By this time next week, you’ll be rubbing your thumbs after the first of many intense nights’ racing with Need for Speed: Most Wanted. EA’s launch trailer is making the wait for Criterion’s open-world racer all the more unbearable.
Matt recently had a chinwag with Matt Webster, the game’s executive producer and you can read that interview here. Jon has an E3 preview for you too. Click through for the launch trailer and check-in again soon for our review.
Continue reading Need for Speed: Most Wanted Launch Trailer
This is more like it, a trailer that shows continuous uninterrupted gameplay as opposed to flashily edited footage using multiple angles. This is how the game will look when you’re playing it. Frankly, it’s made us want it even more as this really could fill that Burnout sized hole we’ve had in our hearts since 2008.
There seems to be a lot of information on screen at once, which could prove to be a distraction, especially the options we glimpsed showing how you can adjust impact protection settings and the like. The event we see looks intense enough as it is. While trying to track down an opponent we’re flying through the huge environment trying to lose the cops by beating speed traps and slamming through barricades too. So far, this may be the most appropriately titled game in the series. Continue reading Lose The Cops In Latest Need For Speed: Most Wanted Gameplay Trailer
EA have just announced Need for Speed: Most Wanted at their E3 press conference. Yes, we had a Most Wanted game in 2005, but this one has been developed by the Burnout team, Criterion. Continue reading Need for Speed: Most Wanted Unveiled at E3