The PS2 was spoilt for choice with platforming adventure titles, Ratchet & Clank, Sly Cooper and of course Jak & Daxter. So an excuse to dive in again in shiny HD with widescreen support was a no-brainer.
Jak & Daxter: The Precursor Legacy is admittedly one of my favourite games, but have I been remembering the game through rose-tinted glasses, was it really that good? Hell yes it was. Originally released in 2001, this was ridiculously impressive both technically and in terms of gameplay. All the levels are linked together, and you can run from one end of the game to the other without a single loading screen.
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Within the first few months of the Vita’s release I expect we’ll be seeing this sort of thing a lot. What, artsy black and white puzzle games? No, that would be fine; I mean games with overly-reliant touchscreen and touchpad inputs hampering a potentially enjoyable experience. These aren’t the only flaws behind Escape Plan, but they certainly tip the scales towards indifference.
The premise is simple; controlling two characters you must escape a long series of 2D challenge rooms. A sideways screen swipe makes them walk and a tap stops them. Interacting with the environment on their behalf is the key to their freedom. Drawer-like platforms can be pushed out from behind for a limited time, so timing your walks (they can’t be called runs) across them is of vital importance. Not being able to use the X button to start/stop walking is a miserly and foolish omission as the touches don’t always register first or second time.
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In a gaming climate that has almost killed off the humble platformer, Trine 2 shines as a reminder of how much potential is still there for developers willing to work at it as Frozenbyte has done once again.
Players of the original 2009 Trine (PS3 and PC) will be able to jump in straight away, while 360 players might experience a longer adjustment, as the game doesn’t take much time to explain the game’s mechanics to the new player.
Essentially, you control three characters at once by swapping between them on the fly to solve the platforming puzzle at hand with only one character appearing on-screen at a time. The wizard levitates objects and conjures crates and planks to help you climb upwards, the thief fires arrows and has a grappling hook to attach to wooden surfaces and swing around, and the knight provides the muscle with a sword and shield combo or a sledgehammer that can also be used to smash through walls.
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PS3 gamers already know of Joe Danger’s brilliance and now XBLA customers finally get to see what all the fuss was about thanks to this Special Edition. For those of you not in the know, Joe Danger rocked onto PSN last year to unanimous applause, combining motorcycle stunt riding, platforming, speed runs and item collecting into one incredibly slick experience.
The game plays across 2D planes, left to right. On your way to the finish line, there are multiple objectives for each of the 100+ levels. Collect all the silver stars, beat a par time, grab coins, hidden icons, land on all targets and maintain a combo for the whole level are some of the tasks at hand. You’ll only need a couple ticked off to progress, but mastering a stage is where the fun really starts.
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Buying titles for the little gamer in your life can be a difficult task. Especially if they’re of the age that bright colours and fun take precedent over playing GTA. So you’ll want to get it right this Christmas.
Disney Universe is a good place to start in addition to De Blob 2 and the tougher Ratchet & Clank: All 4 One. It’s cheery, inoffensive, impossible to hit a Game Over screen and has so many playable characters that kids might even still be playing it by New Year’s.
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Aiming to please fans of both traditional and modern Sonic titles, Sega have included both styles in one game. Surprisingly this hasn’t resulted in the partial disaster I expected. But is Sonic still capable of a decent result in a genre that has unfortunately all but faded?
We find ourselves taking turns to play as the 2D side-scrolling scamp of old and the free-moving chatty rail-grinder. Time travel is the logic behind this merging of styles, as modern-day Sonic joins forces with his younger 1990s self. Together they must defeat Dr. Robotnik and Dr. Eggman, essentially two versions of the same villain. In addition to the fat moustachioed one(s), there’s a sinister creature that caused the time rift in the first place.
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Co-op multiplayer Ratchet & Clank. The series has been consistently fantastic without it, but we’re always keen to watch a great game grow. But with co-op, we knew there would be concessions to the game we know and love. Would this sour the overall experience though? In short: no, this is still a great Ratchet game, even as a single-player experience.
If you’d prefer to play through the game alone (also the best way to build up your arsenal), just choose a character and get going. With Ratchet, Clank, Captain Quark and Dr. Nefarious all working together against a common enemy, you can choose to play as any of the four. An AI partner follows you around to help in gunfights and co-op tasks if you’re flying solo. Co-op partners, either local or online can drop in or drop out at any time, which allows you to progress through the game as you choose.
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Why did the chicken cross the road? To take on an army of totalitarian penguins in a cool action puzzle platformer. Browser game fans may recognise the game, as it’s an extended version of Rocketbirds: Revolution.
The cartoony character art style set against the wartime background of the sinister penguin forces oozes style. Cutscenes play out a straightforward story of redemption and revenge with some surprisingly dark moments amongst the genuinely funny parts that themselves will raise plenty of wry smirks. Psychedelic rock band, New World Revolution, provide the soundtrack to the cutscenes, and while you won’t be rushing off to buy their album, their sombre tones suite the game well.
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This collection was one of the first of the HD re-releases to be announced and since then we’ve had many more come and go. With the long development time, you’d expect perfect conversions, with little need for rose-tinted glasses to help you get through it. So let’s take a look.
For many gamers, this will be their first taste of these games, and after going back to check the PS2 versions you can see there are clear improvements thanks to the high-definition remodelling. There are also a few downsides, but more on those later.
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After the success of the original, which spawned millions of levels, the guys at Media Molecule have decided to see what we can do when they throw a bigger tool-kit at us to create any type of game we can think of. The short answer? Absolutely kick their ass at their own game. Read more…
The first title in this 2D HD remake of the 80s game was a game I desperately wanted to enjoy. Alas, it’s old-school reluctance to move with the times ultimately made it a relationship that was doomed from the start.
I am of course referring to the lack of a jump button. Nathan Spencer solely relied on the use of the grappling hook on his bionic arm to swing around the levels and climb up platforms. True to the original it may have been but it was also frustrating, unforgiving and clunky. Read more…
You’ll be glad to hear Sonic 4 features no story, no talking, no towns, no RPG elements and most definitely no Werehogs. This is very much traditional 2D Sonic from the glory days of the Mega-Drive that saw the best titles for Sega’s blue spiky mascot in Sonic 1-3 and Sonic & Knuckles.
There are four main stages with four acts each, the seven special stages and then the final boss. You can access the four main stages and first three acts in any order. All the stages are basically remixes of old ones with the main differences being HD shine, some new textures and the layout being put through the randomizer. Episode 1 features, a Green Hill Zone-style outdoor location to begin with followed by a labyrinth with underwater sections, a night-time casino and an industrial factory. They look nice, but there’s no avoiding the disappointment of getting nothing genuinely new. Read more…
£2.49 and 191 levels. BAM! That’s what we call a good deal! This is a 2D puzzle/platforming game that starts off with easy puzzles before soon leaving you scratching your head wondering what the hell to do next.
You control Archibald on his skateboard trying to find his way out of Professor Klumpfus’ creepy mansion/laboratory by hopping across gaps, avoiding mutants, flicking switches, moving boxes and teleporting, with the aim of reaching the exit door for each of the levels. Read more…

If Demon’s Souls was like getting your head kicked in and asking for more, Joe Danger is like waking up in hospital the day after with Katy Perry sat by your side telling you she’s murdered Russell Brand and everything’s going to be just fine.
360 owners have been enjoying Trials HD, but Joe Danger has leapt over the competition – and a few school buses and shark tanks for good measure to top the podium. Boost, jump and trick your way to the finish line racking up gloriously brave combo multipliers on the way. The game works on multiple 2D planes like Little Big Planet, but with set points for ‘changing lanes’. Read more…
Within the first minute of playing Rocket Knight I knew this was going to be a killer title. Right from the off you’ll know how to play this game just on instinct, everything just flows so naturally.
Rocket Knight acts as a sequel to the Mega-Drive game, taking place 15 years later. While the visuals have moved with the times, the core gameplay respects the classic side-scrolling 2D platformer model. Read more…
This should get your retro skills up to scratch before the release of Sonic 4 which is making a return to Sonic’s 2D roots. Put simply this compilation collects the best four Sonic games out there. Pure, 2D, Sonic gold.
These are the best Sonic games to be released on the Mega-drive System in the ‘90s, before it all went wrong with his steps into third dimension adventure platforming. This package contains Sonic 1-3 and Sonic & Knuckles. Unlike past Sonic compilations we’ve seen over the years, this one allows you to play through Sonic 2 and 3 as Knuckles. Which, as anyone that owned the original Mega Drive cartridge of Sonic & Knuckles knows, makes this an unmissable purchase. Read more…
Insomniac live up to their name once again by providing another Ratchet and Clank game that’ll keep you playing long into the night. The only problem facing the series is the lack of competition to keep it on its toes. Nevertheless this is still an awesome addition to the series.
Following on from the end of Tools of Destruction and Quest for Booty, Ratchet is still looking for his robotic side-kick, Clank, who has been kidnapped by the returning nut-job, Dr. Nefarious who wants to use Clank to gain access to the Great Clock that controls all time in the universe. So yeah, there’s a fair bit going on, but there’s a quick summary at the start of the game to refresh your memory and ease in newcomers (welcome by the way). Read more…
This is an essential lesson in how 2D gameplay is still a force to be reckoned with. Trine’s levels are deceptively simple with the aim generally being to progress to the far right of the map like many past classics but with some physics based gameplay puzzles. This platformer looks far from retro though with some gorgeous fantasy realms inspired level design that sparkle with HD richness. Read more…