Spectator Spectre
Following Heavy Rain must have been a daunting task. The interactive drama wasn’t to everyone’s tastes thanks to the quick time event heavy gameplay. But there’s no denying it was a unique game that told a story in a way a film would never be able to.
So here we are with Beyond: Two Souls, another game written and directed by David Cage and developed by the highly respected Quantic Dream. Beyond, enters new territory though, dropping the crime genre for a tale with a sci-fi edge that’s keen to cut into the concept of death and what awaits us on the other side. It has an episodic feel, making it more comparable to a TV series than a film. I mean, how many 12 hour films have you seen recently?
We’ve come to expect actors’ performances to play a key role in Quantic Dream titles, with some excellent work from the cast of Heavy Rain and the excellent facial motion-capture that lifted the game high above the competition. So it makes sense that this time they would reach out to Hollywood and bag some big-name talent.