Last week we learned that the upcoming Mad Max game has had its last-gen platform versions cancelled for the PS3 and Xbox 360. This makes enormous sense to us and we think it’s time developers of full-sized games started to make this their norm. It’s time for them to say goodbye to last-gen and the PS3 and Xbox 360.
We’ve seen too many games suffer during development due to resources being stretched during cross-generational development. To be honest, we’ve seen it since the PS4/XO launch, with titles likes Need for Speed Rivals. There was barely any difference between the two visuals-wise and the next-gen version of the game felt like it was held back by having to maintain values with its chugging twin. But one of them was £10-£20 more expensive. At least you can get it cheaper nowadays.
Continue reading It’s time developers finally left ‘last-gen’ behind →
Fancy a look at the future of graphics for facial performance capture? Then you really need to see this outstanding video which was produced from a collaboration of three teams. Capture, casting, voice recording, writing and direction was handled by Side, 3Lateral took care of head rigging and Cubic Motion was in charge of animating the results.
The three teams decided to produce the demo because they wanted to show off their skills at the cutting edge of what they were capable of today. In an interview with Develop magazine, Side MD Andy Emery said: “We’ve had it, as three outsourcing companies, where we’ve worked on various big projects, but been frustrated in the past by the fact we can’t showcase anything we’ve worked on publicly until a point where everything has moved on.”
Cubic Motion’s Simon Elmes added, “We wanted to create something we could share, and that was completely in our control, where there was no sacrifice made to compression, or many of the other restrictions we sometimes face.”
So without the restrictions of NDA’s or having to produce something for a specific game, the three teams were able to produce this video short which shows a woman recording what looks like a video diary letter home. There’s an impressive range (and more importantly, depth) of emotions on display and unlike many facial tech demos, we’re not just looking at a chatting floating head. Instead, we have a full cinematic cutscene complete with a background and real-time lighting reflecting on the character’s face. Hell, even the shifting material on the t-shirt looks good. Take a look for yourselves and let us know what you think in the comments section. Continue reading Synchronicity Facial Performance Capture Demo Sets New Standards →
Fancy taking a peak at a graphical benchmark for next-gen sports games? Of course you do, so here’s some footage of swaggering NBA basketballers in 2K’s upcoming next-gen version of NBA 2K14. The video shows some jaw-dropping in-game graphics, with an epic Mr-T beard on the Houston Rockets’ Harden being the obvious highlight.
If genre-leading visuals are your thing, it may well be worth hanging on for the next-gen versions of the game that launch on the same days as the PS4 and Xbone. Matt reviewed the 360 version recently and gave it an 8/10, so expect big things. Continue reading NBA 2K14 Next Gen Trailer Drops Jaws →