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Starhawk (Hands-On Preview)

Starhawk’s single player game is something I’ve been waiting to get my hands on for a while now and I’m glad to say it was well worth the wait. This sci-fi third-person shooter is shaping up to be a lot of fun, especially given the original game’s lack of an offline side. But can it compete in a genre crowded with classics like Uncharted and Gears of War? Being able to instantly drop an arsenal of buildings, turret towers and vehicles from your own personal orbital carrier will certainly help its cause.

This early mission introduces the eagerly awaited building mechanics of the game. First though, it was time to clear the building site of a few aliens, who have a neon-Chimera feel to them. The standard assault rifle weapon was more than capable of taking them on, with no sign of any unwanted auto-aim to take away your fun. Red barrels and grenades provide huge explosions scattering bodies everywhere in glorious fashion. After playing through Brink, recently, it felt good to have grenades that erupted in fire again instead acting like a popped semi-deflated beach ball.

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