Tag Archives: Hello Games

No Man’s Sky Review – Where infinity becomes familiar

The possibilities are endless. Billions and billions of unique planets to discover. That’s how many of us have been imagining No Man’s Sky all these years throughout its development from a small team,  who’s previous games were content to have us rip down a 2D track chasing combos on a motorcycle. It’s quite a leap to say the least.

The reality may not be what we were expecting though, mainly because the game’s core gameplay was only shown off very late into the development cycle. For years, all we really knew was that there would be a lot of planets to discover. Take away the lengthy list of planets though and what we’re left with is rather less appealing – a resource mining and inventory management sim. Continue reading No Man’s Sky Review – Where infinity becomes familiar

Joe Danger 2 Dated and Priced for PSN

Well Microsoft, you didn’t manage to keep that as an exclusive for very long did you? We’re delighted to tell you that Joe Danger 2: The Movie will be coming home to PSN next week on October 10th.

The PS3 version will be coming packed with exclusive content too which will make up for the wait hopefully. Essentially, we’re getting something of a Director’s Cut or something Sean Murray and the Hello Games team have referred to as Joe Danger Gaiden when speaking to the EU PS Blog. Essentially this is the bastard-hard version of the original game deemed too harsh for mass consumption at the time and will last at least ten hours.

Continue reading Joe Danger 2 Dated and Priced for PSN

Joe Danger: Special Edition (Review)

PS3 gamers already know of Joe Danger’s brilliance and now XBLA customers finally get to see what all the fuss was about thanks to this Special Edition. For those of you not in the know, Joe Danger rocked onto PSN last year to unanimous applause, combining motorcycle stunt riding, platforming, speed runs and item collecting into one incredibly slick experience.

The game plays across 2D planes, left to right. On your way to the finish line, there are multiple objectives for each of the 100+ levels. Collect all the silver stars, beat a par time, grab coins, hidden icons, land on all targets and maintain a combo for the whole level are some of the tasks at hand. You’ll only need a couple ticked off to progress, but mastering a stage is where the fun really starts.

Continue reading Joe Danger: Special Edition (Review)

Joe Danger: The Movie (Hands-on Preview)

2011 can just end already. First, it was Bioshock Infinite making the wait pure agony, now I can add Joe Danger: The Movie to my most wanted list. Hello Games are well on their way to creating another classic. Seeing as I gave the first game 9/10, I was damn keen to play the sequel at Gamescom 2011. And I did. Every time I passed the stand. By the time I officially met up with Sean Murray and Grant Duncan of Hello Games I thought I had it all worked out. Then they showed me some of the tougher but doubly awesome levels. Now I really hate 2011.

Before I carry on with the platitudes, I’ll quickly re-cap the first game for newcomers: a mainly 2D motorcycle stunt platformer that encouraged linking tricks while getting to the finish line as fast as possible. Gold stars could be won for each event by collecting all the icons, landing on all landing pads and comboing 100% of the level. The controls were simple as you could jump high and perform multiple flips in the air and land doing endos and wheelies to chain stunts; you could even adjust your trajectory in mid-air forwards and backwards.

Continue reading Joe Danger: The Movie (Hands-on Preview)

Joe Danger (Review)

If Demon’s Souls was like getting your head kicked in and asking for more, Joe Danger is like waking up in hospital the day after with Katy Perry sat by your side telling you she’s murdered Russell Brand and everything’s going to be just fine.

360 owners have been enjoying Trials HD, but Joe Danger has leapt over the competition – and a few school buses and shark tanks for good measure to top the podium. Boost, jump and trick your way to the finish line racking up gloriously brave combo multipliers on the way. The game works on multiple 2D planes like Little Big Planet, but with set points for ‘changing lanes’. Continue reading Joe Danger (Review)