Tag Archives: Brendan Griffiths

Kingdom Hearts HD 1.5 Remix (Review)

An absorbing adventure that’s still full of heart

Square Enix aren’t the fastest of movers when it comes to giving us what we really want. That Final Fantasy VII remake doesn’t appear to be on its way soon and Kingdom Hearts III has only just been announced.

In the meantime though, we’re more than happy to revisit the past in their latest HD collection, Kingdom Hearts HD 1.5 Remix. Rather than just give us HD versions of the main canon PS2 games, Square are making the effort to bring players up to date with the Nintendo-only spin-offs and region-specific releases. Naturally, this leaves room for another HD collection before KHIII.

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Castle of Illusion HD (Review)

Castle of Illusion HDRolling back the clock with the haunted house of mouse


Following the recent retro remake of DuckTales, we now get to see how the classic Mega Drive game, Castle of Illusion scrubs up by today’s standards. As a big fan of the 90s original, I had my fingers cautiously crossed for a nostalgic blast.

The story remains true to the original, with Mickey setting off to rescue long-time sweetheart, Minnie from the evil witch, Mizrabel. Rather than animate some traditional Disney-style cartoon scenes to set up the game, Sega Australia have gone low-budget and opted for some mildly animated illustrations.

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The Sunday Seven: Reasons to be Excited about PS Vita TV

Earlier this week, Sony took to the stage at the Tokyo Game Show to announce the excellent-looking PS Vita TV micro-console, which will be released in Japan later this year. Sony haven’t announced anything about a Western release beyond “stay tuned”, but considering the high interest the device has received from this half of the world, we’re expecting to get our hands on it early next year at the latest. We can’t complain really, especially as Japan is getting the Vita TV device instead of the PS4 this year. I bet they’re furious deep down, but in a really polite way.

So, is Vita TV really just a consolation prize for gamers in Sony’s homeland? Far from it, in fact, I really want one. Is that because I’ve been told I can’t? Very possibly, but here are another seven reasons why I’m crossing everything in the hope we’ll soon be plugging the little white box into a nearby TV.

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Puppeteer (Review)

Proof that running with scissors is fun after all

Typical, just like waiting for a bus. We’ve been waiting for a decent platformer for ages, then two come along at once in the shape of Rayman Origins and now Sony’s Puppeteer. So, rather than stress yourself into an early grave trying to beat all the timed challenges in Rayman once you’ve made an initial playthrough, pick up a copy of Puppeteer as it’s been released cheaper than most new games.

This is classic 2D side-scrolling territory, the purist’s choice of dimension for platforming. As you can see by the visuals, this is going for something a bit unusual with its handcrafted puppets and theatrical stage design. While knee-jerk reactions may compare the visuals to LittleBigPlanet, the fact of the matter is that this is a considerably better-looking and better-constructed platformer. I love how so much of the scenery is interactive and not just painted on. With every scene transition, you see everything bounce as if the stage has literally just been dropped into place, giving everything a touchable physicality on your TV.

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Lost Planet 3 (Review)

After the slightly frosty reception the thawed out first sequel received, it would seem the Lost Planet series has been pining for those long cold winters again. So the third game is a prequel to the original, taking place many years before.

You are Jim, red-haired (finally!) and awesomely bearded-up for the cold. Jim has a wife and newborn son back on earth, but he’s taken this job on the frozen rock of E.D.N. III to earn some serious money as a Rig operator / go-to guy for exterminating the pesky Akrid wildlife while the NEVEC Corporation searches the planet for T-Energy.

Rather than the Vital Suits of the last two games, you get to romp around in a 50-foot high walking Rig. These huge mechs are essentially maintenance machines, hardly built for combat, but as you and Jim will find out, you’re stuck with what you have.

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Splinter Cell: Blacklist (Review)

When the best stealth experiences this generation have come from first person games -take a bow Far Cry 3’s machete and Dishonored- you have to wonder if grizzled vet Sam Fisher and Splinter Cell can still compete. Like any stealth master though, you don’t even notice how good he is until you’ve been completely drawn in.

The so-so wrapping of this long-awaited return belies the high quality within though. Fans of TV’s 24/anything with terrorists will be able to spot the plot a mile off. A rogue ex-military group attempt to start World War III by threatening terrorist attacks on America if they don’t pull all their troops from foreign countries. A few familiar faces from Sam’s past turn up, but newbies can play the game without feeling they’re missing important facts. Blacklist is a great standalone entry point to the series.

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Mars: War Logs (Review)

That’s One Red Dead Planet

Low cost downloadable RPGs are something of a rarity on consoles, with only Rainbow Moon coming to mind in recent years as anything vaguely worth your attention. Mars: War Logs would like to get involved with the genre too, despite being more of an action-RPG.

Set far into the future, Mars has undergone colonisation, but that new civilisation has long since collapsed. It has been replaced by warring water companies as everyone inexplicably fights over the dusty hellhole.

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The Bureau: XCOM Declassified (Review)

The Bureau: XCOM Declassified is far removed from the strategy roots of last year’s much-loved XCOM: Enemy Unknown. It was off to a rough start when originally revealed as an FPS, before the internet threw its toys from the pram over a few minutes of footage.

Fans were appeased when 2K released Enemy Unknown, and since then The Bureau transformed into a third-person shooter and the tactical side of the game was given some much-needed emphasis in the build-up. After all the fuss and returns to drawing boards, 2K may end up annoying fans anyway. There’s no escaping that this is essentially a third-person shooter with squad commands stapled on.

The story is standard alien invasion fare, but with an unusual setting for most video games, the early 1960s. This gives the early parts of the game something of a unique identity. The sharp suits, the hats, the cars, the picture perfect suburban homes and even the music all feel spot on. Mad Men fans will adore it.

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Tales of Xillia (Review)

After waiting nearly two years more than our Japanese friends, we Western gamers have finally got our hands on one of the most eagerly awaited RPGs of recent memory. But was it worth the wait?

Tales of Xillia takes you on a journey with Milla Maxwell, a spirit deity in human form, and Jude Mathis, a young student, as they try to stop a corrupt king using a deadly weapon in a war he’s desperately trying to start.

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Seven Things You Should Know About Disney Infinity

What is it?

In a similar way to Skylanders, you place plastic toys on a docking station plugged into your console and those toys will appear on-screen allowing the player to use them in-game in specific Playsets.

Characters are linked to Playsets, specific stages based around famous Disney films or locations. John Day told us more at a recent hands-on event:

In a given Playset you experience a single universe in a really immersive way. So when you play in Cars, you play as a Cars character you do things that makes sense to Cars like racing or building up the town of radiator springs. And if you play in the Pirates of the Caribbean Playset you get a very different experience, you play as a Pirate’s character, you get a pirate ship you sail the high seas, you fight the Kraken, the Kraken eats you, that’s what happens in Pirates. The two never really cross over, Jack sparrow will never go into the Cars Playset and McQueen will never go into the Pirates Playset.”

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The Sunday Seven: Why You’ll Enjoy Saints Row IV More Than GTA V

We’ve been looking forwards to Saints Row IV ever since Deep Silver surprised us all with its announcement earlier this year. Yet much of its hard-earned limelight has been stolen by Rockstar’s upcoming GTA V. Rockstar release a few screenshots, one gameplay trailer and the world goes nuts, despite the press not even being allowed to touch it. Same old story, same old Rockstar.

Well, balls to them. Less than a month before GTA lands, one of the worst gaming droughts we’ve seen ends with numerous big hitters and none of them look half as entertaining as Saints Row IV. Here at Dealspwn we’ve had plenty of updates, trailers, interviews and hands-on sessions and it’s time to tell you why you’ll be having more fun with the dudes in purple.

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Deadpool (Review)

The spandex-sporting shooty, slicy, shouty scamp

The superhero barrel gets another scraping for yet another video game tie-in. This time, for Marvel’s Merc With a Mouth, Deadpool. The dude hasn’t even had a movie yet. But hey, that might work in his favour.

Newcomers to Deadpool’s universe should know that he’s known as a character that frequently breaks the fourth wall in comics. Essentially, he knows he’s a comic book character even though everyone else in the Marvel Universe has no idea. This allows him to constantly talk to the readers and share jokes with them, often at the bewilderment of the likes of Wolverine who can’t fathom why he’s so laid-back all the time (he’s already skimmed through the script of this game for example). Continue reading Deadpool (Review)

Disney Infinity (Hands-On Preview)

Skylanders makes millions. Serious millions. So it was only a matter of time before other companies decided to get into toy/video game hybrids and names don’t come much bigger than Disney. When we learned that the biggest name in animated movies was stepping into the fray, we knew things were about to get interesting in the war for a spot under Christmas trees.

Like SkylandersDisney Infinity is going to sell toys that are placed on a docking device (the Infinity Base) which makes them appear in-game. These characters will be sold in ‘Play Sets’ based around specific film franchises. These sets will include a couple of toy characters along with single-player stages/missions based around that film. Pirates of the CaribbeanMonster’s UniversityThe Incredibles, The Lone Ranger and so on.

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Aftershokz Bluez Bone Conduction Headset (Review)

We love a bit of innovative gadgetry here at No Sleep Gamer, and ‘military bone conduction technology’ on the side of the box of Artershokz’s new Bluez Bluetooth stereo headset is certainly a good way to get our attention. Mainly because we’ll need all the help we can get when Battlefield 4 rolls out later this year.

This open ear headset isn’t like ones you’ve used before (shh, you military types, it’s new to us). Instead, the earpieces rest near your ears on your ears bones (see above image), leaving your ear holes free and still able to take in sounds around you.

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Strength of the Sword 3 (Review)

Remember those bits in Demon’s Souls when you finally overcame a tough stage or defeated a boss that had been smashing your broken body into the ground every time you scrambled through hell on earth just to get to him? Felt good, yes? Well, it’s a good thing you probably still have plenty to do in Demon’s Souls and Dark Souls, because despite Strength of the Sword 3 proudly wearing its tough difficulty badge with honour, it’s amateur hour when it steps into the arena with its rivals.

I like to think I have a fairly sound knowledge of games released in the last ten years, so it was with a mild sense of shame I accepted the task of reviewing part three of a series I’d never heard of. After my first hour with the game though, I was convinced something was amiss. How the hell had this monster managed to escape from a dev kit beforehand? Had it always been like this?

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The Sunday Seven: How the PS4 Could Win Next-Gen

Last week, I looked at how Microsoft could come out on top in the next-gen console wars despite their initial self-inflicted setbacks. So it’s only fair that I give the same treatment to Sony’s upcoming PlayStation 4. Both consoles are going to release around the same period, just in time for the Christmas madness. We’ve not had consoles launch head-to-head for generations, which means we’re going to see a real fight between the two. Ring that bell Mr. Shopkeeper. It’s so on.

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Sunday Seven: How the Xbox One Could Win Next-Gen

A few weeks ago, Microsoft were fighting a losing battle against the PS4. Every time they said anything via statement or twitter, gamers would become enraged and bewildered at why the company seemed determined to alienate consumers around the world. But then they sobered up ditched the two features of the Xbox One that may have handed an early victory to the PS4 – pre-owned blocking and daily online requirement.

However, is the damage already done? We’re far from writing off the big company yet, just look at how many times they’ve screwed up Windows and survived. So here’s our Sunday Seven on How the Xbox One Could Win Next-Gen.

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Journey: Collector’s Edition (Review)

The Genesis of Greatness

*This collection encompasses ThatGameCompay’s previously download-only games including Flow, Flower and Journey. I’ve reviewed all three and discussed the extras also included.

Flow

The first time I played Flow six years ago, I started it late and ended up glued to the screen until 6am. It’s an experience you can just be swallowed up in. Just as it gets difficult, it expands and resets.

You play as a basic underwater life form that must eat smaller creatures in order to grow. The game takes place on a series of 2D stages and movement is controlled by turning the PS3 SixAxis controller with a press of any button making you move faster. As with all of ThatGameCompany’s PS3 games, there isn’t a heads-up display and next-to no tutorial, but you should find this an easy experience to get into.

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