Category Archives: PC

Dare To Be Digital: Bamboo Interactive Tablet Games

This year’s Dare to be Digital competition by Abertay University saw game developer students compete to create some games and get their names out there in the development community.

One arm of the competition was to make games to be played on Wacom’s Bamboo interactive tablets that are usually used to draw graphics and illustrations on computers. Here’s a look at the three winners from that competition. Continue reading Dare To Be Digital: Bamboo Interactive Tablet Games

Don’t Go Zombie (Flash Review)

Take away the frustration of planning your journey on Google Maps with this neat game. Because everything’s better with a dash of zombies right? Ok so it might be a little distracting to plan journeys with but it is cool how Google Maps is used in this zombie shooter.

Simply enter your postcode or anywhere else in the UK that has had a street view added to the Google Maps servers and you’re away. The game chooses a random nearby destination for you to aim for by clicking forwards on the street-view picture to zoom forwards bit by bit and change direction with the navigation controls in the corner. Every now and then you will be attacked by some hand-drawn styled zombies that must be shot to progress. Continue reading Don’t Go Zombie (Flash Review)

Medal of Honor Multiplayer Beta Impressions

While EA LA are handling the single player game, Battlefield veterans DICE are in-charge of multiplayer. After the success of the BF series, we’d say it’s in good hands.

The matches in the beta have up to twelve players on each side with the maps being just the right size for the numbers meaning you never go too long without snapping up your gun sights. Continue reading Medal of Honor Multiplayer Beta Impressions

Rage (Preview)

An asteroid has beat humankind to nuking itself back to the stone age, but the results are pretty much the same. Most people are dead, mainly violent assholes survived, mutants are every- where and the world has become a desert.

You were one of the lucky few who were put into a pod underground to be protected from the blast. Once the dust and fallout settles and everything looks ok, your pod releases you. Ok, so everything’s not exactly great, but as good as it was going to get in the pod’s mind-set anyway. Continue reading Rage (Preview)

Burnout Paradise Review

 

Burnout is trying something a little different to the previous games in the series and has opted for an open-world feel with a major refocus towards the online action.

The single player mode has suffered in order to make this great online multiplayer racer / crasher. The new menu-less free-roaming city feels too vague and unstructured for racing. There aren’t any tracks so to speak as races have turned into point A to point B style races letting you find the best route, but it’s a nightmare trying to keep your eye on the compass, the sat-nav map and the road. Continue reading Burnout Paradise Review

Peggle (Review)

Old news for PC and 360 gamers, but Peggle has finally made its way to PS3 via the PSN service. If you enjoyed PopCap’s other games like Bejeweled 2 and Zuma then there’s every chance you’ll love this too.

The aim is to rid the screen of all the orange Pegs. You do this by shooting a ball at an angle from the top the screen, then simply sitting back and letting gravity take care of the rest as the ball bounces of walls and blue and orange Pegs. Pegs light up when touched and disappear a few seconds later, longer if the ball is still pinging around lots.  Eventually the ball falls to the bottom of the screen, either into a hole or into a moving bucket which lets you use the ball again. You get ten balls to clear all the orange Pegs out, but more balls can be earned by saving them at the bottom or racking up a large combo by bouncing off lots of pegs. Once the last orange Peg has been hit the ball lands in one of five pits for an extra score bonus. Continue reading Peggle (Review)

Bioshock 2 (Multiplayer Review)

Bioshock multiplayer probably wasn’t too high up on the list of things we wanted to see included in Bioshock 2 given that it was everything apart from the guns that really made the game (and its sequel) really stand out. Turns out that maybe we should have wanted it all along as it’s turned out very well indeed.

If you’ve heard that the multiplayer takes place before the events of the first game, then you heard correct. However, don’t expect to gain any more particular insight into the fall of Rapture as all it really means is you’ll revisit some familiar locations that have less rubble and destruction than you’ve previously seen. This time though you’re one of the psychotic Splicers. Continue reading Bioshock 2 (Multiplayer Review)

Aliens Vs Predator (Review)

Cinema’s favourite monsters haven’t exactly flourished on consoles. The Alien franchise hasn’t had a good game since Alien Trilogy on the PS1 and Predator is still waiting. PC gamers have enjoyed the clash of these mighty beasts for many a year though, and finally, so can the rest of us.

The plot is pretty basic and shares a few small similarities to the first AVP movie; thankfully the awful Dawson’s Creek-esque sequel has largely been ignored. The Marine plot is filled in better if you pick up audio diaries, similar in nature to those in Bioshock. Just as all three stories begin to get interesting though, they finish, leaving you disappointed but tellingly, wanting more. Continue reading Aliens Vs Predator (Review)

The Winners of the Game Hub Games of the Year Awards 2009

All your votes are in and counted. So who were the winners of the Game Hub Games of the Year Awards 2009? There are a few surprises amongst the obvious ones.  Fortunately for all the nominees, nobody got zero votes (somebody got one though). So here are the Top 3 for each of the 13 categories:*

*I wrote this article for game-hub.co.uk after I arranged the voting categories a few weeks earlier.

Follow this link to be taken to the article at Game Hub.

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Call of Duty: Modern Warfare 2 (Review)

The game that has been looming over the Christmas release schedule is finally here, after most of the competition has fled for a release early next year, leaving you plenty of time to clean up online.

The first Modern Warfare wowed shooter fans with its gripping story scenes and peerless multiplayer, and you should prepare to feel the love again. There are a few flaws in the single player game but they’ll fade into memory soon enough as the multiplayer experience dominates Modern Warfare 2. Continue reading Call of Duty: Modern Warfare 2 (Review)

The Saboteur (Preview)

Former racing car driver, Irishman in Paris, Sean Devlin, is out for revenge against the Nazi’s after some of his friends are murdered. He’s not trying to save Paris, but his actions are certainly going to help the city and endear him to her citizens and have the resistance calling on him for a favour or two. Expect a noir inspired adventure rather than your traditional overly-patriotic WWII story. Continue reading The Saboteur (Preview)

Fallout 3: Mothership Zeta (Review)

After over 120 hours of play, this is the end of Fallout 3. The vault dweller isn’t rummaging around post-nuclear war America anymore though. Or post-nuclear war earth for that matter.

After being foolish enough to investigate yet another troubling radio signal he’s beamed up to an alien spaceship poised above the planet. He wakes up on a table surrounded by little green men with imminent laser probes getting too close to comfort. Continue reading Fallout 3: Mothership Zeta (Review)

Eurogamer Leeds Expo: Summary

Brendan Griffiths takes a look at some of the best upcoming games at the Leeds leg of the Eurogamer Expo including: Aliens Vs Predator, Avatar, Bayonetta, Dante’s Inferno, Dark Void, God of War III, Heavy Rain, Saboteur and Split/Second.

It’s not often that UK gamers get to go to an expo; it’s even less often that a show manages to climb its way north of London, so it’s no surprise that the Eurogamer Leeds Expo sold out in advance for its two dates at Saviles Royal Armouries Square for the 27th/28th October.

While the queue went around the building it didn’t take long to get in once the doors opened and despite the event being sold out it never seemed overcrowded in the two halls used. The gaming areas were made up of stools in front of TVs or playing stands like you might see in shops like Game and HMV. There was a mix of HD screens for each game. Some medium sized, others 50 inch monsters. Although, sitting on a stool two feet in front of 50 inches of brightly coloured Ratchet & Clank was a bit overkill, I had to lean back to avoid my face melting.

But on to the games I managed to get a bit of extensive time with. Continue reading Eurogamer Leeds Expo: Summary

Fallout 3: Point Lookout (Review)

It’s about time you got to go on holiday in Fallout 3 after all you’ve been through. The new setting of Point Lookout feels like a lost Silent Hill waterside boardwalk, complete with deserted buildings and an eerie fog smothering everything. Sure, it’s no Hawaii, but choice is quite limited in a post-apocalyptic world.

The majority of this substantial map is made up of swamps populated with rednecks, mirelurks, tribesmen, ghouls, toxic bogs and enough radiated water to wade through to guarantee the vault dweller will never have (normal) children. Continue reading Fallout 3: Point Lookout (Review)

Operation Flashpoint: Dragon Rising (Review)

Many PC gamers swear by (and most definitely at) the Operation Flashpoint name. This harsh, tactical first-person-shooter is also making a full appearance on consoles too for a change. It’s comparable in nature with the excellent Brothers in Arms: Hell’s Highway, but based in the very near future.

Dragon Rising is a much fiercer beast than BIA though with its claws severely dug into the realism side of things. So that means one shot could be it for you and you won’t even know what direction it came from. Continue reading Operation Flashpoint: Dragon Rising (Review)

Fallout 3: The Pitt (Review)

This is more like it. The first of the Fallout 3 expansion packs that feels truly worthy of the Fallout name. The Vault Dweller is off to Pittsburgh, or what’s left of it. Now aptly renamed as The Pitt, slavers have taken over the city and its still working steel foundry.

You have answered the call for help from one of the escaped slaves who wants to start a rebellion against their masters. As if the misery of working in the Pitt isn’t bad enough, they face the prospect of becoming a Trog, the equivalent of the Capitol Wastelands ghouls, due to a radiation related disease. There’s a cure for this condition but their masters aren’t exactly sharing. Continue reading Fallout 3: The Pitt (Review)

FIFA 10 (Review)

Last years quality game firmly put FIFA back on top over their Konami rival, so what next? A tougher challenge and enough off the pitch enhancements to last you till well after the end of the season and beyond is what.

The tougher challenge is made evident by smarter AI that closes you down mercilessly and some questionable refereeing. Last year’s problem of players constantly wondering offside has been fixed. Unfortunately it has been replaced with them constantly giving free kicks. While getting flagged offside was annoying the replays always proved that you were. It was never wrong and EA explained they couldn’t show officials to be making mistakes because of the official FIFA branding, fair enough. Shame they couldn’t extend the courtesy to fouling as the replays will leave you baffled as to why you’ve given away yet another free kick as the slightest nudge is penalised. Continue reading FIFA 10 (Review)

Fallout 3: Operation: Anchorage (Review)

After Broken Steel raised level caps to 30, PS3 players are totally ready to get their teeth stuck into some more missions. This time you’ll get to interact with a bit of Fallout history that you may be familiar with from scraps of info picked up along your travels.

Using a virtual reality pod you can get involved with the famous battle at Anchorage, Alaska where the US forces had to repel the Chinese invaders. It’s not just a game though. Some members of the Brotherhood of Steel Outcasts need you to beat it so they can gain access to a sealed vault in a bunker, promising you a share of the spoils. Free stuff? Plug me in kiddo. Continue reading Fallout 3: Operation: Anchorage (Review)

Alpha Protocol (Preview)

James Bond, The Bourne Trilogy, and 24: all great viewing, brimming with gaming potential but they’ve never quite replicated the same excitement and intensity in gaming form. None of them really made you feel like one of the starring JBs. Bond’s Quantum of Solace was a decent shooter with some nice cover-based gunplay but never really felt like a Bond movie. Bourne’s effort was basically a long line of QTEs with some ropey gunplay and 24 tried to do too much and resulted in an average Jack (Bauer) of all trades and master of none. Continue reading Alpha Protocol (Preview)

Fallout 3: Broken Steel (Review)

It’s been a long wait, made all the worse by 360 gamers having these DLC downloads months before the PS3, but the expansion packages for Fallout 3 have finally started to arrive.

The first of which is Broken Steel. It’s more of a taster and a foundation for the new adventures of Fallout’s post-apocalyptic hell (that we love so much). The new chapter starts two weeks after the final events of the original game. No spoilers here for those of you who aren’t there yet, but you WILL have to finish the main game before the extra missions and plot are made available to you. So I hope you’ve kept a save near the end of the game. Continue reading Fallout 3: Broken Steel (Review)