“Just drink the damn wine, you swine!” I mutter murderously. I’m dressed as a member of the cabin crew and am running out of glasses to clean behind the bar while I awkwardly wait for my target to pick up the glass of wine dosed with rat poison and save me the bother of getting throat flesh on my cheese wire. Aaaaand he’s walked away without taking his complimentary drink.
While rushing to follow him, I barge into some plantation owner-looking fossil, he alerts the guards which ends in me getting shot to shit while staggering down the gangway. This must be how Wile E. Coyote feels all damn day as he fails to murder the roadrunner. Welcome, to the Hitman beta. Continue reading Hitman Beta Impressions – Agent 47’s job interview →
We’ve said for years how we actively encourage game delays rather than play broken or unpolished products. There’s too much of an emphasis on releasing glitch-ridden games with the attitude of patching it up at a later date. I mean, Arkham Knight on PC still isn’t back in the shops!
But that’s not the reason I’m glad to see Hitman delayed into 2016. Square Enix were going to try something new this December by releasing Hitman at full price on digital stores as an incomplete product. Essentially, an episodic or segmented release, where Io Interactive would continue to develop later chapters throughout 2016 with them becoming available as free downloads when they were ready. It’s not exactly a Kickstarter model, but it’s pretty damn close. ‘Give us money and we’ll finish this game at some point.’ Continue reading Hitman’s delay averts a potential disaster →
We’re getting a new Hitman game on December 8th. Usually, this would be cause for celebration. But instead, we’re very concerned about what is could mean for gamers and the way video games are released. If you hadn’t heard, Hitman will only release digitally this year, at the full price of $60/£40. However, it won’t be a finished product, not even close.
IO Interactive said: “What we release on December 8th is not the full game. It’s a sizable chunk of it. Throughout 2016 we’ll release more locations and missions until the story arc is done and finished. All of that content is included in the $60 price.” Continue reading Hitman’s segmented release is anti-gamer →