Tag Archives: Brendan Griffiths

Modern Combat: Domination (Review)

Don’t let the uninspired name put you off, this is a game worth the attention of any online FPS fan. The delightful price of £6.29 gets you five maps and six modes to enjoy that puts the likes of Blacklight: Tango Down to shame.

An old-school approach is taken in regards to your health, take damage and it stays. No health packs or regeneration makes for extra tense matches and balances things out nicely, especially if you manage to get a few shots into an opponent before you get taken down. When you do get killed it shows how much health and armour your killer has left. This works to annoy you further when you see they only had 7% left.

Continue reading Modern Combat: Domination (Review)

Homefront (Preview)

The story of the new FPS, Homefront, is one of invasion, occupation and resistance. In the not too distant future, after the death the North Korean President, Kim Jon Il, his son takes his place. Over the next few years, he unifies North and South Korea and starts to invade nearby countries.

Throughout this period, America is weakening with a decreasing military force, further financial difficulties and a flu epidemic. This is when the KPA (Korean People’s Army) strike. Using satellite EMP blasts to wipe out the American electronics, including their defence measures, the Koreans begin their unflinching invasion. The game begins two years into the occupation of the US in 2027.

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Ace Armstrong Vs The Alien Scumbags (PSP Minis Review)

For anyone that may have downloaded this side-scrolling shooter when it was first released, you have my sympathies. It wasn’t just you, it was ridiculously and miserably tough.

Thankfully Laughing Jackal listened to the fan feedback and have since re-released a new version on PSN. If you’ve already downloaded the game just delete it and download it from your PSN account again to get the new version at no extra cost. I’ll explain the improvements throughout the rest of this review. Continue reading Ace Armstrong Vs The Alien Scumbags (PSP Minis Review)

Killzone 3 Preview: 3 Reasons It Will Rock 2011

Not long to go now before we touch down on Helghan again to get stuck into Sony’s PS3 exclusive first-person-shooter, Killzone 3. It’s the only series Guerrilla Games have been working on for years now, so we’re really expecting great things from them, especially considering how much they squeezed out of the PS3 last time. Here are three reasons it’s shaping up to be one of the finest shooters of 2011. Continue reading Killzone 3 Preview: 3 Reasons It Will Rock 2011

Vibes (PSP Minis Review)

Guitar Hero and Rock Band have made the traditional button-controlled rhythm-action game obsolete thanks to their Fisher Price-style range of plastic instruments. However, those of you who’d like to see the return of games like PaRappa the Rapper and Frequency might want to take a look at Vibes.

Vibes is a PSP Mini released last year that passed most of us by with barely a whisper. However, I recently gave it a go and decided it was well worth a mention as it’s one of the finest Minis I’ve played in ages.

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Best Video Games 2010

Game of the Year

Heavy Rain

Arguably more of an interactive movie than a game, but the bravery shown by Quantic Dream to try something different from the norm can only be applauded. Before playing the game I was really worried that it would be just a long series of Quick-Time Events. Thankfully Heavy Rain was packed with enough choices for the player and brilliant production values to make all these worries fade away within the first hour of play. Rarely are we given so much choice on how a story plays out with such an interesting set of characters, who if we weren’t careful could die permanently and possibly change the journey and outcome of this dark crime story. Did it change gaming forever? Well, not really, nobody else seems to be trying to emulate Heavy Rain’s success. But but it showed what is possible and that many gamers are more open to something a little different for a change if only developers and publishers are willing to take a chance.

Favourite Game of 2010

Best Video Games 2010 | Brendan Griffiths

Bioshock 2

I completed the first Bioshock for the first time, just a few days before Bioshock 2 came out, so I could review it for the site I wrote for before Dealspwn. This meant I was in a great position to compare both games without the rose-tinted glasses. The decision to put the player into the boots of a Big Daddy was inspired, mainly because of the way the game had you interact with the Little Sisters. Protecting them while they harvested Adam from corpses was an unnerving affair, made even more complicated by what to do afterwards. Would you harvest them for a large supply of Adam, or free them, hoping there’d be an award later on? I opted to try and save them all and this is where the stand-out moment of the game occurred.

There were two Little Sisters in the same area. One of mine, harvesting a corpse while I was fending off splicers and the other cowering behind a Daddy I accidentally pissed off (thus had to kill) during the shoot-out. Yep, I picked up the wrong one and didn’t realise for an hour. After dropping off my free-loader I made my way back to the area where I’d lost the first one and felt genuine guilt (and massively relieved) when she emerged from the shadows and ran over cheering: “I knew you wouldn’t leave me behind.”
Other games just aren’t getting close to how much emotion they can provoke, or asking questions from a gamer about how far they’d go to make life easier on themselves. Bioshock Infinite will be asking similar questions, albeit in a completely new sky-high location.  Unfortunately I’ll have to wait this time, along with everyone else. Roll on 2012.

There were two Little Sisters in the same area. One of mine, harvesting a corpse while I was fending off splicers and the other cowering behind a Daddy I accidentally pissed off (thus had to kill) during the shoot-out. Yep, I picked up the wrong one and didn’t realise for an hour. After dropping off my free-loader I made my way back to the area where I’d lost the first one and felt genuine guilt (and massively relieved) when she emerged from the shadows and ran over cheering: “I knew you wouldn’t leave me behind.

Other games just aren’t getting close to how much emotion they can provoke, or asking questions from a gamer about how far they’d go to make life easier on themselves. Bioshock Infinite will be asking similar questions, albeit in a completely new sky-high location.  Unfortunately I’ll have to wait this time, along with everyone else. Roll on 2012.

Favourite Gaming Moment of 2010

Best Video Games 2010 | Brendan Griffiths

Realising PlayStation Move was awesome

It might leave me feeling like I’ve been hit by a bus the day after, but the PlayStation Move and Sports Champions is the best example of the potential of Sony’s evolution of a familiar motion-controller setup. It was the best game at launch and to be honest it’s still miles ahead of other Move releases. The archery and table tennis being the best examples. With the table tennis I loved how it managed to match the real thing, especially with you being able to add ferocious topspin to shots and the archery was great fun using two controller to mimic cocking your arrow, aiming and firing.

PlayStation Move is an incredible piece of technology and hopefully 2011 will see more developers try and make some ‘proper’ games for it, instead of waves of party fodder. Killzone 3 will be the first true test for it, so maybe it’s time to pre-order the new gun attachment.

Biggest Disappointment of the Year

Best Video Games 2010 | Brendan Griffiths

Final Fantasy XIII

It’s far from a bad game, but it utterly collapsed under the weight of expectations with a redesign of the combat system that left many gamers frustrated and bored. The levels were extremely linear for the first half of the game and by the time things opened up on Gran Pulse it was already too late.

The story was intriguing, even with the constant flashbacks. The way the game let you read-up on what you’d been through via the journal if you’d not played in a while encouraged you to persevere with it. The game is absolutely gorgeous too with beautifully animated characters and wondrous environments, but the gameplay just couldn’t compete with the production values. Everyone I know that has finished the game has said it just wasn’t worth the effort. Despite that, one of my gaming New Year’s Resolutions is going to be to finish FFXIII or at least scour the internet to see if anyone has compiled all the cut-scenes into a nice long movie. Square-Enix really need to get their shit together, especially after the online mess that is Final Fantasy XIV on the PC too, which should be crash-landing on the PS3 next year.

Most Anticipated Game for 2011

Best Video Games 2010 | Brendan Griffiths

Uncharted 3: Drake’s Deception

Just as Uncharted 2 rocked my world in 2009, I’m confident that the third game is going to absolutely dominate 2011. Strong words considering 2011 will also see Gears of War 3, Arkham City, Killzone 3 and Brink. Wow, 2011 is going to destroy 2010.

Anyway, Uncharted’s developers, Naughty Dog are taking on the desert this time around with recent videos showing how sand and fire are going to feature heavily. Sure deserts don’t sound as exciting as jungles, Nepal rooftops or lost kingdoms of Shambhala, but I’m sure the game will be stuffed with gorgeous scenes, exhilarating action and plenty of surprises. Naturally Nolan North returns to voice Nathan Drake who will be spending large parts of the game with Sully after fans begged for him to get a larger role than last time out. Fingers crossed Elena will drop by too. Co-op has been ruled out already for the story mode, but there will be some multiplayer co-op to look forward to which will be worth the wait if Uncharted 2’s surprisingly good online modes are anything to go by. One thing’s for sure, Uncharted 3 is going to be a hell of a lot better than sitting through the Uncharted movie watching Mark ‘f**king’ Wahlberg as Nate Drake.

Kung-Fu Live (Review)

The ominous safety warning and disclaimer that precedes the game acts as a sinister precursor to the first time you kick a wall, housemate, sofa or yourself in this motion-controlled martial arts PSN title.

Unlike, say Sports Champions, which allows you to play from a lot closer than it recommends, Kung-Fu Live really does need the epic space suggested. So if you can’t clear a square space sized (at least) 2.5 x 3 metres, then forget it. Various player heights can throw up a few problems too.

Continue reading Kung-Fu Live (Review)

PDC World Championship Darts: Pro Tour (Review)

Immediately you’ll realise there’s a problem with playing darts with a PlayStation Move controller. Compared to a dart it’s like throwing a wacky TV remote, it’s just way too big.

Despite this and the hand-cramp it causes during longer sessions, there’s actually a decent darts game here that is fun to play once you get used to it.

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Dare To Be Digital: Bamboo Interactive Tablet Games

This year’s Dare to be Digital competition by Abertay University saw game developer students compete to create some games and get their names out there in the development community.

One arm of the competition was to make games to be played on Wacom’s Bamboo interactive tablets that are usually used to draw graphics and illustrations on computers. Here’s a look at the three winners from that competition. Continue reading Dare To Be Digital: Bamboo Interactive Tablet Games

Dead Nation (Review)

By the time the inevitable zombie apocalypse does come around, gamers will most certainly be the best equipped to survive. Well, as long as the apocalypse comes with extra lives, save-points and pause buttons.

Gamers have really taken zombies to their hearts in recent times with Left 4 DeadDead RisingCOD’s zombie modes and the undead have even burst into Japan’s next Yakuza game. So will our love for the groaning shufflers go on, or will our enthusiasm fade like a Romero movie fan watching his latest 21st Century zombie-flick-flop?

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Marvel Vs Capcom 3: Fate of Two Worlds (Hands-on Preview)

Anticipation is high for Marvel Vs Capcom 3, especially given Capcom’s return to the top of fighting games with Street Fighter 4. After 11 years, the timing is perfect to see the ever-extending list of classic Capcom game characters launch into another almighty ruckus with the best characters from the Marvel Comics universe.

Today we’re fortunate enough to be given a hands-on taste of the 3vs3 two-player action at the Capcom Christmas party in London. Eager gaming journalists are allowed to choose three characters from a choice of favourites. Capcom characters include: Dante, Trish, Viewtiful Joe, Amaterasu (Okami), Chris Redfield, Felicia, Morrigan, Ryu and Chun-Li. The Mash-up continues with the Marvel folk: Iron Man, Captain America, Wolverine, Deadpool, Hulk, Doctor Doom, Thor, Super-Skrull and Dormammu. There will be plenty more added to both rosters before release.

Continue reading Marvel Vs Capcom 3: Fate of Two Worlds (Hands-on Preview)

Bionic Commando Rearmed 2 (Hands-on Preview)

The first title in this 2D HD remake of the 80s game was a game I desperately wanted to enjoy. Alas, it’s old-school reluctance to move with the times ultimately made it a relationship that was doomed from the start.

I am of course referring to the lack of a jump button. Nathan Spencer solely relied on the use of the grappling hook on his bionic arm to swing around the levels and climb up platforms. True to the original it may have been but it was also frustrating, unforgiving and clunky. Continue reading Bionic Commando Rearmed 2 (Hands-on Preview)

Need for Speed: Hot Pursuit (Review)

With the successful rebranding of Need for Speed as something a bit more serious with last year’s NFS: Shift, EA might have wished they hadn’t already tasked Criterion Games with taking on the old brand instead of working on a new Burnout game. But hell, we were all more excited than we’d like to admit at the possibility of a Burnout/NFS hybrid even if EA couldn’t be arsed coming up with a new name. But is it a Brangelina or a three-thumbed hillbilly?

Need for Speed: Hot Pursuit straps you into the seat of some of the world’s hottest cars as both a racer and a police officer in the fictional US location, Seacrest County. Sea crest consists of many, many desert roads, beaches and mountain passes. But mainly deserts. While the races take place on tarmac there are loads of shortcuts you can take to gain an advantage. Often they’ll be more hazardous and over rough terrain, so you’ll have to judge which ones work best for you and the car you’re driving. There are even a few that may take longer than the original route, you’ll have fun checking them all though.

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Blacklight: Tango Down (Review)

A brave mission indeed releasing this PSN first-person-shooter less than a week before Call of Duty: Black Ops. It would have fared much better on PSN a few months back, when it was originally released on XBLA. So does Blacklight have the game to back up this ballsy approach? Well…

The main focus of the game are the online matches. There are a few single player levels but the one-life approach means you’ll only bother until you have a grasp of the controls. You can play them co-operatively but the only way I got this to happen was when trying to get into a deathmatch, it seemed to default to it when there were only two of us in the match lobby. Continue reading Blacklight: Tango Down (Review)

God of War: Chains of Olympus (Review)

God of War: Chains of Olympus is a real slap in the face to other developers trying to wrangle a half-decent looking game out of the PSP. One look at these screens is enough to show that Ready at Dawn have an understanding of the PSP that nobody else is even close to obtaining. On top of that they’ve kept the God of War brand in great condition while Sony Santa Monica press on with God of War III.

This game is a prequel to the original PS2 title where Kratos is still on the Olympian’s payroll. The tale begins with Kratos taking on an invading Persian army before the true enemy, Morpheus is revealed. The gods believe Morpheus to be behind the recent disappearance of Helios, the Sun god. If Morpheus is not defeated soon, it may be the end of the gods.

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Buzz: The Ultimate Music Quiz (Review)

This music-based quiz title covers a wide range of music, ranging from the 60s (and earlier for a few) up to modern day tunes. The questions throughout the rounds try and reflect this wide range, aiming directly for family play with a wide range of ages accommodated for.

Buzz can accommodate the usual 1-4 players or even stretch to 5-8 if you have an extra set of Buzzers. New to Buzz? Well you need to get a set of buzzers which each have a large red button for the menus and four coloured buttons to choose answers from each multiple choice question. It’s instantly accessible for anyone. Continue reading Buzz: The Ultimate Music Quiz (Review)

Sonic the Hedgehog 4: Episode 1 (Review)

You’ll be glad to hear Sonic 4 features no story, no talking, no towns, no RPG elements and most definitely no Werehogs. This is very much traditional 2D Sonic from the glory days of the Mega-Drive that saw the best titles for Sega’s blue spiky mascot in Sonic 1-3 and Sonic & Knuckles.

There are four main stages with four acts each, the seven special stages and then the final boss. You can access the four main stages and first three acts in any order. All the stages are basically remixes of old ones with the main differences being HD shine, some new textures and the layout being put through the randomizer. Episode 1 features, a Green Hill Zone-style outdoor location to begin with followed by a labyrinth with underwater sections, a night-time casino and an industrial factory. They look nice, but there’s no avoiding the disappointment of getting nothing genuinely new. Continue reading Sonic the Hedgehog 4: Episode 1 (Review)