
Previously announced for the PC, the Zombie Studios developed titles will now also be coming to PS4 early next year. Running on the Unreal 4 engine, the game will feature procedurally generated stages, meaning no two playthroughs will be the same and also looking for walkthroughs on YouTube will be rather difficult.
The first-person perspective could help to really pull you into the game. Using only the light from a mobile phone you’ll be investigating creepy locations like hospitals, sewers and so on – all with a similar decor to your average nightmare influenced by Silent Hill or the Saw movies. The Ps4’s camera will also take pictures of you at the precise moment a scary scene takes place to perfectly capture that awkward moment you crap yourself. See, that Share button is so going to pay for itself.
There’s a new trailer after the break along with an older video showing a bit of gameplay below it too. Continue reading Daylight Bringing First Person Survival Horror to PS4 →

A brisk seven months after lurching onto consoles, Silent Hill: Downpour is finally getting a badly needed patch. While PS3 gamers will have to wait a few weeks, 360 players are able to download the patch now.
Click through to read what Konami have fixed.
Continue reading Silent Hill: Downpour Patched, Seven Months After Release →
It was a bit of a surprise to all of us finding out that the next game to follow the excellent Dead Space would be on the Wii. It might be an ‘on-rails shooter’ but fans will enjoy this prequel to the original game, especially the first level which has a neat twist that they or anyone that’s seen the anime might appreciate.
The game starts before the Ishimura planet cracker mining ship was overrun by an alien plague causing severe psychosis and mutation in their human hosts. Haven’t played the first game? Don’t worry, the prequel nature of the game welcomes newcomers by letting them play through preceding events. Veterans will enjoy some familiar locations and characters and being a part of earlier events from a different perspective on how the shit hit the fan in the first place, as the first game had you starting well after the infection had already spread. Continue reading Dead Space: Extraction (Review) →
Gaming reviews, previews and features by Brendan Griffiths