Borderlands: The Pre-Sequel Preivew – There’s more to space than Destiny

PREVIEW | Borderlands: The Pre-Sequel - There's more to space than Destiny

Borderlands: The Pre-Sequel takes place on the moon of the planet Pandora in the time between the first and second games, with players working for Handsome Jack. Not played any of the other games? Don’t worry; this is a simple place to start and newcomer friendly while giving plenty of nudges to the fans. So let’s dive in and see what 2K Australia has brought to the table since Gearbox handed them the reigns.

Two playable characters were available to choose from in this demo. First time through the snaking queue at the MCM Manchester Expo I tried Athena, a light and nimble character packing a collection of long-range weapons. Her standard mêlée move involves a sweet red katana slash that has a satisfying feel. Athena’s most impressive feature though is her shield ability. A tap of L1 sees her raise her shield in her left hand, leaving the right free to continue firing a gun. The shield can be thrown Captain America style for a devastating attack with a tap of L1. The shield is thrown automatically after the meter has depleted too. It’s a great way to create some breathing room when multiple enemies are closing in. You’re going to be happy to splurge hard-earned skill points on reducing the cooldown period for this one.

PREVIEW | Borderlands: The Pre-Sequel - There's more to space than Destiny

The second character I was able to choose was the imposing figure of Wilhelm. So, it comes as no surprise that we’ve found this Pre-Sequel’s tank character. His default loadout favored more explosive weaponry like shotguns and rocket launchers. Sadly, his melee attack lacked any sort of impact or visual style compared to Athena’s. Why should we be content with a standard rifle butt jab when Athena gets a freakin’ sword? Come on 2K, give him a hammer at least or seeing as we expect mental weapons from this series, maybe a small rabid skag on a stick would be better? Wilhelm’s special ability is much more useful (but again not very unique), a small backup drone that flies around you shooting at will. Frankly, I was too busy shooting to see how useful it was being.

Whoever you play as though, you’re going to have one hell of a time with the latest line of those awesome guns. The new space setting provides the perfect excuse for brining all sorts of lethal laser weaponry to the party. There are burst fire lasers, methodical and deadly rail gun lasers or good old fashioned Ghostbusters-like proton pack lasers. All of which do a glorious job of shedding enemies of those precious hit points. Ice weapons make their Borderlands debut too, allowing you to freeze and smash enemies, not exactly a new concept for games, but then again, neither is lasers, and look how fun they are!

Don’t worry if you prefer traditional gunfire over nerdy lasers though, as the moon is packed with boomsticks for everyone. Of course there are assault rifles and shotguns, but how about a rocket launcher with a semi-automatic shotgun type rate of fire? Yeah, you want that don’t you? Trust me, you do.

There’s a caveat to all this fun though and that is the need to breath. Oxygen is now a depleting commodity that must be maintained so you avoid scenes like those found when stepping outside with Arnie in Total Recall. Enemies, human or skag alike, drop oxygen canisters and there are oxygen stations that deploy large air-packed domes so you can top up your supplies. In the demo I found that as long as you’re near one of these stations or have a regular supply of enemies, you can breathe long and deep.

PREVIEW | Borderlands: The Pre-Sequel - There's more to space than Destiny

However, as soon as you want to explore or take your time between action scenes or, heaven forbid, head in the opposite direction to the objective marker, you run the risk of running on empty and becoming a dusty moonside corpse. As first impressions go, I think the oxygen concept goes completely against one of the most engaging aspects of the Borderlands series -exploring for loot. Hopefully, we’ll be able to upgrade characters to become less reliant on regular top ups.

The lack of oxygen does have one advantage though and that is the low sense of gravity that allows you to leap to epic heights to add a generous vertical angle of attack to the series. It also made the switch from my recent stint with the very floaty Destiny much smoother. Jump pads allow you to fly even higher and will prove essential to passing over larger gorges on the moon’s surface.

There’s also a new stomp attack that takes advantage of the floaty mechanics. Press the crouch button while in orbit and you come thundering back down to the surface. It’s useful for navigating platforms with speed and precision and also as an attack. Later on in the game you’ll be able to add elemental features to these strikes. I have heard that these ground attacks will consume a chunk of oxygen, but I didn’t find this to be the case during my playthrough. Maybe it’s just when you start adding powerful elemental edges to them. As I’ve already mentioned though, we don’t need any further challenges with the good old O2.

PREVIEW | Borderlands: The Pre-Sequel - There's more to space than Destiny

The stage I played wasn’t what you’d called packed with set pieces. Essentially you run from point A-B, kill everything in sight and spin a few valve switches. This almost led to some excitement as the last one unleashed a torrent of chemicals to freeze over a lava lakes so we could cross. Except our jog across the surface was interrupted by a large boss creature smashing through from underneath. Then the demo ended. There’s always an argument for leave the audience wanting more, then there’s mine of shooting a few goons and pressing a couple of switches isn’t enough to warrant braving the crowd of a comic convention. Except I really want to play more. Damn you 2K!

As a showcase of what to expect from Borderlands: The Pre Sequel, it looks like 2K has brought enough to the table to keep us interested, despite how much Destiny is threatening to completely swallow up our time. Athena is looking like the more interesting character from the ones we’ve tried so far, but it will be interesting to see how the claptrap robot handles, or maybe we’ll just trundle the smarmy little git into a giant toaster. The oxygen concept is somewhat troubling given the restrictive nature on exploration I experienced, but if 2K can balance it better in the full game, I’m sure we’ll all be doing co-op moon jumps for joy on October 17th.

A special thanks to MCM Manchester Comic Con for squeezing me into the show at the last minute. Be sure to keep up-to-date with future expos around the UK at their website.

Opening Scenes | Destiny Beta Gameplay – First 15 Mins on PS4

After a successful Alpha test last month, we’ve been itching to play more Destiny and have been all over the new Beta which launched earlier this week. Our first video of the new build includes the opening cinematic and the entire first mission. Continue reading Opening Scenes | Destiny Beta Gameplay – First 15 Mins on PS4

Transformers: Rise of the Dark Spark (Review)

Grimlock deserves better

It’s always amused me just how much people hate Michael Bay. I mean, it’s a film about toys. Of course it’s just robots hitting each other and stuff exploding. Don’t like it? Well stop paying a fortune to watch it at the cinema thus encouraging him to make more. Seriously, I had to delete one person from facebook because they were complaining about how awful the film was despite them paying to watch it twice.

Personally, as an effects fan, I quite like the films (not seen the new one yet though), but wish they were about 45 minutes shorter. I approached the latest tie-in game with low expectations, but with a willingness to be pleasantly surprised, despite High Moon Studios -whose Cybertron series has been widely praised by critics and fans alike- not being at the helm. Fingers crossed they get to work on a brand new entry to the series once they’re done with helping out on COD: Advanced Warfare.

Continue reading Transformers: Rise of the Dark Spark (Review)

Enemy Front (Review)

An Inglorious Bughunt

I wanted to love Enemy Front, I really did. As a big WWII FPS fan, I’ve been starved for years and have only recently got a taste of the genre coming back with the ‘what if the Nazi’s won’ Wolfensteinon PS4 and the ‘let’s shoot Italians in Africa for a change’ of the recent Sniper Elite III. Enemy Frontcould have been another game to show that WWII is still one of the best settings for FPS titles; instead, it’s probably buried it.

The game’s ambitions are pure enough, but CI have struggled to cope with the CryEngine and basic gameplay design, producing one of this year’s biggest messes. The frame-rate crashes into single-digits whenever you go indoors, especially when moving up the stairs of any of the multiple apartment buildings. The checkpointing seems intent on making you relive the worst parts of the game whenever you bite the dust after the increasingly random number of perforations deemed acceptable is reached.

Continue reading Enemy Front (Review)

Dragon Age: Inquisition – 15 Minutes Redcliffe Castle Gameplay

Earlier this week we posted part one of EA’s behind closed doors demo of Dragon Age: Inquisition, which saw expansive outdoor environments and a bloody massive dragon. Today’s latest video takes the action indoors to Redcliffe Castle.

The latest gameplay demo gives us a better look at the extensive tactical options available for those of you that don’t want to play the game like a button-bashing action title. Ordering party movement, creating choke points and using elevation for an advantage are all shown off. There are also a few story scenes to enjoy along with some of those trademark Bioware decisions to make on the fly and it looks like your group is just as unruly as ever.

The game’s certainly proving to be a bit of a looker too -although we prefer the lush outdoors of the previous demo- especially when compared to the rather dog-eared first two games. Be sure to check outy the new video and let us know if you’re going to give the game a chance or are you just working your way through the backlog until The Witcher III arrives? Continue reading Dragon Age: Inquisition – 15 Minutes Redcliffe Castle Gameplay

Sniper Elite III (Review)

Better than a bullet in the nads

Sniper Elite III has opted for a change of scenery for its latest long-range melon buster and visits the sandy vistas of Africa during World War II. Unlike most WWII games, there’s a surprising lack of Nazis, instead you’re generally shooting Italians with ze Germans apparently not being fans of the searing heat.

Scenery change aside, it’s business as usual, shooting Axis soldiers from oh-so far away, with gruesome slow-mo detail accompanying most shots. The series’ stable gore looks more grisly than ever on the new consoles. Skulls explode, teeth smash from jaws, bones snap, insides are ripped through and of course testicle shots are back. On the default settings, I soon tired of these slow-motion killshots that follow the bullet from your gun right up to its messy destination. I’d advise dipping into the options to turn down the frequency of them as they lose their impact by the end of the first stage otherwise. They also make it difficult to keep track of nearby enemies between shots.

Continue reading Sniper Elite III (Review)

Kingdom Hearts HD 2.5 Comparison Trailer

Want to see the difference between the original PS2 game and the upcoming HD remaster for Kingdom Hearts 2? Well, be sure to check out the new interactive trailer which sweeps between the old and new versions. In addition to smoother textures, it seems that Square-Enix have taken the time to add some extra colours as shown by some metallic greys now replaced with gold or rust coloured textures.

The first Kingdom Hearts remaster proved to be a big hit and reminded us why we loved the original so much all those years ago. The next instalment will include remasters for Kingdom Hearts 2 Final Mix Edition, Birth By Sleep (formerly released on the PSP) and a cutscene compilation of Re:Coded. With Kingdom Hearts 3 probably not arriving until late 2015 at the earliest, you have lots of time to check out the originals first. Continue reading Kingdom Hearts HD 2.5 Comparison Trailer

Standalone DLC Like Infamous: First Light Must Become The New Norm

Games are expensive. Add in the fact that new-gen games are £10-£20 more expensive than they were on PS3/360 and it’s not surprising that many gamers opt to trade in their games as soon as they’re done.

With multiplayer orientated titles like Battlefield or Titanfall, they may keep hold of them a little while longer if they’re still fun or reliable online. The promise of extra maps to download further down the line make trading them in a risky proposition, after all nobody wants to miss out.

But what about games like Infamous: Second Son? With no multiplayer component and a Platinum Trophy available over two playthroughs through less than 20 hours of play, there isn’t much reason to keep the game. It makes much more sense to trade it in or make even more money back by listing it on eBay. Even if you really enjoyed a game, it’s worth noting that you could sell for a high price soon after launch and then buy again for a quarter of the price in a few years’ time when you fancy reliving the experience.

Continue reading Standalone DLC Like Infamous: First Light Must Become The New Norm

Valiant Hearts: The Great War (Review)

An Essential Journey

With a World War I setting, Valiant Hearts: The Great War explores relatively unfamiliar ground for gaming, or even movies to be honest, as it was generally WWII that inspired so many films and games. It’s hard to believe that the human race had the capacity for war again after the events of WWI and Valiant Hearts plays an important role in showing us that this was one of the darkest moments of humanity’s very chequered past.

Unlike most war games though, Valiant Hearts isn’t another one-man-army first-person shooter or a strategic tactical sim. It’s a heavily story-driven experience with puzzling and old-school adventuring at the core of the gameplay.

Continue reading Valiant Hearts: The Great War (Review)

Watch Dogs (Review)

Watch Dogs is a game based around exploiting the possibilities made available by hacking our increasingly digitally reliant world with an exceedingly smart phone.

There is a story, based around revenge and private company conspiracies, but it’s simply filler material between missions. The lead character, Aiden Pierce is a moody git with a gravelly voice where you might usually find a personality and he comes across as rather unlikable. Thankfully, the supporting characters, including his sister and the (Lisbeth Salander rip-off) hacker Clara, do their best to give you someone else to listen to occasionally.

Continue reading Watch Dogs (Review)

2015’s Hits Are So Far Away. But So What?

After the lengthy presentations on day zero of E3 concluded, I couldn’t shake the feeling that there really wasn’t much to look forwards to in the next few months. Every exciting trailer or tantalising CG reveal blasted the same message: come back and see me in 2015, Brendan.

This would seem the case for most console owners, be it PS4, Wii U or Xbox One. As a PS4 owner though, I felt there was that little bit less to look forwards to though. Sitting through the Microsoft presser and watching them make it all about the games, there was no getting around the fact they were having an amazing show.

I’ve never been a Halo fan, but for those that are, the lack of many new games to play at Christmas doesn’t seem too bad when they get to replay their old favourites with a next-gen lick of paint. Perhaps, it’s just the lack of interesting Holiday exclusives that are getting me down.

Continue reading 2015’s Hits Are So Far Away. But So What?

Tekken X Street Fighter Format and Date STILL Missing from Namco’s Schedule

We’ve just had the latest release schedule from Bandai Namco and Tekken X Street Fighter is still AWOL. Just like it was when I raised concerns in February last year.

Initially announced for the PS3 and Xbox 360 platforms five years ago, recent updates have seen the platforms replaced with TBC, raising suspicions that the game will now be coming to the new-gen consoles, the PS4 and Xbox One. Originally we were expecting the game to land a year after Capcom’s Street Fighter X Tekken, but we haven’t even seen a single screenshot, leading to further speculation that the game has been cancelled. Are Bandai Namco set to drop it in order to move forwards with their FTP fighters like Tekken Revolution or Soul Calibur Lost Swords?

Thankfully some of their other titles do have some solid release dates including Tales of Xillia 2, Grid Autosport, The Witcher 3 and the DLC for Dark Souls 2. Continue reading Tekken X Street Fighter Format and Date STILL Missing from Namco’s Schedule

Destiny Could Own 2014… If It Fixes Some Problems

It’s hard to feel bad about England’s early stumble in the World Cup when we’ve been able to play the Alpha test of Destiny all weekend. In short, it’s been tonnes of fun and it looks like Bungie are onto a winner. Naturally, there’s a lot to like about the new shooter (like being able to aim down the sights right, Bungie!), but we’ve also comes across a few things we’d like to see sorted by the time the full release touches down in September.

Continue reading Destiny Could Own 2014… If It Fixes Some Problems

Battlefield Hardline: FIRST LOOK Criminal Gameplay – Heist Mode Beta

Battlefield Hardline: FIRST LOOK Criminal Gameplay - Heist Mode Beta

Despite what seems like the entire internet trying to get the Battlefield: Hardline beta at once, after multiple login attempts, I managed to snag a PS4 code. Absolute win-sauce! So, here’s our exclusive first attempt at Heist mode, on the wrong side of the law with criminals facing off against the coppers.

All you need to know is that I nail someone with a motorbike. We’ll have footage from the coppers side of the game soon. Stay tuned at Dealspwn for more exclusive playthrough videos of one of the hottest upcoming shooters.  Continue reading Battlefield Hardline: FIRST LOOK Criminal Gameplay – Heist Mode Beta

E3 2014 Predictions: Brendan’s Last Gasp Picks

Having a cheeky pre-E3 holiday was a great idea. Well, aside from the lack of internet, being awake for the last 36 hours, still having sand from the Aegean in my hair and suffering from regular twitchy lucid flashbacks of that spider that invaded my apartment one night.

But it’s the day before the biggest day in any gamers’ calendar and now that I’m no longer at the mercy of Wi-Fi powered by stray cats on a treadmill, I thought I better chuck in my Day zero predictions as the rest of the team have done for Sony, Microsoft, Nintendo, EA and Ubisoft at E3 2014. Enjoy! I’m off to check my bed for spiders as big as my face. Continue reading E3 2014 Predictions: Brendan’s Last Gasp Picks

VIDEO: Wolfenstein: The New Order Retro Bonus Level

We’ve been having a blast all week here shootin’, stabbin’ and stranglin’ Nazis with Wolfenstein: The New Order. Did you also know that there’s a bonus stage which old school gamers will most certainly get a kick out of? I’ve captured some footage, so take a look. Feel free to let us know what you think of the game if you have it already or ask any questions. But yeah, you should buy it.  Continue reading VIDEO: Wolfenstein: The New Order Retro Bonus Level

Daylight (PS4 Review)

daylight-PS4-reviewGrudging Through Another No-Flair Witch Project

Horror games have seen something of a resurgence in recent years on the PC platform, while the genre has slowly bled out on the consoles. But with the renewed indie focus on the PS4, perhaps the things that lie in the shadows and lurk under our beds are set to make a return.

Recent PS Plus freebie Outlast may have been a repetitive effort, but there was no denying that its first-person viewpoint, jumpy moments and sickeningly foreboding atmosphere were excellently put together. You’d certainly be forgiven for confusing it with today’s game, Daylight. Hell, until this arrived on my desk, I’d mentally absorbed it into the same game as Outlast. However, despite the hospital setting and first-person perspective, this is a very different game. And not in a good way.

Continue reading Daylight (PS4 Review)

Diablo III PS4 Next-Gen Gameplay Trailer

A new trailer for Diablo III on the PS4 has just landed showing off fresh gameplay for Blizzard’s upcoming action RPG. This is one of the first looks we’ve had for a while since its epic delay. The trailer doesn’t show any multiplayer action but we know that Diablo III will support 4-player co-op both online and locally. Continue reading Diablo III PS4 Next-Gen Gameplay Trailer

The Sunday Seven: Ways for Sony to Win E3 2014

Not long to go now before gaming’s Superbowl lands in LA and we all go crazy for the latest new games, exciting demos and those massive revelations. Sony are going to have a hard time topping last year, where they delivered some heavy blows to their rival Microsoft, who stuttered their way through the Xbox One’s build-up campaign.

This year’s E3 is all about maintaining the pace and staying ahead of the Redwood company, especially now the two consoles are similarly priced. So, here’s seven ways for Sony to win E3 2014. Continue reading The Sunday Seven: Ways for Sony to Win E3 2014

Road Redemption Gets New Gameplay Footage

A little over a year ago we saw Road Redemption enter the Kickstarter scene and successfully reach its target in order to bring us a Road Rash-style thrash on the highway that’s been missing from our lives for all too long.

Backers can now gain access to the game’s Alpha version and the devs have released a new gameplay video that brings all sorts of memories back from our Mega Drive days. You can buy into the Alpha now and secure a Steam copy later on for an admittedly pricey-looking $33.99. Head on over to the game’s website for more information.

Console support was one of the game’s stretch goals, but there’s currently no mention of when or what other platform we can expect this on when I checked the website. A quick look at their forums confirmed that Oculus Rift support is something that is being considered though. For now, check out the new footage of the biker combat-racing game and let us know what you think. Continue reading Road Redemption Gets New Gameplay Footage

Gaming reviews, previews and features by Brendan Griffiths