Category Archives: Reviews

Car Jack Streets (PSP Minis Review)

It’s been a while since I’ve dusted of my old PS1 GTA games, so will this be a nostalgic experience or a grim reminder of why some titles are best left in the past?

The top-down view in the crime-sim raises obvious comparisons with the old GTA games, but for a £3.49 PSP Minis title it definitely has my attention. Continue reading Car Jack Streets (PSP Minis Review)

The Mystery of the Crystal Portal (PSP Minis Review)

Hidden object games are a nice match for the PSP Minis range, with their relaxed nature passing the time on a commute or ad break with ease. Route 66 scored well with a 7 a few months ago, so let’s see what G5 Entertainment can come up with.

There’s an actual story here, as a young archaeologist (that absolutely does not look like Lara Croft) is searching for her father who went missing while searching for the Crystal Portal. It’s not exactly Fallout 3, but the effort is appreciated. Continue reading The Mystery of the Crystal Portal (PSP Minis Review)

Joe Danger (Review)

If Demon’s Souls was like getting your head kicked in and asking for more, Joe Danger is like waking up in hospital the day after with Katy Perry sat by your side telling you she’s murdered Russell Brand and everything’s going to be just fine.

360 owners have been enjoying Trials HD, but Joe Danger has leapt over the competition – and a few school buses and shark tanks for good measure to top the podium. Boost, jump and trick your way to the finish line racking up gloriously brave combo multipliers on the way. The game works on multiple 2D planes like Little Big Planet, but with set points for ‘changing lanes’. Continue reading Joe Danger (Review)

Mahjongg Artifacts (PSP Minis Review)

The launch of Minis on the PSP has been the best thing to happen on the underused console for years. Even the cack games only set you back a few quid. Mahjongg Artifacts (their spelling) doesn’t have to worry about such things and is well worth the £3.99 asking price.

We get the feeling this version of the ancient game is a bit simpler than the original, but that doesn’t mean you won’t be hooked within minutes. All you have to do is match up pairs of identical blocks, that have pictures on them. Some fall into groups like Roman numerals, Egyptian eyes and so on. Some blocks from the same group can be paired despite being different, such as flowers, weather icons or theatre masks.  Special glowing blocks can be paired with any of its kind or suit. Continue reading Mahjongg Artifacts (PSP Minis Review)

Burnout Paradise Review

 

Burnout is trying something a little different to the previous games in the series and has opted for an open-world feel with a major refocus towards the online action.

The single player mode has suffered in order to make this great online multiplayer racer / crasher. The new menu-less free-roaming city feels too vague and unstructured for racing. There aren’t any tracks so to speak as races have turned into point A to point B style races letting you find the best route, but it’s a nightmare trying to keep your eye on the compass, the sat-nav map and the road. Continue reading Burnout Paradise Review

Planet Minigolf (Review)

Ah minigolf games and Demon’s Souls in the same weekend. Will my pads survive? Will my sanity hold? Probably not.

£6.29 gets you an impressive amount of crazy golf shenanigans with 144 holes, 6-player local or online multiplayer and a course editor to create your own knuckle mawing middle finger salutes to reason. Continue reading Planet Minigolf (Review)

Demon’s Souls (Review)

For many, Demon’s Souls will be like Marmite, with its love it or hate it appeal. That’d be fine except many gamers will be struggling to get the lid of the damn thing. This RPG game’s tutorial gives you a few weak enemies while going over the controls and just as you start to think ‘this isn’t so bad,’ a boss appears and kills you in one hit. Welcome to Demon’s Souls, meatbag.

In this dead Soul form, your health is greatly reduced and you’ll have to defeat a boss to get your body back. To avoid going insane, it’s best not to think of yourself as ‘dead’ in the traditional sense. You’ll be spending most of the game in this state, so just get on with it. Continue reading Demon’s Souls (Review)

Hysteria Project (PSP Minis Review)

Heavy Rain made with a cheap video recorder is a good way to think of this game. The video footage is blurry on the small screen but in fairness, as a Minis title it has to be a small file size and it’s a lot of footage compressed into 80MB.

This ‘interactive (college student-esque) movie’ has you playing as a potential murder victim from a first-person perspective. Everything is shot on camera with no real graphics to speak of. The ‘story’ is simple, escape from captivity and get out of the woods before the hooded axe murderer catches you.

Continue reading Hysteria Project (PSP Minis Review)

Block Cascade Fusion (PSP Minis Review)

Another block puzzle game for the PSP. It’s simple, colourful and cheap. What’s not to like?

The setup is very similar to the classic Lumines games. Blocks come down from the top in three different colours, either in squares of four, a block of six or a line of three. Rotate them on their way down to line up five of the same vertically or horizontally. Try and get as many connected to the line as possible for a combo.

The last block of the five needs to be put in last as you can’t add to a highlighted group afterwards like you can in Lumines. After the timer at the side of the screen reaches zero, a line will sweep down from the top and clear away any linked squares. Sometimes it takes ages to arrive, 25 seconds can feel like a lifetime when your screen is filling up.

Continue reading Block Cascade Fusion (PSP Minis Review)

Death Track: Resurrection (Review)

Last month I was pleasantly surprised with Gaijin Entertainment’s effort to tackle Burnout with Anarchy: Rush Hour. Well they’re off starting fights with the big boys again, stepping into Blur’s and Split/Second’s territory. Admittedly this game started off life on the PC and predates the newcomers.

So it’s a car-combat racing game with destructible environments set in the future. The tracks tear through the crumbling remains of (our modern day) versions of London, Bangkok, New York, Moscow, Prague and so on. The first thing you notice is how good the game looks for a PSN title. Although a little rough, there’s a lot of detail built into each track. They bristle with colour and run at a smooth frame-rate. It’s certainly a better looker than Anarchy. There are lots of branching routes and even short-cuts to unlock. Pretty impressive design overall. Continue reading Death Track: Resurrection (Review)

Pure Football (Review)

Ubisoft seem to want a piece of the World Cup cash pie, not content with EA having the pitch to themselves. Ok, so this isn’t an official South Africa tie-in, but it’s international teams only and the final ends in South Africa. Coincidence? The hell it is.

Ubisoft are actually ripping off Fifa Street though instead. It’s five-a-side football with outrageous shots and tricks the order of the day. While the last Fifa Street was a bit meh, this is just bollocks. Continue reading Pure Football (Review)

Soldner-X 2: The Final Prototype (Review)

Prime your eyes for a full on assault with the return of the high-def retro shooter, Soldner-X 2. It’s side scrolling, in space, you shoot to the left, dodge a lot of lasers and try not to die.

You can initially choose beginner or normal difficulty levels, but the game will also adapt on the fly. If you are doing really well, it will throw more enemy fire at you, while easing up (a little) if you’re getting perforated constantly. Your ships handle with a nice balance of smooth flying, but quick and nimble enough to perform some beautiful dodging.  You have a health bar rather than the typical one-hit-per-life syndrome many of us grew up with. I’m not complaining by the way, PS3 pads are expensive items. Continue reading Soldner-X 2: The Final Prototype (Review)

SBK X Superbike World Championship (Review)

The best fun to be had on two wheels so far this generation has been with Burnout’s hell-powered bikes, with Moto GP and the first SBK game missing out on the love, failing to please arcade or simulation fans.

SBK X has split itself into three modes (Arcade, Simulation and Multiplayer) right from the start menu to try and please arcade and sim fans alike. But have they spread things out too much? I’ll split the review into the same three parts to cover all bases.

Continue reading SBK X Superbike World Championship (Review)

Alpha Protocol (Review)

‘What a difference a few extra months in development makes,’ was what we all thought when Arkham Asylum finally arrived. With an even bigger delay preceding the eventual arrival of Obsidian’s Spy RPG many gamers started to worry about the condition of the nevertheless eagerly awaited title.

The idea of being able to actively affect the story with your own choices in conversations and via your actions had minds swimming with possibilities of combining gameplay styles of the legendary JB trio of James Bond, Jason Bourne and Jack Bauer. Continue reading Alpha Protocol (Review)

ModNation Racers (PS3 Review)

After the platforming success of Little Big Planet, it’s good to see someone taking a similar approach to racing games. ‘Race Create Share’ is the new tagline for this arcade kart racer with user generated content at its core.

Players can create their own racer characters -or Mods as they’re known here- then create a vehicle for them too. The most exciting part of the game though is the track creator that has a huge amount of depth, but not at the cost of ease-of-use. And as a feature, it’s a great success. But what about the rest of the game? Continue reading ModNation Racers (PS3 Review)

3D Dot Game Heroes (Review)

If you’re the type of gamer that squealed with delight seeing the huge list of retro RPG game included on last years Mega-Drive compilation, this game is most definitely for you. In-jokes to the genre are the norm here along with a long list of frustrations and an almost inevitable argument between fans (and probably lawyers) about it being a homage or rip-off of some Nintendo game with a green midget.

The games unique twist is the updated retro graphical style. The story explains it in an amusing way, as the old 2D Kingdom of Dotnia is rarely visited anymore so they revamp their world into ‘3D’ to get with the times, hoping everyone will love them again. It’s not ‘put on glasses’ 3D, everything is made from cubes instead of squares. The whole story would probably fit on a beermat (evil guy stealing orbs, kingdom threatened, you hero). Continue reading 3D Dot Game Heroes (Review)

Rocket Knight (Review)

Within the first minute of playing Rocket Knight I knew this was going to be a killer title. Right from the off you’ll know how to play this game just on instinct, everything just flows so naturally.

Rocket Knight acts as a sequel to the Mega-Drive game, taking place 15 years later. While the visuals have moved with the times, the core gameplay respects the classic side-scrolling 2D platformer model. Continue reading Rocket Knight (Review)

Anarchy: Rush Hour (PSN Review)

Anarchy: Rush Hour is a plucky little PSN game that has quite simply waltzed up to Burnout in a bar, spilt its drink, snogged its girlfriend then ran outside jumped into a car and sped off. After backing into Burnout’s ride first for good measure.

For £5.49 you won’t find a more interesting racer on the store. It’s really rough around the edges but, there’s a lot of fun in here too. Continue reading Anarchy: Rush Hour (PSN Review)

Iron Man 2 (PS3 Review)

It might have the Iron Man 2 movie poster for the front cover, but this is pretty far removed from the film, with only Iron Man, War Machine and Nick Fury putting in a decent day’s work. At least their movie-counterparts faces and voices have made it in.

The game takes place ‘beyond’ the movie with the Russians stealing some tech from Stark Industries to make their own robot armies and so on. Players have the choice of playing as Iron Man or War Machine which is a nice touch, but the lack of a two-player option feels like a missed opportunity. You can at least change character at the start of each mission. Continue reading Iron Man 2 (PS3 Review)

Desi Adda: Games of India (Review)

This is a collection of traditional Indian village games that range from kite flying to board games. The story mode features a young Indian man from America, coming back to his family’s village to learn about the culture. We say learn about their cultures, but he really just wants to mess around and learn how to play the local’s games. It’s a pleasant enough way to ease in western gamers who have no idea what the games are, but should also prove handy to players that already understand them as the controls get explained before each game.

You walk (so very) slowly between areas, talking to villagers about the games. The only real reason to play is for the tutorials on them. I’d advise quickly learning how to play then quitting out and playing them from the mini games menu where you can choose your sides and so on. Continue reading Desi Adda: Games of India (Review)