I’ve had Destiny for a week now (thanks to Royal Mail’s usual shoddy service) and have been hitting the modes pretty hard to level up my gear enough to take on the upcoming Raids that are only open to level 26 and up. So, we imagine that you too are going to be putting a lot of time into Strike missions to get in some essential practice for Destiny’s tougher journeys. Well Guardian, you’re not going to last two minutes in the Raids if you don’t take these tactics into your Strike missions.
The Colourful Heart of Darkness
Sony has repositioned the Vita as a champion of indie titles and Murasaki Baby has been on our radar for what seems like forever. The wait is over though and we finally get our hands on one of the most visually-striking games to land on the handheld in ages.
The aim of this 2D puzzle platformer is to help this incredibly creepy, yet somehow adorable, little girl find her ‘mummy’ as we guide her through the nightmare-like environments via a multitude of touchscreen and rear touchpad controls. Early Vita adopters may hear a few distant alarm bells ringing if they remember the infuriatingly clunky launch title Escape Plan. Thankfully, the controls in Murasaki Baby are much better. Mostly.
The Christmas release line-up has a long tradition of being ridiculously packed every year. After one of the driest gaming summers in recent memory, this is all the more frustrating. The big publishers will often drown out the marketing efforts of any releases that aren’t Call of Duty, FIFA, Halo or other major console branded spots, so this list is for seven games that deserve a little boost and ones we hope won’t get brushed aside in favour of the usual suspects. Keep your browser aimed at Dealspwn as we’ll be aiming to review the lot of them.
The original Velocity title on the Vita was a cool retro shoot ‘em up that had you teleporting through barriers to reach other parts of a scrolling stage. We would have been happy enough with more of the same, but Futurlab really went the extra mile by adding in on-foot 2D platforming sections when you leave the ship. The game effortlessly shifts between the two modes with no loading screens to complete one of the slickest experiences we’ve seen on PS4.
If you patiently waited all that time for the new-gen version of Diablo III you may be wondering what all the fuss is about Adventure Mode. Well, after you finish the campaign mode, you’ll be wanting to bag some serious XP and loot to keep the game feeling fresh and getting to Level 70 so you can explore the Paragon system and maybe start on a few new characters to share the additional benefits of your first demon slaying hero. So why not take a look at this week’s Sunday Seven which has a few starter tips to get you going on the next part of your quest for epic loot in Diablo III: Ultimate Evil Edition. Naturally, we’d love to hear any hints you’d like to share too.
The grass is always greener on the other side. Early on in a new generation of consoles, you usually have to pick between two big rivals. It’s been like that throughout all of my formative gaming years. Sega vs. Nintendo. Nintendo Vs Sony. Sony Vs Microsoft. Whatever side you choose though, chances are your console is going to have a slow start during the first 18 months, especially with development time of the big Triple A titles getting longer and longer.
As a PS4 gamer I’ve had plenty of games to enjoy since launch from exclusives like Infamous and Killzone to the compelling third-party efforts like Assassin’s Creed IV, Wolfenstein the Lego games and more recently Diablo III: Ultimate Evil Edition. After E3 and Gamescom though, I have to admit I’ve been getting itchy feet and the feeling that I’m missing out by not having an Xbox One, like I said, the grass is always greener and all that.
Grimlock deserves better
It’s always amused me just how much people hate Michael Bay. I mean, it’s a film about toys. Of course it’s just robots hitting each other and stuff exploding. Don’t like it? Well stop paying a fortune to watch it at the cinema thus encouraging him to make more. Seriously, I had to delete one person from facebook because they were complaining about how awful the film was despite them paying to watch it twice.
Personally, as an effects fan, I quite like the films (not seen the new one yet though), but wish they were about 45 minutes shorter. I approached the latest tie-in game with low expectations, but with a willingness to be pleasantly surprised, despite High Moon Studios -whose Cybertron series has been widely praised by critics and fans alike- not being at the helm. Fingers crossed they get to work on a brand new entry to the series once they’re done with helping out on COD: Advanced Warfare.