Tag Archives: Red Faction: Armageddon

Red Faction: Armageddon (Infestation Mode Multiplayer Hands-on Preview)

Red Faction Armageddon’s multiplayer is going for a co-op angle this time around, similar to the Horde mode in Gears of War. Teams of four players will face off against 30 stages of enemies for each of the eight maps. Expect lots of tighter arenas compared to the last game’s open multiplayer deathmatches on the surface of Mars. We’re going to miss those epic jetpack battles.

The main map we got to try out was the underground Black Market. For the most part this level was made up of fairly narrow tunnels with low ceilings, making for some claustrophobic chaos. There’s a small square decorated with lots of neon signs which all too often distracts you from looking out for the alien’s bioluminescent glowing parts. The area of play seems to loop around in a circle. With the terrain including slopes and staircases.

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Red Faction: Armageddon (Ruin Mode Hands-On Preview)

The demolition minigames from the previous Red Faction game have been reworked into a stand-alone Ruin mode.

Rather than being more of the same though, it’s set to be a big improvement thanks to the addition of the Magnet Gun, which if you read my recent preview of the single player game, you’d know is the new toy that every big kid should want.

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Red Faction: Armageddon (Single Player Hands-On Preview)

The level begins with the game’s star, Darius Mason (grandson to Alec Mason of Red Faction: Guerilla), fleeing for his life.

He’s just been duped into unleashing an alien horde from a mysterious underground shaft in a Marauder temple, deep underground on (in?) Mars. We never see any people, but we can hear them cursing Mason in the tunnels ahead as they flee from what he’s let loose from the planet’s depths.

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