Category Archives: Xbox 360

Consoles Doomed to Pay High Digital Prices Forever?

For years, PSN and XBLA gamers have been enviously staring at the generous offerings PC gamers can gorge themselves on via sites like Steam, GOG and Green Man Gaming. The ever-increasing number of sites sees regular price war over these digital titles, leaving PC gamers the clear winners for cheap games.

For console gamers, it’s been a very different story as PlayStation and Xbox gamers have been left with one first-party option for a digital game store on their console. With only one option available, this has of course meant that there is no need for competitive prices or discounts bar the odd sale.

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How to Survive (Review)

Bring duct tape.

Like any good zombie attack, you never see it coming and How to Survive will sink its teeth into your nights if you let your guard down while patiently awaiting the arrival of your shiny next-gen console.

EKO Software’s game is a top-down action-RPG that can be loosely compared with the likes of Diablo III or Dead Nation. After crash landing on a zombie-infested tropical island, you’ll need to scavenge for salvage and build weapons and armour to hold off the infected masses. The overall aim is to make a series of vehicle repairs via completing fetch quests. Ok, so not exactly a revolution of new ideas, but once How to Survive gets going, it’s hard to put down.

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Contrast (PS4 Review)

Shadow Starlets

Contrast has been thrust into the limelight of the PS4’s launch thanks to its inclusion as a free game for all PS+ subscribers. And given that said subscription is required to play the PS4 online, it may be getting a bigger audience than it expected on opening night. No pressure then.

The game’s setup is an unusual one from the start as you control the odd pairing of Didi -the young girl- and Dawn, a female stage performer. More unusually, the other characters in the game don’t seem to see Dawn, and they only appear as shadows. This is the norm though as we see Didi talk with her parents in their shadow form throughout.

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Bioshock Infinite: Burial at Sea – Episode 1 (Review)

Elizabeth brings us home to Rapture


Bioshock Infinite’s first DLC surprised many of us when Irrational announced it would take place in the original game’s underwater city of Rapture and not in the floating city of Columbia. Surprised? Yes. Disappointed? Not one bit.

With Bioshock Infinite indicating the many possibilities of alternate universes, the concept of taking (a version of) Booker and Elizabeth to one of the most inspired locations in gaming history is one that pulls you in from the start, more so after teasing us with the idea in Infinite.

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Castlevania: Lords of Shadow 2 – Hands-on Playthrough Video

If you read my hands-on preview of Castlevania: Lords of Shadow 2 a few weeks ago you may be interested to take a look at my new hands-on preview video. Taking place at what may turn out to be the first stage of the game, you’ll see a variety of new weapons in action such as the Void Sword and the Cestus Claws. And you see Gabriel rip a knight into what can only be described as a red splash. It’s messy.

With only Ryse on the horizon, this is one of our most eagerly-awaited hack n’ slash titles. Kratos better come out of retirement soon if he doesn’t want to lose his title.

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What’s Right and What’s Wrong with Call of Duty: Ghosts’ Single Player

Infinity Ward’s latest shooter, Call of Duty: Ghosts, hit the shelves this week and has again proved a big success, although not to the same degree as previous titles. There’s been a drop in sales, albeit one which could be explained by players waiting for next-gen versions later this month. The critical reception has taken a hit too though as the series dips into the ‘dreaded’ yellow zone on Metacritic with a current average of 75 instead of the usual 80-90 range.

Much of the criticism has been aimed at the game’s single player element, which is surprising, given that Infinity Ward should know what they’re doing by now. Have they become lazy? Are we expecting too much? Have our tastes changed? Or do we just want to get on with the multiplayer?

Well, today let’s tackle the single player side of Ghosts, by looking at what’s strong and what’s wrong with it. My experience and thoughts are based on my recent complete playthrough of the campaign on the PS3.

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Castlevania: Mirror of Fate HD (Review)

A Better Reflection

 

The 3DS was always going to struggle with the ambitious graphics in Mirror of Fate, but we no longer have to fend off its ugly with a crucifix, because Konami have unleashed a HD makeover on the PS3 and Xbox 360 digital stores and at a bargain price of £9.99.

For those of you who missed the 3DS version, the game ditches the 3D action feel of Lords of Shadow for something more in line with the classic 2D Castlevania games. So expect lots of platforming, exploration and fending off opponents from both sides.

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Just Dance 2014 (Review)

That’s no way to treat a chair

It’s always exciting when games pop through the letterbox, but a few years ago, I was sent Sony’s DanceStar Party for the PS Move. I was dreading it, but ended enjoying it a lot more than I expected. So, when Just Dance 2014 turned up one bleary-eyed afternoon with its neon-nightmare box art, I knew it was that time again. Time to close the curtains. To apologise to the cat in advance. Time to move the sofa too close to the door. Time to stretch. Time to have a beer. Oh, and time to borrow a Kinect.

This is the fifth full game in the series, which has become frequent enough to ditch the numbered sequels and stick a year on the box. You’d be forgiven for thinking not much has changed; the art style is largely the same with real-life dancers on-screen painted in thick bright colours. Steady improvements have been made to the game itself though. Admittedly, the series started on the Wii with a motion controller that wasn’t up to anything more complex than bowling.

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Lightning Returns: Final Fantasy XIII (Hands-On Preview)

Despite the recent Tokyo Game Show giving players a chance to explore an open world portion of Lightning Returns: Final Fantasy XIII, visitors to the Eurogamer Expo were stuck indoors in a strictly linear series of combat tutorials. With the combat system being my biggest grievance with the FFXIII series though, this is exactly what I wanted.

So after a cutscene that made little sense without the relevant context, I’m thrown straight into a tutorial. Given that Lightning Returns is making bold steps to move away from the ‘bash X to win’ mentality that has plagued 90% of the battles in the last two games I was certainly keen to get stuck into the lesson.

Lightning fights alone in this game, so forget the notion of parties. Stop! Come back, long-suffering Final Fantasy fan. To give combat the depth of a team you have various Schemata outfits to choose from. If you think of the interchangeable dress-spheres from the divisive FFX-2 on the PS2, you’ll find the concept easy to follow.

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Test Driving the Racers of the Future

There are a lot of racing games on their way, perhaps too many for those of us planning to splash out on a next-gen console soon. So which of them are shaping up to be worthy of your attention? I endured the queues and hardware crashes of the Eurogamer Expo to tear around various racetracks to bring you my impressions of five of the most anticipated racers of the future on both existing and next generation platforms.

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Castlevania: Lords of Shadow 2 (Hands-On Preview)

First things first. This hands-on report will be spoiler-free regarding the first game. I’m currently playing that one through (I know, I’m late) and several previews for the new game have blown the first game’s ending. I don’t want to do the same if you’re yet to play Lords of Shadow. So read this, then get on it, you don’t want to get left behind again.

The word on the wire is that this concluding part of the Lords of Shadow saga is going to be a more open world affair. That’s not on display here though as this is more of an introduction. Don’t worry; it’s much more exciting than it sounds. There’s a massive, Holy Transformer thing for starters! But more on that later.

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Castle of Illusion HD (Review)

Castle of Illusion HDRolling back the clock with the haunted house of mouse


Following the recent retro remake of DuckTales, we now get to see how the classic Mega Drive game, Castle of Illusion scrubs up by today’s standards. As a big fan of the 90s original, I had my fingers cautiously crossed for a nostalgic blast.

The story remains true to the original, with Mickey setting off to rescue long-time sweetheart, Minnie from the evil witch, Mizrabel. Rather than animate some traditional Disney-style cartoon scenes to set up the game, Sega Australia have gone low-budget and opted for some mildly animated illustrations.

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Lost Planet 3 (Review)

After the slightly frosty reception the thawed out first sequel received, it would seem the Lost Planet series has been pining for those long cold winters again. So the third game is a prequel to the original, taking place many years before.

You are Jim, red-haired (finally!) and awesomely bearded-up for the cold. Jim has a wife and newborn son back on earth, but he’s taken this job on the frozen rock of E.D.N. III to earn some serious money as a Rig operator / go-to guy for exterminating the pesky Akrid wildlife while the NEVEC Corporation searches the planet for T-Energy.

Rather than the Vital Suits of the last two games, you get to romp around in a 50-foot high walking Rig. These huge mechs are essentially maintenance machines, hardly built for combat, but as you and Jim will find out, you’re stuck with what you have.

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Splinter Cell: Blacklist (Review)

When the best stealth experiences this generation have come from first person games -take a bow Far Cry 3’s machete and Dishonored- you have to wonder if grizzled vet Sam Fisher and Splinter Cell can still compete. Like any stealth master though, you don’t even notice how good he is until you’ve been completely drawn in.

The so-so wrapping of this long-awaited return belies the high quality within though. Fans of TV’s 24/anything with terrorists will be able to spot the plot a mile off. A rogue ex-military group attempt to start World War III by threatening terrorist attacks on America if they don’t pull all their troops from foreign countries. A few familiar faces from Sam’s past turn up, but newbies can play the game without feeling they’re missing important facts. Blacklist is a great standalone entry point to the series.

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Mars: War Logs (Review)

That’s One Red Dead Planet

Low cost downloadable RPGs are something of a rarity on consoles, with only Rainbow Moon coming to mind in recent years as anything vaguely worth your attention. Mars: War Logs would like to get involved with the genre too, despite being more of an action-RPG.

Set far into the future, Mars has undergone colonisation, but that new civilisation has long since collapsed. It has been replaced by warring water companies as everyone inexplicably fights over the dusty hellhole.

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The Bureau: XCOM Declassified (Review)

The Bureau: XCOM Declassified is far removed from the strategy roots of last year’s much-loved XCOM: Enemy Unknown. It was off to a rough start when originally revealed as an FPS, before the internet threw its toys from the pram over a few minutes of footage.

Fans were appeased when 2K released Enemy Unknown, and since then The Bureau transformed into a third-person shooter and the tactical side of the game was given some much-needed emphasis in the build-up. After all the fuss and returns to drawing boards, 2K may end up annoying fans anyway. There’s no escaping that this is essentially a third-person shooter with squad commands stapled on.

The story is standard alien invasion fare, but with an unusual setting for most video games, the early 1960s. This gives the early parts of the game something of a unique identity. The sharp suits, the hats, the cars, the picture perfect suburban homes and even the music all feel spot on. Mad Men fans will adore it.

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Seven Things You Should Know About Disney Infinity

What is it?

In a similar way to Skylanders, you place plastic toys on a docking station plugged into your console and those toys will appear on-screen allowing the player to use them in-game in specific Playsets.

Characters are linked to Playsets, specific stages based around famous Disney films or locations. John Day told us more at a recent hands-on event:

In a given Playset you experience a single universe in a really immersive way. So when you play in Cars, you play as a Cars character you do things that makes sense to Cars like racing or building up the town of radiator springs. And if you play in the Pirates of the Caribbean Playset you get a very different experience, you play as a Pirate’s character, you get a pirate ship you sail the high seas, you fight the Kraken, the Kraken eats you, that’s what happens in Pirates. The two never really cross over, Jack sparrow will never go into the Cars Playset and McQueen will never go into the Pirates Playset.”

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The Sunday Seven: Why You’ll Enjoy Saints Row IV More Than GTA V

We’ve been looking forwards to Saints Row IV ever since Deep Silver surprised us all with its announcement earlier this year. Yet much of its hard-earned limelight has been stolen by Rockstar’s upcoming GTA V. Rockstar release a few screenshots, one gameplay trailer and the world goes nuts, despite the press not even being allowed to touch it. Same old story, same old Rockstar.

Well, balls to them. Less than a month before GTA lands, one of the worst gaming droughts we’ve seen ends with numerous big hitters and none of them look half as entertaining as Saints Row IV. Here at Dealspwn we’ve had plenty of updates, trailers, interviews and hands-on sessions and it’s time to tell you why you’ll be having more fun with the dudes in purple.

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Deadpool (Review)

The spandex-sporting shooty, slicy, shouty scamp

The superhero barrel gets another scraping for yet another video game tie-in. This time, for Marvel’s Merc With a Mouth, Deadpool. The dude hasn’t even had a movie yet. But hey, that might work in his favour.

Newcomers to Deadpool’s universe should know that he’s known as a character that frequently breaks the fourth wall in comics. Essentially, he knows he’s a comic book character even though everyone else in the Marvel Universe has no idea. This allows him to constantly talk to the readers and share jokes with them, often at the bewilderment of the likes of Wolverine who can’t fathom why he’s so laid-back all the time (he’s already skimmed through the script of this game for example). Continue reading Deadpool (Review)