Bond is back, but not as you may remember him. This is the HD version of the Wii remake of the N64 classic. Being a remake, it’s essentially a brand new game. A few nostalgic multiplayer maps return, but otherwise, this is all new and certainly worth your time.
Daniel Craig has replaced Pierce Brosnan, but sadly hasn’t borrowed any of his gadgets. The ace PS2 days of gadget love have been replaced with scanning stuff with your phone. It’s synonymous with the dull Bond that Craig bores audiences with as his beefcake poor man’s Bourne.
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After Modern Warfare 2, Infinity Ward seemed to be in deep trouble. An overly public spat with Activision led to the loss of numerous staff, leaving the studio’s fate in the balance. Even during development of this game, they’ve had to put up with heckling from the suddenly very cocky Battlefield brand.
They have stepped up in spectacular fashion though. With reinforcements acquired in the form of Sledgehammer Games, they’ve brought us a stunning example of hi-octane warfare yet again. It’s loud, it’s brash and a little bit insane. We wouldn’t want it any other way.
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With Insomniac Games moving onto a multi-format future with Overstrike, this could well be the final Resistance title on the PS3. It was PS3 gamer’s first FPS love, but since then it has always been overshadowed by the technical powerhouse of Killzone. So how will the series bow out?
You now play as Joe Capelli, (R2 SPOILER!) the man forced to kill Nathan Hale as the Chimera virus finally overcame the former hero. Despite Capelli’s hand being forced, he was given a dishonourable discharge from the army. Four years later, the Chimera are still slowly strangling the remains of the human race from the earth and we find Capelli living with a small group of survivors and his wife and child.
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Hopes were high for Brink. Cool character design, mixed with Mirror’s Edge FPS platforming and served as an objective-based shooter that could instantly take the fight online, replacing bots for real people. With all these elements and a name that implies it’s already on the edge, it’s a tough task on the hands of developers Splash Damage.
Brink features two campaigns based in the Arc, a futuristic city built for mankind’s rich survivors after the melting of the polar ice caps drowned the world. One story has you playing as the Arc’s security forces, the other shows the same events from the rebels (the former builders of the Arc) perspective, who are trying to escape or destroy the Arc. Yes, someone has been playing Bioshock. Both sides are shown as the potential good guys, but the story is merely filler between matches.
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The Ape Escape games on PS1 and PS2 utilised the dual-analogue sticks of the controller to masterful effect, so it felt natural to be excited about how the PlayStation Move motion controller would add to the game’s experience.
The original games were action-packed platformers where you had to capture cheeky monkeys. The right stick controlled gadgets like nets, catapults and monkey detectors with fantastic efficiency. The logical step for the Move would have been to use the navigation stick or Dualshock to run around and the Move controller to swing your net and other gadgets.
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After being released on 360 and PC to scathing reviews you have to wonder how much twelve months of bad publicity affects the decision to release the same game on PS3. Especially seeing as PS3 gamers are more used to quality 360 hand-me-downs like Bioshock and Mass Effect 2.
Let’s give this a fair go though. It can’t be that bad, maybe the devs have fixed the problems since the original release. The schizophrenic AI that went from blind to instantly knowing where you are and telepathically informing every soldier on the base being one of the main complaints. Well that’s still there, so not a great start.
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We’ve had plenty of time to get stuck into Killzone 3′s multiplayer since release although the PSN crisis interrupted our play for a while. Since then there’s been a patch to tweak gameplay and multiple double XP weekends to tempt us back. Missed out? Then check out what you’ve been missing online and offline.
The 32-player multi-mission Warzone matches from Killzone 2 return and will be very familiar to series fans. Newcomers will probably recognise the contents from other shooters. However, unlike the competition, you’ll play all the following modes in one match. With the winning team being those who can win the most modes or ’rounds.’
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The son of Kim Jong Il, proves to be quite a nasty daddy’s little boy and after ‘unifying’ North and South Korea, he decides to stretch his legs a bit in this alternative future-based first-person-shooter.
While Korea was on the up, America was trying to recover from a flu virus that killed millions and soaring gas prices that crippled the nation’s industry. When Korea launched a surprise attack, the US never stood a chance. Using EMP strikes, Korea destroyed America’s vulnerable, digitally reliant infrastructure.
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It’s time for Sony’s flagship shooter to really step up as the shooter genre swells with top titles like Black Ops, the Battlefield series, Bioshock, Halo and newcomer Bulletstorm, who are all fighting for gamers’ hearts and cash. Our wishlist: cinematic Campaign mode, multiplayer, local co-op Campaign, Move support and jaw-dropping graphics. Can Killzone 3 really pack all this in? Read more…
Don’t let the uninspired name put you off, this is a game worth the attention of any online FPS fan. The delightful price of £6.29 gets you five maps and six modes to enjoy that puts the likes of Blacklight: Tango Down to shame.
An old-school approach is taken in regards to your health, take damage and it stays. No health packs or regeneration makes for extra tense matches and balances things out nicely, especially if you manage to get a few shots into an opponent before you get taken down. When you do get killed it shows how much health and armour your killer has left. This works to annoy you further when you see they only had 7% left.
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A brave mission indeed releasing this PSN first-person-shooter less than a week before Call of Duty: Black Ops. It would have fared much better on PSN a few months back, when it was originally released on XBLA. So does Blacklight have the game to back up this ballsy approach? Well…
The main focus of the game are the online matches. There are a few single player levels but the one-life approach means you’ll only bother until you have a grasp of the controls. You can play them co-operatively but the only way I got this to happen was when trying to get into a deathmatch, it seemed to default to it when there were only two of us in the match lobby. Read more…
More Poundsaver Turok than Monster Hunter for this PSP Minis title. You roam across several islands hunting dinosaurs with modern weaponry. There’s no plot, just here’s a gun, kill as much as you can, then return to base. Rinse and repeat.
The landscapes are just so deserted. Without the radar you’re only going to come across small dinosaurs that aren’t on your specified hunting list. It’s like going to a safari park that’s mainly populated with the dino equivalents of dogs and squirrels. Read more…
Take away the frustration of planning your journey on Google Maps with this neat game. Because everything’s better with a dash of zombies right? Ok so it might be a little distracting to plan journeys with but it is cool how Google Maps is used in this zombie shooter.
Simply enter your postcode or anywhere else in the UK that has had a street view added to the Google Maps servers and you’re away. The game chooses a random nearby destination for you to aim for by clicking forwards on the street-view picture to zoom forwards bit by bit and change direction with the navigation controls in the corner. Every now and then you will be attacked by some hand-drawn styled zombies that must be shot to progress. Read more…
Expectations were low for this PSN shooter that’s old news for 360 and PC gamers. Oh look another space marine shooter on a distant planet. Wake up at the back though because Section 8 is actually pretty good.
The short single player campaign is pretty much an introduction to the controls and the game modes, which involve running to an enemy base, taking control of a module by pressing X, waiting around for a meter to fill then running off to another one, all while your AI teammates prance around doing sod all. Read more…
Bioshock multiplayer probably wasn’t too high up on the list of things we wanted to see included in Bioshock 2 given that it was everything apart from the guns that really made the game (and its sequel) really stand out. Turns out that maybe we should have wanted it all along as it’s turned out very well indeed.
If you’ve heard that the multiplayer takes place before the events of the first game, then you heard correct. However, don’t expect to gain any more particular insight into the fall of Rapture as all it really means is you’ll revisit some familiar locations that have less rubble and destruction than you’ve previously seen. This time though you’re one of the psychotic Splicers. Read more…
Cinema’s favourite monsters haven’t exactly flourished on consoles. The Alien franchise hasn’t had a good game since Alien Trilogy on the PS1 and Predator is still waiting. PC gamers have enjoyed the clash of these mighty beasts for many a year though, and finally, so can the rest of us.
The plot is pretty basic and shares a few small similarities to the first AVP movie; thankfully the awful Dawson’s Creek-esque sequel has largely been ignored. The Marine plot is filled in better if you pick up audio diaries, similar in nature to those in Bioshock. Just as all three stories begin to get interesting though, they finish, leaving you disappointed but tellingly, wanting more. Read more…
First off all we’ll just say you can read this review without worrying about plot spoilers for this game and its predecessor because we’re not cruel / stupid and can’t encourage you enough to go and play through the first classic game to fully enjoy this one. So there’s no need to read with one eye open from behind the sofa.
All you really need to know is that in the first game the player found themselves at the hidden underwater city of Rapture after a plane crash. Unfortunately everything had gone completely mental as all the citizens had been busy messing around with Plasmids that altered them genetically, giving them superhuman abilities.
After taking it overboard, the Utopia fell before coming into fruition leaving its citizens wrecked of body and mind as they became known as the Splicers. Horrifically the city’s little girls, later dubbed the Little Sisters, were put into a trance and forced to collect Adam (Plasmid currency) from corpses. Players could choose to liberate them from this haunting nightmare or murder them to get extra Adam supplies. Well, after you disposed of their guardian first, the ominous Big Daddies. Read more…
256 players online. What was the biggest before that? Resistance 2 with 60? That’s one hell of a step up. We’d have been impressed with a 100. It’s perhaps fitting then that MAG stands for Massive Action Game. So how does it measure up against the likes of Modern Warfare 2 and developer Zipper Interactive’s Socom games? You might want to upgrade your broadband for this one. Read more…
The game that has been looming over the Christmas release schedule is finally here, after most of the competition has fled for a release early next year, leaving you plenty of time to clean up online.
The first Modern Warfare wowed shooter fans with its gripping story scenes and peerless multiplayer, and you should prepare to feel the love again. There are a few flaws in the single player game but they’ll fade into memory soon enough as the multiplayer experience dominates Modern Warfare 2. Read more…
After over 120 hours of play, this is the end of Fallout 3. The vault dweller isn’t rummaging around post-nuclear war America anymore though. Or post-nuclear war earth for that matter.
After being foolish enough to investigate yet another troubling radio signal he’s beamed up to an alien spaceship poised above the planet. He wakes up on a table surrounded by little green men with imminent laser probes getting too close to comfort. Read more…