Release date: June 10th
This isn’t the way it was supposed to be. I was psyched to hear I’d get to play Duke Nukem Forever at Gadget Show Live at Birmingham’s epic NEC venue, but I left the Duke’s area and its collection of PR girls in schoolgirl outfits feeling empty and confused.
If Duke Nukem Forever is released after 13 years of development in the condition I played it on Tuesday morning, there’s going to be a backlash of epic proportions. Hopefully the recent delay is seeing Gearbox adding a few buckets of polish to it.
Continue reading Duke Nukem Forever (Hands-on Preview)
After countless WWII games this squad-based shooter this is the best representation of the constant harrowing fear and panic of the battlefield. Relying on a slower, more thought out tactical approach than Medal of Honor et al, the gameplay is infinitely more rewarding with some missions taking over an hour.
The story of the game follows on from the last PS2 game but don’t worry about it too much if you missed it as it’s easy to pick up (you may be tempted to raid the dusty PS2 shelves after this though). The scale and ambition is on a par with Saving Private Ryan and Band of Brothers with spectacular action and real emotion between the soldiers. You’re in the middle of the infamously botched Operation Market-Garden where instead of the war being over by Christmas, the allies received a major ass-kicking. Most missions involve taking out the giant 88 guns, liberating Eindhoven or simply staying alive against seemingly impossible odds. Continue reading Brothers in Arms: Hell’s Highway (Review)