Section 8 (Review)

Expectations were low for this PSN shooter that’s old news for 360 and PC gamers. Oh look another space marine shooter on a distant planet. Wake up at the back though because Section 8 is actually pretty good.

The short single player campaign is pretty much an introduction to the controls and the game modes, which involve running to an enemy base, taking control of a module by pressing X, waiting around for a meter to fill then running off to another one, all while your AI teammates prance around doing sod all.

If you die you’ll spawn a fairly long distance away from any action while your team mates run around shooting randomly, with their own base-capturing X buttons seemingly halfway through their intestinal tract. It’s all over pretty soon and you’ll come to realise the basics and the walking mech suits you can steal are slow, but hard to take down and tanks are awful to steer but they at least have three other seats in which to sit and blast the merry shit out of everything coming up red in your crosshairs.

There’s more to the game, but it really only grabs you when you take it online. Thankfully there are plenty of people playing already in action-packed 32 player matches. 360 gamers moaned it looked like Halo and thus carried on playing said over-rated fully priced title.

Click here to read the rest of my review over at Dealspwn.com.

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