Category Archives: PC

Lego Batman 3: Beyond Gotham (Review)

lego-batman-3-boxPlaying Lego Batman 3: Beyond Gotham after Lego Marvel does little to hide the comparative paucity of star power in DC’s lineup. Beyond the Batman and Superman universes, you’re almost constantly left shrugging your shoulders at the characters on your screen.

This is notable from an early cutscene with a selection of naughty Lanterns messing about in space, which will have all but regular DC readers shrugging their shoulders with indifference until the Joker and Lex Luthor show up to add a bit of class to the villains stable. Continue reading Lego Batman 3: Beyond Gotham (Review)

Are Ubisoft Taunting Gamers With Female Assassins in Unity?

Are Ubisoft Taunting Gamers With Female Assassins in Unity?

Remember when Ubisoft said they didn’t have the resources to include female character models for the co-op mode Assassin’s Creed Unity? Well, Ubi, what the hell are these two doing? I’m pretty sure those are boobs.

It would seem Ubisoft found enough ‘resources’ to include a bit of eye-candy around the Brotherhood. To be fair, it doesn’t look like these two are using the 8000 animations that apparently would have been required to include female character models in the co-op mode.

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Assassin’s Creed Unity (Review)

Brought a Knife to a Gunfight

Assassin’s Creed Unity marks the series’ true ‘next-gen’ debut as the game is only available on the newest consoles (and PC). With Black Flag performing so well on all formats last year, you’d think that Ubisoft were set to hit the ground running with their latest title that sees the series make the jump to Revolutionary Paris.

The modern day part of the story plays a back seat this time, which is a shame after the interesting Abstergo mole activities of Black Flag. In 18th century Paris, you play as Arno, one of many Parisians without the faintest trace of a French accent (everyone’s moved from Yorkshire and Gloucester apparently), who is suddenly thrust into the life of an Assassin with very little explanation at all. To be fair, Ubisoft is probably sick of setting up new Assassins by now.

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The Sunday Seven: Improvements for the next Call of Duty

The Sunday Seven: Improvements for the next Call of Duty

Call of Duty: Advanced Warfare has been a fantastic return for the mega-selling first-person-shooter franchise. In my review I heaped praised upon both the campaign mode and the fun multiplayer options, mainly because of the excellent shift in style afforded by the exoskeleton. All in all, it’s the best Call of Duty game in years. But that doesn’t mean there isn’t room for improvement. There are still ways in which Call of Duty could blow away the competition and here are seven ways they could do it.

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Call of Duty: Advanced Warfare (Review)

Call-of-Duty-Advanced-Warfare-PS4Before Call of Duty: Advanced Warfare landed on our doormats, this has been a year to remember for the first person shooter. The likes of Titanfall and Destiny have made vital efforts to push the envelope in terms of what we can expect from a shooter.

Titanfall has been a fun-packed title with awesome mechs, jetpack parkour and some decent DLC, despite server issues that made the early months a little rough. And Destiny, well the jury’s still out a little there as Bungie’s MMOFPS has been a little light on content for many gamers, but there’s a solid foundation. It’s been a year where developers have attempted to shake things up, and for that they should be applauded. And let’s face it, the sequels could be incredible if they take the feedback on board.

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The Sunday Seven: Why Far Cry 4 is Set to Own 2014

The Sunday Seven: Why Far Cry 4 is Set to Own 2014

With one short month to go before Far Cry 4 lands, we take a decisive look at all the available evidence, including our very own hands-on sessions, to make the case that we could be looking at a Game of the Year contender here. So dive into this week’s Sunday Seven: Why Far Cry 4 is Set to Own 2014.

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Middle-Earth: Shadow of Mordor (Review)

With the Hobbit movies proving to be one of the longest train wrecks in recent memory, it’s a relief to see developers looking elsewhere for inspiration of doing Tolkien’s world justice. So, to fill the gap between the Hobbit and The Lord of the Rings, we find ourselves deep in the heart of Mordor.

Enter Talion, a ranger working on the Black Gate who, along with his family, is killed almost immediately by invading Uruks. Luckily (sort of) for him, an Elven Wraith spirit invades his body just before death. Meaning that a short while later he is resurrected and will continue to do so each time he is killed.

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The Sunday Seven: Shadow of Mordor Tips

We’ve been playing a lot of Middle Earth: Shadow of Mordor here at tower Dealspwn and have frankly been loving it. As keen Tolkien geeks, the Mordor setting provides an intriguing look at an area of Middle Earth for so long trapped behind those daunting Black Gates. Taking place between The Hobbit and The Lord of the Rings is a great idea and rich with potential. Monolith tells how the one ring was forged and how a solitary ranger can play an important part when paired with an elven wraith. I’ve put together a few tips to get you started. As ever readers, be sure to share any you might have too.

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The Evil Within (Hands-on Preview)

 

Remember: Burn After Bleeding

Today’s session sees our detective leading man making his way through a sinister mansion full of strange noises, tortured sobbing, wet ripping sounds and a host of nasties sporting dead-eyed barbwire couture. Forget any concerns about the ‘haunted mansion’ cliché, this is the sort of nasty setting we’ve missed in recent years. And don’t forget, this is just one stage of Shinji Mikami’s blood-soaked love letter to the genre he helped to define.

It’s also the first decent taste of horror on new-gen hardware and it suitably impresses on the graphical front from the start. It’s the shadows that really put you on edge though. Be it the flickering shards emitted by your gas lamp as you edge down a dim corridor, the light behind a sheet betraying the twitching silhouette or the gradual pouring of light into a dark room as you slowly creak open a door into the unknown.

Continue reading The Evil Within (Hands-on Preview)

Project Cars (Hands-On Preview)

“Try to catch that car in front or just bring it back in one piece.” These are the deflating words of my pit manager when skidding around in last place on the final lap in Project Cars.

Project Cars is tough. With no driving aids turned on for my first play session with the new racing IP, I can’t help but feel the pressure mount as every time I look up in the Bandai Namco offices, I see a Dark Souls II poster – judging, mocking and not helping my blood temperature one bit.

Things improve though and despite the harsh challenge, which comes mainly from the handling rather than the AI (but more on those guys later), I found myself keen to iron out my racing sim wrinkles and lose those pesky kart racer habits. To be fair, it’s not like PS4 is exactly packed with skill-honing racing sims right now.

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DIABLO III: ULTIMATE EVIL EDITION (REVIEW)

Console-based action RPG fans are generally an underserved bunch, so when Diablo III was announced for the PlayStation and Xbox consoles, those of us with an unquenchable thirst for loot were certainly excited.

But then Blizzard had to go and announce that in addition to the PS3 and 360 versions, the game would eventually make its way to the next generation on PS4 and Xbox One. Then began the waiting game, in which I would have had plenty of time to pick up the PS3 version of the game to whet my appetite. But no, it’s shiny or nothing.

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The Sunday Seven: Under the Radar Releases This Xmas

The Christmas release line-up has a long tradition of being ridiculously packed every year. After one of the driest gaming summers in recent memory, this is all the more frustrating. The big publishers will often drown out the marketing efforts of any releases that aren’t Call of Duty, FIFA, Halo or other major console branded spots, so this list is for seven games that deserve a little boost and ones we hope won’t get brushed aside in favour of the usual suspects. Keep your browser aimed at Dealspwn as we’ll be aiming to review the lot of them.

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The Sunday Seven: Diablo III: Ultimate Evil Edition Adventure Mode Starter Tips

If you patiently waited all that time for the new-gen version of Diablo III you may be wondering what all the fuss is about Adventure Mode. Well, after you finish the campaign mode, you’ll be wanting to bag some serious XP and loot to keep the game feeling fresh and getting to Level 70 so you can explore the Paragon system and maybe start on a few new characters to share the additional benefits of your first demon slaying hero. So why not take a look at this week’s Sunday Seven which has a few starter tips to get you going on the next part of your quest for epic loot in Diablo III: Ultimate Evil Edition. Naturally, we’d love to hear any hints you’d like to share too.

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Let’s Play… Diablo III: Ultimate Evil Edition – Adventure Mode

Let's Play... Diablo III: Ultimate Evil Edition - Adventure ModeThe new Diablo III: Ultimate Evil Edition has been devouring our time lately. After getting back from my hols I’ve finally been able to finish the campaign mode which, as players of the original version will know, has meant the Adventure mode has finally unlocked.

This part of Diablo III’s end-game sees you tasked with bounties or killcount targets to bring in some seriously fat XP and gold rewards, not to mention all sorts of shiny loot. Blood Shards are rare rewards too and also a new currency that allows you to gamble for some exceptionally rare items. Continue reading Let’s Play… Diablo III: Ultimate Evil Edition – Adventure Mode

The Sunday Seven – Beginner Tips for Diablo III: Ultimate Evil Edition

diablo-3-ultimate-evil-edition-guide-

So, you patiently waited for the PS4/XO version of Diablo III, or Diablo III Reaper of Souls: Ultimate Evil Edition if we’re going with the full name. This new edition is stuffed with extra content, like the Reaper of Souls expansion, but you’re going to have to do some serious levelling before you can look the reaper in the eye.

For those of you that didn’t play the original Diablo III to death two years ago, we’ve put together seven top tips for all you new adventurers out there to make your life that little bit easier. Naturally, we’d love to hear any hints you might have whether you’re a Diablo regular or a newb with a hot tip.

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The Sunday Seven: Gamescom 2014 Videos You Missed

The Sunday Seven: Gamescom 2014 Videos You Missed

Well folks, the doors are closing today on yet another huge Gamescom Expo and just like you, we’re still eagerly devouring all the latest info, trailers and gameplay demos. Carl and Jon have an absolute tonne of previews and interviews to bring you in the near future, so be sure to stay tuned for those. Today is all about the videos though.

Seeing as you’ve probably already seen the videos for the hottest big-name games that you can’t wait to get your hands on (Far Cry 4 and Quantum Break look amazing, no?), we’ve been scouring the net to find those precious gems that slipped through the cracks amidst all the triple A noise. So here’s our picks of the seven best Gamescom videos you may have missed.

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Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer

Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer

The exoskeleton is out of the bag folks, Activision has finally shown off the eagerly awaited multiplayer for Call of Duty: Advanced Warfare. It’s time to take a look at the five most exciting things unveiled by today’s live stream. As ever, we’d love to hear your thoughts on the new-look multiplayer too.

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The Sunday Seven – Why Call of Duty: Advanced Warfare Deserves Your Attention

The Sunday Seven - Why Call of Duty: Advanced Warfare Deserves Your Attention

Call of Duty: Advanced Warfare is going to be big news come November 4th. No surprise there, but could this year’s title be a game changer for the series? As enjoyable as COD has been in recent years, there’s no denying that recent entries have played things a little safe and not attempted to push any large scale changes. Well, apart from seeing a dog take down a helicopter, which was all sorts of stupid, or awesome, I’ll never be able to decide. So, unless the series is going to feature a cat taking on a submarine there will have to be other ways to get us psyched for the new game. Thankfully it would seem there are quite a few reasons; here are seven of the best.

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5 Essential Tips About New-Gen Re-Releases

5 Essential Tips About New-Gen Re-Releases

With the news this week that Sleeping Dogs is to be re-released for the PS4 and Xbox One (and PC for that matter), the issue of old games being remastered for the new-gen consoles has again become a hot talking point among many gamers. Are they good value? Or a rip-off to fleece gamers who don’t have many titles to play on their shiny next-gen machines? Is there any point? Well, here are our five essential tips to help clear the waters a little.

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Evolve – Medic Hands On Preview – Is Evolve Bleeding Out Already?

Evolve - Medic Hands On Preview | Is Evolve Bleeding Out Already?

Turtle Rock’s upcoming game puts a team of four players against one player-controlled monster in an intense online skirmish that will require teamwork, bravery and just enough humility to know when to retreat for a while. Earlier this week, I detailed my experience playing as the Kraken monster in Evolve. Today, it’s time to hear what playing on the hunter team is like, specifically in the Medic role. Playing as the monster is a solitary experience, but on the hunter’s team, co-ordination is key to success or at least survival.

Before getting into the details of my medic playthrough though, a little introduction of some general match details. As I detailed in my Kraken hands-on report, the hunter team are dropped into the stage a minute or so after the monster meaning they have to track it down, hopefully before it manages to evolve into later forms.

Maggie, the team’s trapper has a pet Trapjaw, an ‘alien dogbeast’ that can be used to track the monster, providing glowing images of footprints on the ground for the team to follow. Unless, the monster ran up the river like I did.

Evolve - Medic Hands On Preview | Is Evolve Bleeding Out Already?

There’s more to worry about than the monster though as each map is filled with local wildlife that can be just as dangerous. Large creatures like the Megamouth like to lurk in bushes and will pounce upon and trap hunters in their mouth until a teammate shoots them free or they’re devoured. There are meeker creatures that won’t attack you and others that will if provoked. Generally though, you won’t want to kill much of the local wildlife because you’re simply providing ready-made meals for the monster, allowing it to reach its next form even faster as they beef up for the finale.

Getting around the large levels is aided by a jetpack that allows you to climb the cliffs when in pursuit of the monster. The Kraken can fly and climb walls, so be prepared for a few vertical chases. These jetpacks can only go so far before needing an unreasonably lengthy recharge, which can be a deadly issue when defending a generator on a high-up platform as the monster will switch between attacking from above and below, often stranding you below for a while if you don’t keep an eye on the fuel gauge.

Evolve - Medic Hands On Preview | Is Evolve Bleeding Out Already?

Lazarus – The Medic

Lazarus the medic is a player strictly based behind his team. He’s the only character able to revive teammates and as such will be the first target for any savvy player behind the eyes of the monster. There’s no magic gun that fires a persistent healing beam as in Team Fortress 2 though. Lazarus only has a recharging deployable health pack that heals anyone in the immediate area. Player health does not regenerate automatically, so careful use of this Healing Burst ability is key to keeping them in prime condition.

The Lazarus Device is the most important item in his tool belt though thanks to its unique ability of reviving fallen players. Naturally, the monster will lay traps for you by killing teammates and waiting to kick your ass when you appear corpse-side with the device. Thankfully, this version of Evolve’s medic class (there will be at least two in the final game) also has a temporary cloaking device to turn invisible, giving you an extra chance of reviving a teammate without being detected. Your team will also play an important role in helping you revive comrades, as they can draw attention away from you with their weapons and traps.

Evolve - Medic Hands On Preview | Is Evolve Bleeding Out Already?

When called into action to swoop in and save someone, playing as the medic can be fun. Unfortunately, the rest of the time it’s undeniably dull playing as the first-aider while everyone else gets to hog all the monster-slaying glory. Lazarus does have a sniper rifle to attack from afar and supposedly uncover weak spots for the assault class to target for extra damage, but the on-screen feedback of such spots is seemingly non-existent at this stage.

It’s clear that the devs (or at least the enthusiastic 2K rep dashing around behind us giving is advice) wants the medic to stay out of the fight and hang back as much as possible. Well, fingers crossed by the final game the sniper rifle will appear to be more useful instead of a token weapon to make it look like the medic is contributing on an offensive level. On the strength of this playthrough, the medic is the “not-it” character of the team-selection screen, where each hunter team must have one player in each role (assault, medic, trapper and support).

Evolve - Medic Hands On Preview | Is Evolve Bleeding Out Already?

So far, Evolve hasn’t made the best of impressions. The Kraken is a clunky creature to control and it’s frequently unclear what it’s supposed to be doing when the objectives change beyond killing the hunters. While playing as the medic is sadly just a little boring unless you’re diving in under the monster’s feet while wearing your invisibility cloak to revive another teammate who got a little brave.

I can also see how until everyone gets really good at playing the game in the other hunter roles, the medic is going to be the most important player in the team –or the one that clears up their mess and suicidal charges. If you’re going to play Evolve online with randomers, the fact that you may have a moron in the medic’s shoes means you’re also probably fucked from the start.

I want to be more excited about Evolve than I am right now, but the great idea of four players taking on a massive boss character badly needs polish, or ironically given the name, a few more rounds of evolution as it’s currently slipping down the food chain.