Category Archives: Xbox 360

Saw Review – Pure Torture

How do you make a game of the megabucks-making gorno series? Well developers Zombie ran into trouble when their original publisher went bust, but Konami swooped in and picked up publishing rights and seemingly had an influence on the game itself too. So we’re left with this inbred Silent Hill knockoff with more torture scenes and poor hand-to-anything coordination.

You are Detective Tapp (played by Danny Glover in the first film) who after his injuries has been nursed back to health by Jigsaw purely for the purpose of f**cking him around in his own purpose built asylum. Jigsaw’s lair is suitably littered with dozens of his victims’ destroyed corpses in various devices you’ll recognise from the movies. Jigsaw’s game is to try and convince Tapp to forget his obsession with catching him (this’ll help). Continue reading Saw Review – Pure Torture

Call of Duty: Modern Warfare 2 (Review)

The game that has been looming over the Christmas release schedule is finally here, after most of the competition has fled for a release early next year, leaving you plenty of time to clean up online.

The first Modern Warfare wowed shooter fans with its gripping story scenes and peerless multiplayer, and you should prepare to feel the love again. There are a few flaws in the single player game but they’ll fade into memory soon enough as the multiplayer experience dominates Modern Warfare 2. Continue reading Call of Duty: Modern Warfare 2 (Review)

The Saboteur (Preview)

Former racing car driver, Irishman in Paris, Sean Devlin, is out for revenge against the Nazi’s after some of his friends are murdered. He’s not trying to save Paris, but his actions are certainly going to help the city and endear him to her citizens and have the resistance calling on him for a favour or two. Expect a noir inspired adventure rather than your traditional overly-patriotic WWII story. Continue reading The Saboteur (Preview)

Fallout 3: Mothership Zeta (Review)

After over 120 hours of play, this is the end of Fallout 3. The vault dweller isn’t rummaging around post-nuclear war America anymore though. Or post-nuclear war earth for that matter.

After being foolish enough to investigate yet another troubling radio signal he’s beamed up to an alien spaceship poised above the planet. He wakes up on a table surrounded by little green men with imminent laser probes getting too close to comfort. Continue reading Fallout 3: Mothership Zeta (Review)

Eurogamer Leeds Expo: Summary

Brendan Griffiths takes a look at some of the best upcoming games at the Leeds leg of the Eurogamer Expo including: Aliens Vs Predator, Avatar, Bayonetta, Dante’s Inferno, Dark Void, God of War III, Heavy Rain, Saboteur and Split/Second.

It’s not often that UK gamers get to go to an expo; it’s even less often that a show manages to climb its way north of London, so it’s no surprise that the Eurogamer Leeds Expo sold out in advance for its two dates at Saviles Royal Armouries Square for the 27th/28th October.

While the queue went around the building it didn’t take long to get in once the doors opened and despite the event being sold out it never seemed overcrowded in the two halls used. The gaming areas were made up of stools in front of TVs or playing stands like you might see in shops like Game and HMV. There was a mix of HD screens for each game. Some medium sized, others 50 inch monsters. Although, sitting on a stool two feet in front of 50 inches of brightly coloured Ratchet & Clank was a bit overkill, I had to lean back to avoid my face melting.

But on to the games I managed to get a bit of extensive time with. Continue reading Eurogamer Leeds Expo: Summary

Brutal Legend (Review)

Eddie Riggs (voiced by Jack Black) is the best roadie in the business, but modern times have seen him forced to work with some awful bands as he’s seen his beloved heavy metal get watered down to suit a ‘tween demographic’. After saving one of the dipshit band members from certain death onstage, Rigg’s huge stage set collapses on him. As his blood drips into his Motorhead-esque belt buckle a metal monster erupts from the stage wasting the band, and Riggs is transported to a whole new dimension. It’s got the crazy turned up to 11 all the way from here on in. Continue reading Brutal Legend (Review)

Fallout 3: Point Lookout (Review)

It’s about time you got to go on holiday in Fallout 3 after all you’ve been through. The new setting of Point Lookout feels like a lost Silent Hill waterside boardwalk, complete with deserted buildings and an eerie fog smothering everything. Sure, it’s no Hawaii, but choice is quite limited in a post-apocalyptic world.

The majority of this substantial map is made up of swamps populated with rednecks, mirelurks, tribesmen, ghouls, toxic bogs and enough radiated water to wade through to guarantee the vault dweller will never have (normal) children. Continue reading Fallout 3: Point Lookout (Review)

Operation Flashpoint: Dragon Rising (Review)

Many PC gamers swear by (and most definitely at) the Operation Flashpoint name. This harsh, tactical first-person-shooter is also making a full appearance on consoles too for a change. It’s comparable in nature with the excellent Brothers in Arms: Hell’s Highway, but based in the very near future.

Dragon Rising is a much fiercer beast than BIA though with its claws severely dug into the realism side of things. So that means one shot could be it for you and you won’t even know what direction it came from. Continue reading Operation Flashpoint: Dragon Rising (Review)

Fallout 3: The Pitt (Review)

This is more like it. The first of the Fallout 3 expansion packs that feels truly worthy of the Fallout name. The Vault Dweller is off to Pittsburgh, or what’s left of it. Now aptly renamed as The Pitt, slavers have taken over the city and its still working steel foundry.

You have answered the call for help from one of the escaped slaves who wants to start a rebellion against their masters. As if the misery of working in the Pitt isn’t bad enough, they face the prospect of becoming a Trog, the equivalent of the Capitol Wastelands ghouls, due to a radiation related disease. There’s a cure for this condition but their masters aren’t exactly sharing. Continue reading Fallout 3: The Pitt (Review)

FIFA 10 (Review)

Last years quality game firmly put FIFA back on top over their Konami rival, so what next? A tougher challenge and enough off the pitch enhancements to last you till well after the end of the season and beyond is what.

The tougher challenge is made evident by smarter AI that closes you down mercilessly and some questionable refereeing. Last year’s problem of players constantly wondering offside has been fixed. Unfortunately it has been replaced with them constantly giving free kicks. While getting flagged offside was annoying the replays always proved that you were. It was never wrong and EA explained they couldn’t show officials to be making mistakes because of the official FIFA branding, fair enough. Shame they couldn’t extend the courtesy to fouling as the replays will leave you baffled as to why you’ve given away yet another free kick as the slightest nudge is penalised. Continue reading FIFA 10 (Review)

Fallout 3: Operation: Anchorage (Review)

After Broken Steel raised level caps to 30, PS3 players are totally ready to get their teeth stuck into some more missions. This time you’ll get to interact with a bit of Fallout history that you may be familiar with from scraps of info picked up along your travels.

Using a virtual reality pod you can get involved with the famous battle at Anchorage, Alaska where the US forces had to repel the Chinese invaders. It’s not just a game though. Some members of the Brotherhood of Steel Outcasts need you to beat it so they can gain access to a sealed vault in a bunker, promising you a share of the spoils. Free stuff? Plug me in kiddo. Continue reading Fallout 3: Operation: Anchorage (Review)

Alpha Protocol (Preview)

James Bond, The Bourne Trilogy, and 24: all great viewing, brimming with gaming potential but they’ve never quite replicated the same excitement and intensity in gaming form. None of them really made you feel like one of the starring JBs. Bond’s Quantum of Solace was a decent shooter with some nice cover-based gunplay but never really felt like a Bond movie. Bourne’s effort was basically a long line of QTEs with some ropey gunplay and 24 tried to do too much and resulted in an average Jack (Bauer) of all trades and master of none. Continue reading Alpha Protocol (Preview)

Fallout 3: Broken Steel (Review)

It’s been a long wait, made all the worse by 360 gamers having these DLC downloads months before the PS3, but the expansion packages for Fallout 3 have finally started to arrive.

The first of which is Broken Steel. It’s more of a taster and a foundation for the new adventures of Fallout’s post-apocalyptic hell (that we love so much). The new chapter starts two weeks after the final events of the original game. No spoilers here for those of you who aren’t there yet, but you WILL have to finish the main game before the extra missions and plot are made available to you. So I hope you’ve kept a save near the end of the game. Continue reading Fallout 3: Broken Steel (Review)

The King of Fighters XII (Review)

After the heyday of the duelling beat em’ up in the ‘90s it’s surprising how slow the genre has been to get going on current generation consoles. Virtua Fighter 5 and Street Fighter 4 eventually turned up and dazzled everyone for about a month while Soul Calibur added a bit of polish but left most fans shrugging in indifference as it offered nothing new. So what chance does The King of Fighters XII have? Looking at the lack of current competition (I’m pretty much ignoring the ever-delayed Tekken 6 until it decides if it wants a PS3 or PS4 release) it might be worth a look. Continue reading The King of Fighters XII (Review)

Wet (Review)

Rubi: a hired gun, thief, errant son deliverer, car roof surfer, the works, with no questions asked. Along as said ‘Wet work’ involves shooting in slow-motion, wall-running, diving, sliding around on her knees (stop it) and stabbing things a lot. Gameplay wise it’s PS2-era Prince of Persia meets Stranglehold.

Style points earned from racking up combos of kills in slow-motion or with the sword can be used to upgrade Rubi and her weapons with extra health and moves or for extra damage, ammo and faster rates of fire. If you played the demo and felt a bit under whelmed it’s a pleasure to say that the full game does feel a lot better once you’ve got some upgrades under your belt. Continue reading Wet (Review)

Need For Speed: Shift (Review)

EA has decided to reinvent their own wheels as the Need for Speed brand disowns its street racing vibe in a much cleaner break than 2007’s NFS: Pro. Shift is the full transition to track racing to try and compete with the likes of Gran Turismo and Race Driver: Grid. They’ve managed to successfully re-invent FIFA over the last couple of years, so maybe they’ve got a shot.

It’s clear that a lot of time, effort and money have been thrown at the game with a Top Gear style dream collection of ludicrously expensive, top name cars such as the Zonda and Bugatti Veyron all fighting for dominance on dozens of familiar tracks from the USA, Europe and Japan. Continue reading Need For Speed: Shift (Review)

Colin McRae: Dirt 2 (Review)

What you have here is the best rally game this generation of consoles has seen, it might even be an all time racing great worthy of the late, great Scot. It even (just) survives an ill-advised X-games style make over outside the races.

As a rookie driver you’re given a free Subaru Impreza (very nice) and unleashed on a world map stuffed with over 100 events in Japan, China, Malaysia, Croatia, Morocco, London, Utah, LA and Baja.  Continue reading Colin McRae: Dirt 2 (Review)

Wet (Preview)

Ever wondered what would happen if John Woo and Tarentino made a movie together?

This third person acrobatic shooter is a plethora of 70s style exploitation and Grindhouse cinema cheese forced through the Max Payne bullet-time blender. You play as Rubi (voiced by Eliza Dushku), a sassy hired gun seemingly raised by Sarah Conner on John Woo movies and bourbon.

What we have here is a third person shooter with a nice slice of swordplay. It’s more Uncharted than Devil May Cry though. The old exploitation cinema influences are obvious but perhaps more to an older generation of gamer. Gamers of recent years will instantly make comparisons to games like Total Overdose or 2007’s Stranglehold. The latter being the shadow it will have to emerge from. Continue reading Wet (Preview)

Batman: Arkham Asylum (Review)

What is it that makes the world of Batman so cool? Costume? Detective skills? Unmatchable martial arts? His gadgets? The ability to strike terror into the hearts of criminals? The setting? The sheer madness of his foes?

It’s all of this and developers Rocksteady Games know it, and have shown the best understanding of the Dark Knight yet.

Story
The story begins with Batman delivering a gibbering Joker to Arkham Asylum. Only problem is that it seems he gave himself up way too easily. Like Michael Schofield in Prison Break, the Joker has a hidden agenda in getting locked up (ok, what he wants to do inside is slightly different). He manages to escape the useless Arkham guards before they’ve even put him in his cell, with a little help from the ever-doting Harley Quinn (brilliantly acted). So it’s up to you to chase after the Clown Prince while he leaves a trail of released psychopaths and familiar villains. Continue reading Batman: Arkham Asylum (Review)

Mirror’s Edge Review – Have some faith

Dice have done the impossible. The Swedish developers have taken the fist-person perspective game that has barely evolved fundamentally since the days of Wolfenstein and Doom, and injected new life into it with a quite literal leap of faith.

Despite its first-person perspective this is definitely not a shooter. You play as the aptly named Faith, a rooftop Runner, a courier of sorts. Your aim is generally racing across skyscraper rooftops, through underground train tunnels, office blocks, shopping malls and building sites, usually while evading police and security forces and making death defying leaps between buildings, often requiring a last minute grab onto a ledge or drainpipe. If you’ve been waiting for a game that let’s you play out your fantasies of Parkour and free-running as seen in movies like District 13 and Casino Royale, this is the game for you. Continue reading Mirror’s Edge Review – Have some faith