We’re already getting used to seeing Wii U versions of existing games that chuck in the odd new mode or control scheme but this new trailer shows off loads of new environments for the upcoming Trine 2: Director’s Cut. We want it now.
The scenes shown in the trailer show desert sandworms, dragons and underground ruins, none of which were included in the original release. The graphics themselves are some of the best we’ve seen on the Wii U console too.
This is only a teaser trailer really, so we don’t get to see how the Wii U’s Game Pad will be used specifically in the game, but we imagine players controlling the wizard will be able to use it to move objects around with the touch-screen while the thief and knight characters are controlled with regular controllers.
Continue reading Trine 2: Director’s Cut Trailer Shows Wealth Of New Content For Wii U
In a gaming climate that has almost killed off the humble platformer, Trine 2 shines as a reminder of how much potential is still there for developers willing to work at it as Frozenbyte has done once again.
Players of the original 2009 Trine (PS3 and PC) will be able to jump in straight away, while 360 players might experience a longer adjustment, as the game doesn’t take much time to explain the game’s mechanics to the new player.
Essentially, you control three characters at once by swapping between them on the fly to solve the platforming puzzle at hand with only one character appearing on-screen at a time. The wizard levitates objects and conjures crates and planks to help you climb upwards, the thief fires arrows and has a grappling hook to attach to wooden surfaces and swing around, and the knight provides the muscle with a sword and shield combo or a sledgehammer that can also be used to smash through walls.
Continue reading Trine 2 (Review)
This is an essential lesson in how 2D gameplay is still a force to be reckoned with. Trine’s levels are deceptively simple with the aim generally being to progress to the far right of the map like many past classics but with some physics based gameplay puzzles. This platformer looks far from retro though with some gorgeous fantasy realms inspired level design that sparkle with HD richness. Continue reading Trine (Review)