Sisters in the same area. One of mine, harvesting a corpse while I was fending off splicers and the other cowering behind a Daddy I accidentally pissed off (thus had to kill) during the shoot-out. Yep, I picked up the wrong one and didn’t realise for an hour. After dropping off my free-loader I made my way back to the area where I’d lost the first one and felt genuine guilt (and massively relieved) when she emerged from the shadows and ran over cheering: “I knew you wouldn’t leave me behind.

Other games just aren’t getting close to how much emotion they can provoke, or asking questions from a gamer about how far they’d go to make life easier on themselves. Bioshock Infinite will be asking similar questions, albeit in a completely new sky-high location.  Unfortunately I’ll have to wait this time, along with everyone else. Roll on 2012.

Favourite Gaming Moment of 2010

Best Video Games 2010 | Brendan Griffiths

Realising PlayStation Move was awesome

It might leave me feeling like I’ve been hit by a bus the day after, but the PlayStation Move and Sports Champions is the best example of the potential of Sony’s evolution of a familiar motion-controller setup. It was the best game at launch and to be honest it’s still miles ahead of other Move releases. The archery and table tennis being the best examples. With the table tennis I loved how it managed to match the real thing, especially with you being able to add ferocious topspin to shots and the archery was great fun using two controller to mimic cocking your arrow, aiming and firing.

PlayStation Move is an incredible piece of technology and hopefully 2011 will see more developers try and make some ‘proper’ games for it, instead of waves of party fodder. Killzone 3 will be the first true test for it, so maybe it’s time to pre-order the new gun attachment.

Biggest Disappointment of the Year

Best Video Games 2010 | Brendan Griffiths

Final Fantasy XIII

It’s far from a bad game, but it utterly collapsed under the weight of expectations with a redesign of the combat system that left many gamers frustrated and bored. The levels were extremely linear for the first half of the game and by the time things opened up on Gran Pulse it was already too late.

The story was intriguing, even with the constant flashbacks. The way the game let you read-up on what you’d been through via the journal if you’d not played in a while encouraged you to persevere with it. The game is absolutely gorgeous too with beautifully animated characters and wondrous environments, but the gameplay just couldn’t compete with the production values. Everyone I know that has finished the game has said it just wasn’t worth the effort. Despite that, one of my gaming New Year’s Resolutions is going to be to finish FFXIII or at least scour the internet to see if anyone has compiled all the cut-scenes into a nice long movie. Square-Enix really need to get their shit together, especially after the online mess that is Final Fantasy XIV on the PC too, which should be crash-landing on the PS3 next year.

Most Anticipated Game for 2011

Best Video Games 2010 | Brendan Griffiths

Uncharted 3: Drake’s Deception

Just as Uncharted 2 rocked my world in 2009, I’m confident that the third game is going to absolutely dominate 2011. Strong words considering 2011 will also see Gears of War 3, Arkham City, Killzone 3 and Brink. Wow, 2011 is going to destroy 2010.

Anyway, Uncharted’s developers, Naughty Dog are taking on the desert this time around with recent videos showing how sand and fire are going to feature heavily. Sure deserts don’t sound as exciting as jungles, Nepal rooftops or lost kingdoms of Shambhala, but I’m sure the game will be stuffed with gorgeous scenes, exhilarating action and plenty of surprises. Naturally Nolan North returns to voice Nathan Drake who will be spending large parts of the game with Sully after fans begged for him to get a larger role than last time out. Fingers crossed Elena will drop by too. Co-op has been ruled out already for the story mode, but there will be some multiplayer co-op to look forward to which will be worth the wait if Uncharted 2’s surprisingly good online modes are anything to go by. One thing’s for sure, Uncharted 3 is going to be a hell of a lot better than sitting through the Uncharted movie watching Mark ‘f**king’ Wahlberg as Nate Drake.