PlayStation Move Hands-On Preview – Part Two

August 1, 2010

After Part One yesterday, here’s the second half of my preview detailing my impressions of what happened when I took a trip to Birmingham and got to grips with the Playstation Move. Read the rest of this entry »


Medal of Honor Multiplayer Beta Impressions

July 31, 2010

While EA LA are handling the single player game, Battlefield veterans DICE are in-charge of multiplayer. After the success of the BF series, we’d say it’s in good hands.

The matches in the beta have up to twelve players on each side with the maps being just the right size for the numbers meaning you never go too long without snapping up your gun sights. Read the rest of this entry »


PlayStation Move Hands-On Preview – Part One

July 31, 2010

I was fortunate enough to get invited to the awesome-packed PlayStation Beta Rooms event for the press preview in Birmingham last night. It wasn’t a hard decision making the hundred mile plus journey down south considering I’d be getting my hands on the likes of Sony’s new motion controller, Move and a slew of upcoming titles such as Killzone 3, Gran Turismo 5 and MotorStorm: Apocalypse. This is part one of my coverage of the event that begins with the PlayStation Move. Read the rest of this entry »


Rage (Preview)

July 26, 2010

An asteroid has beat humankind to nuking itself back to the stone age, but the results are pretty much the same. Most people are dead, mainly violent assholes survived, mutants are every- where and the world has become a desert.

You were one of the lucky few who were put into a pod underground to be protected from the blast. Once the dust and fallout settles and everything looks ok, your pod releases you. Ok, so everything’s not exactly great, but as good as it was going to get in the pod’s mind-set anyway. Read the rest of this entry »


Archibald’s Adventures (PSP Minis Review)

July 25, 2010

£2.49 and 191 levels. BAM! That’s what we call a good deal! This is a 2D puzzle/platforming game that starts off with easy puzzles before soon leaving you scratching your head wondering what the hell to do next.

You control Archibald on his skateboard trying to find his way out of Professor Klumpfus’ creepy mansion/laboratory by hopping across gaps, avoiding mutants, flicking switches, moving boxes and teleporting, with the aim of reaching the exit door for each of the levels. Read the rest of this entry »


Car Jack Streets (PSP Minis Review)

July 19, 2010

It’s been a while since I’ve dusted of my old PS1 GTA games, so will this be a nostalgic experience or a grim reminder of why some titles are best left in the past?

The top-down view in the crime-sim raises obvious comparisons with the old GTA games, but for a £3.49 PSP Minis title it definitely has my attention. Read the rest of this entry »


The Mystery of the Crystal Portal (PSP Minis Review)

July 9, 2010

Hidden object games are a nice match for the PSP Minis range, with their relaxed nature passing the time on a commute or ad break with ease. Route 66 scored well with a 7 a few months ago, so let’s see what G5 Entertainment can come up with.

There’s an actual story here, as a young archaeologist (that absolutely does not look like Lara Croft) is searching for her father who went missing while searching for the Crystal Portal. It’s not exactly Fallout 3, but the effort is appreciated. Read the rest of this entry »


Joe Danger (Review)

July 7, 2010

If Demon’s Souls was like getting your head kicked in and asking for more, Joe Danger is like waking up in hospital the day after with Katy Perry sat by your side telling you she’s murdered Russell Brand and everything’s going to be just fine.

360 owners have been enjoying Trials HD, but Joe Danger has leapt over the competition – and a few school buses and shark tanks for good measure to top the podium. Boost, jump and trick your way to the finish line racking up gloriously brave combo multipliers on the way. The game works on multiple 2D planes like Little Big Planet, but with set points for ‘changing lanes’. Read the rest of this entry »


Mahjongg Artifacts (PSP Minis Review)

July 6, 2010

The launch of Minis on the PSP has been the best thing to happen on the underused console for years. Even the cack games only set you back a few quid. Mahjongg Artifacts (their spelling) doesn’t have to worry about such things and is well worth the £3.99 asking price.

We get the feeling this version of the ancient game is a bit simpler than the original, but that doesn’t mean you won’t be hooked within minutes. All you have to do is match up pairs of identical blocks, that have pictures on them. Some fall into groups like Roman numerals, Egyptian eyes and so on. Some blocks from the same group can be paired despite being different, such as flowers, weather icons or theatre masks.  Special glowing blocks can be paired with any of its kind or suit. Read the rest of this entry »


Planet Minigolf (Review)

July 2, 2010

Ah minigolf games and Demon’s Souls in the same weekend. Will my pads survive? Will my sanity hold? Probably not.

£6.29 gets you an impressive amount of crazy golf shenanigans with 144 holes, 6-player local or online multiplayer and a course editor to create your own knuckle mawing middle finger salutes to reason. Read the rest of this entry »


My Dealspwn.com ‘Deal’ Posts for June 2010

July 1, 2010

Summary of the Deal articles I’ve posted at Dealspwn.com for June 2010. Read the rest of this entry »


Demon’s Souls (Review)

July 1, 2010

For many, Demon’s Souls will be like Marmite, with its love it or hate it appeal. That’d be fine except many gamers will be struggling to get the lid of the damn thing. This RPG game’s tutorial gives you a few weak enemies while going over the controls and just as you start to think ‘this isn’t so bad,’ a boss appears and kills you in one hit. Welcome to Demon’s Souls, meatbag.

In this dead Soul form, your health is greatly reduced and you’ll have to defeat a boss to get your body back. To avoid going insane, it’s best not to think of yourself as ‘dead’ in the traditional sense. You’ll be spending most of the game in this state, so just get on with it. Read the rest of this entry »


E3 2010′s Hidden Gems (Feature)

June 26, 2010

With over 800 games on show at E3 2010, some were always going to fall between the cracks of coverage as we all clamoured over the like of Gears 3, Killzone 3, Halo, Need for Speed, Call of Duty, Zelda, Kinect and Move. We’ve covered our picks of the big games, so let’s have a look at some other titles that we feel deserve a little push too. Read the rest of this entry »


Hysteria Project (PSP Minis Review)

June 23, 2010

Heavy Rain made with a cheap video recorder is a good way to think of this game. The video footage is blurry on the small screen but in fairness, as a Minis title it has to be a small file size and it’s a lot of footage compressed into 80MB.

This ‘interactive (college student-esque) movie’ has you playing as a potential murder victim from a first-person perspective. Everything is shot on camera with no real graphics to speak of. The ‘story’ is simple, escape from captivity and get out of the woods before the hooded axe murderer catches you.

Read the rest of this entry »


Block Cascade Fusion (PSP Minis Review)

June 23, 2010

Another block puzzle game for the PSP. It’s simple, colourful and cheap. What’s not to like?

The setup is very similar to the classic Lumines games. Blocks come down from the top in three different colours, either in squares of four, a block of six or a line of three. Rotate them on their way down to line up five of the same vertically or horizontally. Try and get as many connected to the line as possible for a combo.

The last block of the five needs to be put in last as you can’t add to a highlighted group afterwards like you can in Lumines. After the timer at the side of the screen reaches zero, a line will sweep down from the top and clear away any linked squares. Sometimes it takes ages to arrive, 25 seconds can feel like a lifetime when your screen is filling up.

Read the rest of this entry »


E3 2010: PlayStation Press Conference

June 18, 2010

The world’s biggest game show continues in LA with E3. It’s Sony’s turn to take to the stage and stake their claim for bragging rights for the next year of releases. 3D gaming is gets a real push and like Microsoft, motion control is going to be play a big part in the show. But will they be ignoring gamers in favour of the casual market too? We’ll tell you below while also looking at some proper games. Read the rest of this entry »


Pure Football (Review)

June 11, 2010

Ubisoft seem to want a piece of the World Cup cash pie, not content with EA having the pitch to themselves. Ok, so this isn’t an official South Africa tie-in, but it’s international teams only and the final ends in South Africa. Coincidence? The hell it is.

Ubisoft are actually ripping off Fifa Street though instead. It’s five-a-side football with outrageous shots and tricks the order of the day. While the last Fifa Street was a bit meh, this is just bollocks. Read the rest of this entry »


SBK X Superbike World Championship (Review)

June 7, 2010

The best fun to be had on two wheels so far this generation has been with Burnout’s hell-powered bikes, with Moto GP and the first SBK game missing out on the love, failing to please arcade or simulation fans.

SBK X has split itself into three modes (Arcade, Simulation and Multiplayer) right from the start menu to try and please arcade and sim fans alike. But have they spread things out too much? I’ll split the review into the same three parts to cover all bases.

Read the rest of this entry »


Alpha Protocol (Review)

May 31, 2010

‘What a difference a few extra months in development makes,’ was what we all thought when Arkham Asylum finally arrived. With an even bigger delay preceding the eventual arrival of Obsidian’s Spy RPG many gamers started to worry about the condition of the nevertheless eagerly awaited title.

The idea of being able to actively affect the story with your own choices in conversations and via your actions had minds swimming with possibilities of combining gameplay styles of the legendary JB trio of James Bond, Jason Bourne and Jack Bauer. Read the rest of this entry »


Anarchy: Rush Hour (PSN Review)

May 15, 2010

Anarchy: Rush Hour is a plucky little PSN game that has quite simply waltzed up to Burnout in a bar, spilt its drink, snogged its girlfriend then ran outside jumped into a car and sped off. After backing into Burnout’s ride first for good measure.

For £5.49 you won’t find a more interesting racer on the store. It’s really rough around the edges but, there’s a lot of fun in here too. Read the rest of this entry »